Microsoft following in Nintendo's footsteps and raising the cost of Xbox games to $80

I feel like the major difference here is that Nintendo games never go on sale, and that Game Pass is like 500000 times more worth it than whatever the hell garbage Nintendo is trying to sell us with their crappy online services.
game pass is worth it for now until game pass and PSN plus and Ubisoft + and all that are the only means to get games. Micrsoft is Pushing hard rely hard for you to rent games like you rent movies on netflix and when renting games is your only option by GOD you will not say it´s worth it.

First they will introduce different tiers like hey pay 9 bucks and you get access to all games but you have to watch commercials every time you start it up and in between loading and such. Or pay 15.99 to not have commercials.

Then they will add tiers for hey for 12.99 you get 1080p and 30fps but if you pay 19.99 you get 2k and 60fps and for 29.99 you get 4k and 120fps.

And then tiers for download speed and such.

And mark my words that how they will do that´s basically how movies streaming services do the more expensive tiers you get the better the stuff you get.

This is why I have pure distaste for games pass and all that shit you think it´s cheaper but in the long run you will pay 2-3 times more renting games than you paid for owning them.

But we all are morons and fall for it.
 
Modern Gaming Companies when they try to be humble
Mr Krabs Money GIF by SpongeBob SquarePants

Well its not a Surprise they wait for someone to make the first move to raise the prices and than follow suit,the greed of those Companies is really killing gaming right now at least modern gaming,well back in my days Gaming was something the middle class could enjoy and not just millionaires.Two things have no End Black holes and Greed of Gaming Companies but i am not quite sure about black holes yet.
 
Given that there are people buying groceries with predatory Buy Now/Pay Later credit, let alone 'luxury' hobbies like gaming, companies like Microsoft are evidently aware that the good times are going to be coming to an end a lot sooner than the average person is likely aware. Shit's fucked and it isn't going to get better! They're very aware that most people simply do not have the money for bulk purchases like these, unless they are whales who are wholly dedicated to their product - they're raising their prices in part because they're trying to squeeze as much out of the BNPL market before the tariffs cause shipping meltdowns for all products in less than a couple of months.

This a price gouge globally in order to support the lowered income coming in from America, while they wait to see if either a) most consumers end up on the crippling BNPL model or b) the global economy craps the bed.
 
"Jokes on you , Micro !

You have no control over your Original Xbox and 360 anymore . Time to mod them without any mercy while you cry me a river . "
-Me , laughing and enjoying their only best consoles and games

The only peak consoles they had and never will reach that height again . Even the games for it are rather cheap and not hard to get with some rare , underrated and expensive gems inbetween . The classic xbox was the spiritual successor to the Dreamcast and rocked some awesome exclusive games while the 360 was not as dreamcast-y than the classic but still a console that didnt dissapointed and was more affordable than the ps3 if you wanted to get into this gaming-gen .

Now i think they lost any clue what made their consoles great . While we laughing and memeing that the Ps5 having no games , Xbox also has and have no games to be hyped about .

This generation is just the war of nothing . With Nintendo getting into many controversies lately its becoming a circus right now . Its more fun to watch them burn themselves than to play their games .

And Retrogaming wins again at the end .
 
It costs more and more to develop resource-heavy triple-A titles and inflation has been rampant in recent years. I can't really blame the video game industry all that much for raising prices.

I instead blame our government(s) for not enacting policies that would encourage incomes to grow at an equal pace with inflation.
 
It costs more and more to develop resource-heavy triple-A titles and inflation has been rampant in recent years. I can't really blame the video game industry all that much for raising prices.

I instead blame our government(s) for not enacting policies that would encourage incomes to grow at an equal pace with inflation.
Doesn't work like that, alot of that "games used to cost more" stuff is bs, yes AAA games cost more, but most people aren't asking for billion dollar budget games, clair obscure expedition 33 supposedly costed a fair amount to make, but no where near AAA levels and it's selling like hot cakes, schedule 1 was made by 3 people and has sold more than most recent AAA games, it's not super detailed graphics most people want, it's good games, which can literally look like minecraft and cost less than 1 million$ to make, it's all about the gameplay for most of us.

