I was always curious about why the Psycho Mantis section of the game hasn't been properly researched, despite being such a prominent part of the game. I've found a lot of misinformation over the years and no definitive answer about how it all actually works.
So I finally decided to take matters into my own hands, getting into the game files despite having very basic knowledge about programming and such. I started documenting all my findings on TCRF and I've already made a lot of progress, BUT there's still a long way to go. I tried getting attention to it in some MGS communities awhile back but I guess there wasn't enough interest.
So if anyone wants to help, please do! For now I'm mostly interested in categorizing games according to Mantis' lines, especially in the japanese and Integral versions. Or if you want to double check what's already in there, be my guest!
https://tcrf.net/Metal_Gear_Solid_(PlayStation)/Psycho_Mantis_Memory_Card_Scans
So I finally decided to take matters into my own hands, getting into the game files despite having very basic knowledge about programming and such. I started documenting all my findings on TCRF and I've already made a lot of progress, BUT there's still a long way to go. I tried getting attention to it in some MGS communities awhile back but I guess there wasn't enough interest.
So if anyone wants to help, please do! For now I'm mostly interested in categorizing games according to Mantis' lines, especially in the japanese and Integral versions. Or if you want to double check what's already in there, be my guest!
https://tcrf.net/Metal_Gear_Solid_(PlayStation)/Psycho_Mantis_Memory_Card_Scans
