GBA Mario & Luigi: Superstar Saga - Color Improvement (Hack) GBA ROM

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Mario & Luigi: Superstar Saga - Color Improvement (Hack) GBA ROM​


Hack Credits: Released By Piggy Chan! Category Improvement Patch Version 1.0 Date 28 November 2024 Source: https://www.romhacking.net/hacks/8819/

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>make everything darker
>improvement
sure m8.
Everything was made brighter and vaguely washed out to be more visible on GBA screens due to the lack of backlight. That made them look kinda shite once the GBA SP came around and had that backlight.

This is no different from color corrections of the GBA Final Fantasy ports.
 
Oh wow, I guess I never noticed how much more faded or brighter the original colors were, welp time to play this game again cause why not
 
While I love having more options (as I play my GBA physically, with a flashcart on an IPS screen), I think that this "enhancement" attempt is flawed.

Not only makes Mario and Luigi the wrong shades (Luigi is not pale green, but apple green, compare the title screen with the game box) but also lots of other colors get really screwed up: Some white's highlights are now grey, some brown hues are now black (Look at mario's mustache) and it just seems the whole "charm" that the art style had is lost with it.

When doing these ones, it's best to look at the original art from boxes / artwork and compare that to the game pallete... which this didn't seem to do unfortunately. A shame.
 
Newer comments should be on top like discus. Plus this forum like replies are cluttered with a lot of unneeded UI elements, making it harder to read comments.
I agree. Also because the old comments would group conversations together properly.
 
Having more options isn't dumb.

If someone bothered to do all this work (as many have done for years in the GBA romhack scene), it's because they felt that the colors were messed up in the emulation and that other options (like the filter shader you mentioned) weren't satisfactory. And if so many people choose to download and play this kind of mod because they identify with that nuisance, then the existence of the patch is even less dumb, for the public service provided.

Even Nintendo, back in the day, released late versions of the GBA with backlight, although one could argue that this would deviate from the way "these games were supposed to look".

Hackers are only giving us one more path, and for free. I think it's unfair to call these efforts dumb.

xaSU968.png
wasn't trying to say otherwise. you are, of course, correct. more options are good. but i find it a bit pretentious to call this romhack an improvement when all it technically does is darken the colors.

when i emulate gba, i prefer to use the image-adjustment shader and adjust the gamma and all that manually to resemble how things look on my gba sp and gb micro. color correction filters always get it wrong.
Emu
Castlevania - Harmony of Dissonance (USA)-250311-010418.png

SP
DSC_0186.JPG

Micro
DSC_0188.JPG
 
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i question it because it's dumb.
if you want actual color correction then you apply a gba color filter shader.
i mean, it's like expecting no dithering on sega genesis/saturn games. but had anyone done any patches to fix that? of course not, because that is how it's supposed to look.

Having more options isn't dumb.

If someone bothered to do all this work (as many have done for years in the GBA romhack scene), it's because they felt that the colors were messed up in the emulation and that other options (like the filter shader you mentioned) weren't satisfactory. And if so many people choose to download and play this kind of mod because they identify with that nuisance, then the existence of the patch is even less dumb, for the public service provided.

Even Nintendo, back in the day, released late versions of the GBA with backlight, although one could argue that this would deviate from the way "these games were supposed to look".

Hackers are only giving us one more path, and for free. I think it's unfair to call these efforts dumb.

xaSU968.png
 
It shouldn't be surprising for us, specially in 2025. New generations are coming and many of them have never played on a real GBA or read/heard some deep info about it. It's completely understandable that people would see the "color improvement" name without that context and expect something different. :p
i question it because it's dumb.
if you want actual color correction then you apply a gba color filter shader.
i mean, it's like expecting no dithering on sega genesis/saturn games. but had anyone done any patches to fix that? of course not, because that is how it's supposed to look.
 
I'm amazed there are people who would question GBA color correction in 2025. I mean, the first damn thing that was done with the GBA FF4-6 and BoF 1&2 romhacks was darkening the color pallet to match the original SNES counterparts.

It shouldn't be surprising for us, specially in 2025. New generations are coming and many of them have never played on a real GBA or read/heard some deep info about it. It's completely understandable that people would see the "color improvement" name without that context and expect something different. :p
 
I'm amazed there are people who would question GBA color correction in 2025. I mean, the first damn thing that was done with the GBA FF4-6 and BoF 1&2 romhacks was darkening the color pallet to match the original SNES counterparts.
 

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