Monster World IV game breaking bug retroarch

baronvonellis

New Challenger
Level 0
16%
Joined
Dec 13, 2024
Messages
4
Level up in
21 posts
Reaction score
2
Points
2
Help, I'm getting a game breaking bug with the English version of the Monster World IV ROM when using batocera and retroarch. When I whistle to call the Pepelogoo it constantly gets stuck behind platforms. It takes 4-5 whistles to get it to come over to the character. I got to the end of the volcano level and see it's impossible to do the jumps as it's supposed to come instantly to you while doing jumps mid air. Has anyone else had this problem or know how to fix it? I really liked the game up to the point I realized it was buggy and not working correctly.
 
I'll check it out on the translated rom but there is a really nice remake for PC, PS4 n Switch called Wonder Boy: Asha in Monster World that sidesteps this scenario in all likelihood n looks/sounds great
 
Interesting. Did you try testing it with a standalone emulator like Kega Fusion or BlastEm?
 
I played using Kega and Fusion emulator back when. Never had any issue.

Should mention it was back in 2004 when Dejap did it. I don't know which version you have, as I see few addendums on romhacking. Let me know, maybe I'll find something.
 
Hi yea, retroarch has 4 different Sega Genesis emulators but you have to go through about an hour of the game to get the Pepelogoo which is a bit annoying to even get to test it.
I didn't try a stand alone emulator.
I was surprised a core part of the game would bug out in an emulator. I've never had a problem with any other game in retroarch.
 
Hi yea, retroarch has 4 different Sega Genesis emulators but you have to go through about an hour of the game to get the Pepelogoo which is a bit annoying to even get to test it.
I didn't try a stand alone emulator.
I was surprised a core part of the game would bug out in an emulator. I've never had a problem with any other game in retroarch.
Good news is that you can use the saves between different emulator cores, maybe one will work so you don't have to start over again. If not, you can even use a stand alone megadrive/gen emulator. Also I mean the battery saves, NOT save states. Are you using the (virtual console) from this site?
 
Good news is that you can use the saves between different emulator cores, maybe one will work so you don't have to start over again. If not, you can even use a stand alone megadrive/gen emulator. Also I mean the battery saves, NOT save states. Are you using the (virtual console) from this site?
Hmm, ok I'll have to check on the save states. I think the game has saves and also the emulator has saves. I'm using retroarch in batocera linux version 40 on a mini PC.
 
Last edited:
Beware: There have been no replies in this thread for 90 days.
Keep that in mind when expecting a reply from the people on it,
You can also start a new thread instead. This is just a heads-up, bumping is allowed in this forum.

Users who are viewing this thread

Connect with us

Support this Site

RGT relies on you to stay afloat. Help covering the site costs and get some pretty Level 7 perks too.

Featured Video

Latest Threads

SMW - Gold and Silver Yoshi’s

I’ve had my eye on Marmax gaming for a while. He tends to bring back my...
Read more

Giftscop (A playable game of the Petscop web series!)

There's a pretty well-known YouTube analogue horror series called Petscop. Apparently, enough...
Read more

Ridge Racer Tech Demo

Game Boy Advance is getting a new Ridge Racer, it looks incredibly smooth compared to other GBA...
Read more

Simpsons on DVD

1763219838864.png


had this delivered season 2 and season 3 were the first episodes to be screened in...
Read more

Steamed Hams vs Exploded Hams

Well, you read the title.
A brief comparison:

Steamed Hams

maxresdefault (4).jpg

The...
Read more

Online statistics

Members online
191
Guests online
854
Total visitors
1,045

Forum statistics

Threads
14,877
Messages
356,562
Members
895,463
Latest member
SDG_064

Today's birthdays

Advertisers

Back
Top