As for inflation, unlike what the internet might tell you, most games did not cost 90$ in the 90's, it's true that some were absurdly expensive, chrono trigger was 80$ and phantasy star 4 was 100$(though if you believe victor ireland, sega of america priced it so high because they wanted it to fail), these weren't common, most games started at around 50-60$ which would be around 70-80$ in today's money, which yes was high but game prices also dropped much faster back then, not to mention the cartridges themselves costed alot more to make than cd's or lol, digital, in chrono trigger and phantasy star 4's case, both were on extremely large cartridges that drove up a good deal of the cost.

TL;DR no, inflation is not the cause, bloated budgets no one asked for is the cause for most of this.
 
Nintendo steps ? ... Not sure about that ...
 
It costs more and more to develop resource-heavy triple-A titles and inflation has been rampant in recent years. I can't really blame the video game industry all that much for raising prices.

I instead blame our government(s) for not enacting policies that would encourage incomes to grow at an equal pace with inflation.
How do they expect to make more money on games when less people will be able to afford both the consoles and the games in the first place? Most of these AAA games aren't reaching their sales goals at $70, this'll only make it worse. Less people will be able to afford the hardware and the software. And for those able to afford them, they'll likely buy a lot less software.

CEO's are making record profits but the low and middle income earners continue to have to pay more and more.
 
I guess it's goodbye xbox..

i don't know xbox situation in other countries but in mine you barely have any games or xbox on shelves.

You get like 1 big hallway for nintendo, 2 for playstation and like a 1/3 of a shelf for xbox.
 
How do they expect to make more money on games when less people will be able to afford both the consoles and the games in the first place?
No AAA company earns directly from the sales lmao. That's not how things work for them.
 
I guess it's goodbye xbox..

i don't know xbox situation in other countries but in mine you barely have any games or xbox on shelves.

You get like 1 big hallway for nintendo, 2 for playstation and like a 1/3 of a shelf for xbox.
I live in the us, series x games even here in it's home country, have trouble selling on the console, because EVERYTHING on series x comes to pc, literally everything, so why would we buy a series x for xbox exclusives?
Sure pc costs more but look at the catalogue in comparison to all the console makers, not to mention the upfront costs can be easily recouped in game price differences on pc and the fact that you can upgrade by part, instead of the entire system if something goes wrong.
 
Apparently $80 today is equivalent to $60 in 2015. I dont remember people freaking out about $60 games 10 years ago.

This whole "Nintendo is price gouging!" thing is getting so tiresome. Inflation exists and honestly the gaming industry has resisted inflation much more than it had to up to this point.

(This is in American dollars. I didn't look up any other inflation rates)
 
Apparently $80 today is equivalent to $60 in 2015. I dont remember people freaking out about $60 games 10 years ago.

This whole "Nintendo is price gouging!" thing is getting so tiresome. Inflation exists and honestly the gaming industry has resisted inflation much more than it had to up to this point.

(This is in American dollars. I didn't look up any other inflation rates)
As someone who's looked into this extensively and literally bought phantasy star 4 at 94.99$ in 1995 in a electronics boutique, it's far more complicated than that.

This video does some numbers on console costs, the sequel video to it talks about game prices.

The problem both videos have is that A, they prove 80$ games are "technically" cheaper than the most expensive ones on say, the snes, but the problem is that it does not take into account for cartridge cost, shipping cost or wage stagnation, which means 80$ is the new 60$ does not hold weight as the value of that 60 to the consumer has increased, while quality dropped, not to mention when the games standardized at 50$ in the ps1 era is when gaming exploded, games were that expensive to make up the differences, this is also ignoring dlc and other hidden costs.

What i'm getting at with this is, 80$ without wage increases since the 90's while external costs increase means luxury goods going up in price starts pricing people out, hence why i said this is not simple "number go up with inflation" economics, this is why most of the games people are playing these days are cheaper or free to play games, they are being priced out even at 70$, 80 makes it even worse.
 
