A lot of games have those enemies that the programmers probably were baked when they were designing them. Which especially attract your ire?
It has to be Sniper Joe from the Rockman series for me. No matter which entry I play randomly, they always manage to make me clench when they show up because my health is about to tank.
Whatever the fuck this creature is called (from Shadow Tower), this thing could melt you from 2000 HP all the way to 0 in one attack if you don't block that imma firing ma lazer move.
Liar (Baroque ~Yuganda Mousou~) is not a hard Grotesque to kill, but there's a chance you get paralyzed by their attack, and her Pocket Sand move could inflict Lust status effect. Turning everything you see into hot sexy woman (real status effect), including a landmine, and pray you don't step onto Rot Pattern.
Bullfango is the make or break of your hunt in Monster Hunter, to be fair, literally every Small Monster that could move and attack (pre-World) is an actual nuisance, more so on Monster Hunter: Freedom Unite. Out of them all, Bullfango has to take the throne of "fucking you up so hard you ended spend more time killing small monster than your target". And God forbid you from going to another area to heal up.
BOSS ENTRY ALERT! BOSS ENTRY ALERT!
If I were to asked you what is the hardest boss FromSoftware ever concoct? Will it be Darkeater Midir from Dark Souls 3, maybe Orphan of Kos (or some say Kosm) from Bloodborne, or perhaps Prime Radahn from Elden Ring Shadow of the Erdtree?
Then you will be half correct, they're indeed hard and Prime Radahn is overtuned on release, but nothing could ever surpass Ultimate Zinaida (on Portable version of Armored Core: Last Raven). Let's start with the first bullshit:
- The final mission of Zinaida's route is a three-parts gauntlet with a twist. The twist being you only have one AP and game does not restore on each part.
- The first part of gauntlet is navigating through tight tunnel with constant barrage of suicide drone that took chunk of your HP. Then come the second, you need to destroy 8 (iirc) pillars that shoot laser and you cannot lock-on it. And finally the final part is Zinaida herself... (continue on next point)
- Zinaida have Infinite EN, perfect lock-on tracking, AI designed to be always flying around and flank you, and all cheese strat is nullified by her presence alone.
- There is no such thing as checkpoint, so you have to start from zero each try.
Bloodtinge weapon is your best friend, those dogs will be knockback so hard they turn into bird if you hit them with Blood. That include your gun.
Come to Chalice Dungeon, and dogs will become the fourth enemies you going to be worried about. Bell-ringing Maiden with infinitely spawn spider and their infinite aggro range, Labyrinth Madman that sprint at you at Mach 2 speed, and mobs version of Keeper of the Old Lord (and his dogs).
Definitely Deathmask or Proto Deathmask in Final Fantasy IV (The After Years). Personally, he's the enemy that annoyed me the most while I was walking. I played this game with a spanish patch, and this enemy is called “Hecatombe.”
I applaud you for even admitting you played Final Fantasy VIII. Personally I really like
FF8, especially a million times more than FF7. Which I constantly hear a bunch of garbage, or
that I'm trying to be an edgelord or some other stupid junk about my opinion.
If any enemie is little or makes obnoxious sounds, then yep, there's your annoying enemy, like the choking hands, rats and those fucking phantasms in Blood, there's no reason to just BURST my ears out every second.
Honestly the birds in Ninja Gaiden are far worse, because at least here they form an arc that can be avoided with good timing, and always spawn one after the other one is almost gone, i can't say the same thing about those fucking eagles.
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