Minecraft Thread

I always loved playing alpha Minecraft and modded 1.12.2
But recently I've been into the beta version
 
I always love to play IC2 with Forestry. Yes I know about Gregtech but im no fan of that I love IC2 it´s the one I used ever sense 1.7.5.

Also another way I love to play is Terrafirmacraft it makes minecraft very fun to play.

Also The Aether is another fun mod to play with.


Man I can´t believe it´s been 15 years sense I first played minecraft.
 
I don't like that term personally but I always felt like Minecraft has lost a bit of its soul with Microsoft.


It no longer feels like an indie game but more like a product made by a big company.
 
I don't like that term personally but I always felt like Minecraft has lost a bit of its soul with Microsoft.


It no longer feels like an indie game but more like a product made by a big company.
well that is what it´s become a large cooperate greed fest. I mean mincraft mod voting is so STUPID.
You have a big team of devs and can throw even more devs on it if needed but you still need to vote what mobs to add because your to fracking lazy to add ALL of them ?

I understand that notch was kind of tired of working one one game but selling it to Microtards was the dumbest shit he ever done. Majong should for ever stayed independent and then sold license to other to port the games to all system imaginable.

I also hate that I need a shitty micosoft account to play it with a friend. and mark my word soon they will force AI in to the shit.
 
well that is what it´s become a large cooperate greed fest. I mean mincraft mod voting is so STUPID.
You have a big team of devs and can throw even more devs on it if needed but you still need to vote what mobs to add because your to fracking lazy to add ALL of them ?

I understand that notch was kind of tired of working one one game but selling it to Microtards was the dumbest shit he ever done. Majong should for ever stayed independent and then sold license to other to port the games to all system imaginable.

I also hate that I need a shitty micosoft account to play it with a friend. and mark my word soon they will force AI in to the shit.
I would've rather let a proper mod API/Mod Manager built-in (like T-mod Loader for Terraria) to let people customise their game rather than turning Minecraft into what is basically a single player GaaS.
 
I only play it modded nowadays. Only ever return back to it when a friend tells me to join their online server and stick with it for a 3-4 months.
 
Cool there is a Minecraft thread.
My First Minecraft was the good old Ps3 version where I spend hours on mostly doing nonsense with my kid brain back than,my second and Final Version was First the Gem Ps3 Console Edition before they forcibly updated it to the Unstable and Buggy Bedrock Edition i still loath that day,the Playstation Edition was a Gem and played so nicely but no we can't have nice things in life apparently.Bring Back 4j Studios for Minecraft they did a better job than Mojang but that is just my Opinion.
 
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Minecraft was huge for me as a tween. I started playing in Christmas 2011, and even a year or so after what most of the hardcore gaming crowd consider the best release of Minecraft shipped, it was amazing. Most people who played Minecraft back when there was a genuine sense of mystique, fear and discovery of the unknown to it know that there was an unparalleled feeling you'd get finding and learning about new stuff in the world and game systems; I vividly remember the first time I found out about the Stronghold on the Minecraft Wiki and saw a top-down view of it and some of the blocks around one of its doorways lit by something within, and that screencap alone produced a feeling so intoxicating that it stuck with me for years. I couldn't articulate those feelings back then and obviously most of my fanboyism for the game manifested as bad early 2010s YouTube references and my art at the time filtered through the lens of expressing your internet user eccentricity via lol epic humor, but still.

One of the most compelling things about early Minecraft in comparison to its contemporaries that very few people talk about was the gritty, snarky, "I'm-from-the-deepest-parts-of-the-indie-gaming-net" attitude it had. Coming from Flash games and console/handheld stuff where the most creative thing I'd experienced was Flipnote Hatena or Rhythm Tengoku or screenshots of Noby Noby Boy in my Jump magazines, having a game that unapologetically bared its guts at you, letting you access graphics and coordinate data and tons of actively updating information that would customarily be left to the developer, the fact that it gave you a cursory rundown of what it was doing to create your new world every time you made one, the shameless references and in-jokes aimed at its supporter sites like Facepunch and 4chan and whatever else (I think SomethingAwful too?) was absolutely off the chain. I wasn't familiar with the 80s-computing-inspired indies it was based on and I still can't play Dwarf Fortress very well, but I did kinda get it even back then.

Of course, there's also the fact that the online scene for Minecraft played out like a giant segmented MMO where you could make friends with an actual physical community and township/city that built their own houses, pushed the game systems to develop trade and social stuff, and interfaced with the game at the very thin vertex between self-awareness, sincere want for adventure and full-on LARP. It was a more accessible take on MMO sensibilities, sure, but still special, especially for someone my age. Then there's the amazing soundtrack that's carefully designed to play like an abstract musical movie with a full plot, clear scenes and an end credits theme, the amazing atmosphere, I just...augh! I feel like I'm starting to sound like an old Caddicarus video from back when he didn't know how to make his scripts sound natural, but this game genuinely was a huge positive presence in my life and the only reason I really lost interest in it is because I burnt out having an entire realm to myself when I was dealing with extreme mental health issues in 2018 and I became kind of disillusioned with it between the decaying creative management and feeling like I'd seen all there was to see of it.

I've never played modded, but I'd definitely like to if there are still some good/consistent communities out there for it. The closest I got was plugin-heavy servers with MCMMO and all that junk and Nexus and whatever the other big servers were that I spent a little time on back before I got bored. Anyone else here remember the greatest vanilla Minecraft server of all time, Legacy mob arena?
 
This may suprise somone but the one i played the most and had the most fun with is mc psvita edition. Its suprising how smooth it runs and i probably have 100+ hours on my world just beat the wither and currently building up a beacon. I think the game is best played on a handheld and even though its a bit outdated it has all the features that you need i think its perfect ecpecially the multiplayer minigames. ::peacemario
 
Pretty surprised to see that this one didn't exist yet!

Who here plays (or has played) this gem? I used to spend hours upon hours creating random stuff when the game first came out (and my computer was barely able to run it), no quite able to understand how any of it worked.

Since then, I have moved to the PS3 and Android versions, actually creating nice things in those (I had a bit of "Palace Phase" and ended up building a ton of those on the old Prussian style, which was really fun).

What about you? Any creation you would want to share with us?
Yeah, I played it a lot back then too! I also started on PC and later switched to the Android version. I went through a big castle-building phase — mostly medieval style. It was super fun experimenting with different designs.
 
Is this me or Minecraft has lost something in the last decade? I dunno what.
There's definitely a case "too much of a good thing". I personally find every new version more dizzing and confusing than the last with all the new content they add and the many, many community-made add-ons that are regarded as essential for the experience.

At some point it went from a game about owning infinite Legos to a game about never having enough playsets.
 

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