As someone who's looked into this extensively and literally bought phantasy star 4 at 94.99$ in 1995 in a electronics boutique, it's far more complicated than that.

This video does some numbers on console costs, the sequel video to it talks about game prices.

The problem both videos have is that A, they prove 80$ games are "technically" cheaper than the most expensive ones on say, the snes, but the problem is that it does not take into account for cartridge cost, shipping cost or wage stagnation, which means 80$ is the new 60$ does not hold weight as the value of that 60 to the consumer has increased, while quality dropped, not to mention when the games standardized at 50$ in the ps1 era is when gaming exploded, games were that expensive to make up the differences, this is also ignoring dlc and other hidden costs.

What i'm getting at with this is, 80$ without wage increases since the 90's while external costs increase means luxury goods going up in price starts pricing people out, hence why i said this is not simple "number go up with inflation" economics, this is why most of the games people are playing these days are cheaper or free to play games, they are being priced out even at 70$, 80 makes it even worse.
That video seems to be talking mainly about consoles, specifically how most people would buy them after price drops, and how price drops dont happen as much or dont go down nearly as much.

It seems to ignore the fact that Switch 2 is a new system so talking about price cuts is premature and apples-to-oranges at this point.

But THIS conversation was about games, I thought. And price drops happen MUCH more frequently especially on digital storefronts nowadays (excluding Nintendo's first party games, sure - granted).

I typically wait to buy most of my games until they go on sale on Steam or some other digital store. I very frequently get games for 50-90% off. This really didn't happen in the pre-Gamestop era. And when it did they were used games.

But I will grant you that the issue is more complicated than I was making it out to be.
I was oversimplifying it a bit, but honestly the whole thing just feels like whining to me.

Also, I did not understand your point about wages not increasing since the 90s. That is nowhere near true; minimum wage alone has like tripled and I know average household income has increased a lot too. Actual buying power maybe has not increased, but thats literally what inflation is -- more money for the same buying power.
Am I misunderstanding what you were saying?
 
That video seems to be talking mainly about consoles, specifically how most people would buy them after price drops, and how price drops dont happen as much or dont go down nearly as much.

It seems to ignore the fact that Switch 2 is a new system so talking about price cuts is premature and apples-to-oranges at this point.

But THIS conversation was about games, I thought. And price drops happen MUCH more frequently especially on digital storefronts nowadays (excluding Nintendo's first party games, sure - granted).

I typically wait to buy most of my games until they go on sale on Steam or some other digital store. I very frequently get games for 50-90% off. This really didn't happen in the pre-Gamestop era. And when it did they were used games.

But I will grant you that the issue is more complicated than I was making it out to be.
I was oversimplifying it a bit, but honestly the whole thing just feels like whining to me.

Also, I did not understand your point about wages not increasing since the 90s. That is nowhere near true; minimum wage alone has like tripled and I know average household income has increased a lot too. Actual buying power maybe has not increased, but thats literally what inflation is -- more money for the same buying power.
Am I misunderstanding what you were saying?
The video has 2 parts, second one is on game prices, that said as i said in my first post the guy misses a few things that are important to the conversation about game prices.

Actual buying power has steadily decreased since the 90's and wages have mostly stagnated for most of the united states, some states have forced the minimum wage to increase, namely places on the west coast, but this is effectively putting the cart before the horse, wage increases mean nothing if the cost of living goes up with those wages, which it did, this is why alot of the states that have somewhat stagnant minimum wages tend to have a actual cost of living ratio change less than ones that implemented a minimum wage increase, those companies offset the costs by raising costs locally.

Wages have generally stagnated in many lower class job fields and not changed or gone down in actual numbers since the 90's, namely due to foreign born labor, the ones that were especially effected were in the service industry and transportation industries like truck driving, while certain middle class industries did in fact increase in wages, the actual value of their cash went down to make it stagnate, there's more involved than foreign labor but in the lower class sector it is probably the single biggest culprit, however this is getting very close to politics and i want to avoid that here.

