I think I can second most people's suggestion that Borderlands 3/4 both suffer from what we call "millennial writing", tough honestly it feels more like it's "currently trending hacky writing" than specific to any given generation.
I've not played it, but from what I understand, Forspoken had this issue as well. Overly quippy, grounded dialogue spouted by people in fantastical scenarios as much as it would be in an everyday scenario.
Personally, I'm not a fan, but there are so many projects outside of the mainstream system that don't suffer from it. I dunno how prevalent it has become in games outside of a few games that generally just failed.