MelonDS 1.1

Felipe

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This release adds DSP HLE, support for importing cheats, BSD builds, and several other bugfixes.

  • 3D: use 32-bit division in software renderer (Arisotura)
  • fix 8-bit NO$GBA debug register writes (FrankHB)
  • fix save type for Legacy of Ys - Books I and II (CasualPokePlayer)
  • ROM info dialog: make DS banner more accurate (Rayyan)
  • DSi: add DSP HLE, DSP audio, mic input (Arisotura, CasualPokePlayer)
  • make input system thread-safe (fixes random multiplayer crash) (Arisotura)
  • CI: various vcpkg improvements (Nadia)
  • JIT/x64: ensure writable code memory after alloc (Rayyan)
  • JIT: add support for PaX MPROTECT on NetBSD (Rayyan)
  • JIT: handle W^X codemem in fault handler (Rayyan)
  • SD/MMC: fix crash when accessing port with no device connected (Arisotura)
  • gdb stub: fix reading wrong code for vCont packet (jonko0493)
  • CI: add OpenBSD CI (Izder456)
  • DLDI: fix log2(size) in driver header (Arisotura)
  • camera: fix CAM_MCNT reset behavior (Arisotura)
  • CI: add x64 FreeBSD and NetBSD CI (Rayyan)
  • audio: add high-quality resampling with blip-buf (Nadia)
  • 3D: fix UB in software renderer when drawing polygons with linear interpolation and Z-buffering (Arisotura)
  • AR: add extra D400000x data processing opcodes (Arisotura)
  • Qt6: use new way to access the native display/window on X11/Wayland (Nadia)
  • nix: update inputs and add dev shell Qt wrapper workaround (Nadia)
  • DSi: add support for the main RAM size register, with hack to work around loader crash (Arisotura)
  • AR: add support for importing cheats from usrcheat.dat, improve UI (Arisotura)
  • fix UI glitchiness under Wayland when OpenGL is used (Arisotura, thanks PCSX2 team)
  • fix minor Thumb BLX immediate bugs (Jakly)
  • update xxHash to 0.8.3 (JordanTheToaster)
  • reduce frontend audio buffer size to 512, fix audio sync (Nadia)
  • fix bug that could randomly break audio output (Arisotura)
  • compute renderer: implement tile size scaling to alleviate glitches at high resolutions (FireNX70)
  • SPU: fix uninitialized variable causing potential crash (Nadia)
  • add support for building melonDS on Windows without MinGW (Nadia)
  • JIT: add OpenBSD compatibility (Izder456)
 
It's great that this emulator still exists. I used it years ago, but somehow it disappeared into obscurity. But it's nice that it's being further developed.
 

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