What my point is, is that they could raise it to 200$ a game, the problem is people are getting to the point they can no longer afford the games, even at 70$ some people simply stopped buying games at that price, even at 60$ the amount of buyers was starting to decrease overall, so the saying "just don't buy it" applies here but that's literally the last thing these companies want as they sell by volume, not by single purchaser, games are getting to the point of going from "entertainment medium" to "luxury good" for many people, we might complain but the simple truth is the gaming industry outside of pc has been stagnating since the ps4 era sales wise, with the exception of switch which was cheaper than the other 2, so this will likely cause even more of a crash.
My point is, if they want to go back to the level of sales in the 90's then they can up the costs as much as they want, but eventually it will hit a breaking point. when trying to get more people.

The problem is these companies NEED people to buy their games at 80$, we might buy them when they go on sale (though i'm sure some people just pirate them), but the companies need them to sell at a higher cost to offset development costs, if they raise it too high, it will kill alot of companies.
Nintendo "might" succeed at 80$, so may microsoft, but the knock on effects on the industry are going to be massive, not to mention DLC, which is actually making games cost closer to 150$ in some cases.

The TL;DR of what i'm saying is alot of people can't afford games at 60, 70 made this worse, 80 might actually kill the console market, pc will survive as alot of games come out cheaper on pc, but consoles are slowly pricing out the average consumer, keep in mind the US is the richest market, imagine how this will effect places like say, latin america or eastern europe, or heck japan, considering their economy's in a depression currently.
 
The video has 2 parts, second one is on game prices, that said as i said in my first post the guy misses a few things that are important to the conversation about game prices.

Actual buying power has steadily decreased since the 90's and wages have mostly stagnated for most of the united states, some states have forced the minimum wage to increase, namely places on the west coast, but this is effectively putting the cart before the horse, wage increases mean nothing if the cost of living goes up with those wages, which it did, this is why alot of the states that have somewhat stagnant minimum wages tend to have a actual cost of living ratio change less than ones that implemented a minimum wage increase, those companies offset the costs by raising costs locally.

Wages have generally stagnated in many lower class job fields and not changed or gone down in actual numbers since the 90's, namely due to foreign born labor, the ones that were especially effected were in the service industry and transportation industries like truck driving, while certain middle class industries did in fact increase in wages, the actual value of their cash went down to make it stagnate, there's more involved than foreign labor but in the lower class sector it is probably the single biggest culprit, however this is getting very close to politics and i want to avoid that here.

What my point is, is that they could raise it to 200$ a game, the problem is people are getting to the point they can no longer afford the games, even at 70$ some people simply stopped buying games at that price, even at 60$ the amount of buyers was starting to decrease overall, so the saying "just don't buy it" applies here but that's literally the last thing these companies want as they sell by volume, not by single purchaser, games are getting to the point of going from "entertainment medium" to "luxury good" for many people, we might complain but the simple truth is the gaming industry outside of pc has been stagnating since the ps4 era sales wise, with the exception of switch which was cheaper than the other 2, so this will likely cause even more of a crash.
My point is, if they want to go back to the level of sales in the 90's then they can up the costs as much as they want, but eventually it will hit a breaking point. when trying to get more people.

The problem is these companies NEED people to buy their games at 80$, we might buy them when they go on sale (though i'm sure some people just pirate them), but the companies need them to sell at a higher cost to offset development costs, if they raise it too high, it will kill alot of companies.
Nintendo "might" succeed at 80$, so may microsoft, but the knock on effects on the industry are going to be massive, not to mention DLC, which is actually making games cost closer to 150$ in some cases.

The TL;DR of what i'm saying is alot of people can't afford games at 60, 70 made this worse, 80 might actually kill the console market, pc will survive as alot of games come out cheaper on pc, but consoles are slowly pricing out the average consumer, keep in mind the US is the richest market, imagine how this will effect places like say, latin america or eastern europe, or heck japan, considering their economy's in a depression currently.
Thank you for clarifying. I"m not sure I agree with all of that, but I see where you're coming from now.
 

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