NanoBoyAdvance 1.8.2

Felipe

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Changelog

UI: implement LCD1x shader (thanks @DestinyXZ9)
ARM: implement multiplication carry algorithm (thanks @zaydlang, @calc84maniac)
ARM: fix LDM^ bus conflict logic breaks in user mode
ARM: fix out-of-bounds accesses when switching in or out of an invalid CPU mode
ARM: optimize GPR and SPSR reads
ARM: optimize LSL, LSR, ASR and ROR arithmetic
DMA: allow CPU internal ticks during CPU<->DMA transition cycles
PPU: correctly reset OBJ mosaic Y counter (thanks @j-mattsson)

 
Yes I knew, and I saw sometime ago, that in her github she wrote that was tired of working on the emulator and had other things or something like that, and would pause the development.
I hope she's good now.
 
Yes I knew, and I saw sometime ago, that in her github she wrote that was tired of working on the emulator and had other things or something like that, and would pause the development.
I hope she's good now.
I hope too. At least in case she's tired i hope someone will make a fork and let others develop the emulator too. Otherwise this will die like yabause.
 

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