Is there truly no hope for other older untranslated dungeon crawler games to be released for modern devices?

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I do know dungeon crawlers are still being created so its not really gone but can we still expect to see the old ones that got forgotten in older devices. I for one would absolutely buy them especially seeing some untranslated Elminage titles on the PSP since they did released Elminage Original and gothic on the pc. Heck i would absolutely buy 7th dragon on pc for a reasonable price yet publishers still left them to rot.
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do publishers even care about game preservation anymore? or did they even care about it honestly i've lost hope cause even if they do released older titles they put BS prices or BS reasons
 
Publishers have never cared about preservation. If they think it'll make them a quick buck they'll dig up a few old titles but that's about it. a study from a few years ago found that 87% of games released before 2010 are not available on modern platforms. While I'm not certain the figure is completely accurate(there's far too many games to accurately calculate this, if anything it's probably much higher than 87%) it does give you a good idea of where we're currently at.
Don't count on the publishers, if there's something you want to play it's best to find a way to play it yourself.
 
If a Corp ever said that they're CARED about Game Preservation.

It's nothing more than a Corporate Move, look even an Entity like GOG who actually cared didn't go all the way for Game Preservation depending on how you see it, let alone another Money-Grubbing Corporate.

If you really WANTED that they cared about Preservation that bad, and to release Older Game and even support it into newer Console, maybe you can started by saying "Gamer would buy an Older Game for 10x the prices as long as there's no content removed" or something.
 
What do you want to play? Just install DOSBox on your Android phone and you're good to go. If you wait for a publisher you'll still be here waiting for years.
 
What do you want to play? Just install DOSBox on your Android phone and you're good to go. If you wait for a publisher you'll still be here waiting for years.
yeah but sadly most games i want to play is still untranslated until however i'll learn another language that is
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If a Corp ever said that they're CARED about Game Preservation.

It's nothing more than a Corporate Move, look even an Entity like GOG who actually cared didn't go all the way for Game Preservation depending on how you see it, let alone another Money-Grubbing Corporate.

If you really WANTED that they cared about Preservation that bad, and to release Older Game and even support it into newer Console, maybe you can started by saying "Gamer would buy an Older Game for 10x the prices as long as there's no content removed" or something.
almost like they want us to get sucked dry or just consume newer products with questionable quality and outrageous prices
 
untranslated text heavy games I had interest in playing used to scare me off but not so much anymore. Turns out you can get pretty far with just basic reading comprehension, a dictionary and Google lens. I've learnt a lot of Japanese this way.
 
Little hope probably, but not no hope. In recent years, for example, Rhapsody 2 and 3, from the PS1 and PS2 respectively, were finally released officially in English. Cosmic Fantasy 1, 3 and both chapters of 4 came out in English for the Switch. So that's 6 RPGs from the '90s and early '00s that were first made available in English all this time after. Then there are also fan translations. So those games you want to play in English *could* be in English one day. Meanwhile, life goes on and there are many other things to do.
 
Well the hope I have, in the best way I think can be, is developing certain AI's that can turn video game into source codes that may need tweaking by a human or not, and then the source code can be tweaked in a way humans or AI can even translate the whole game, then convert it in a way the game works in the original intended video game platform or any platform that can run the game.

I'm not video game translation expert, but I can imagine some video games, because of the way they are, can be impossible to translate them and make the game work just fine. They may rather require a way to dismantle them to their mere source code, instead of allowing you to translate the game like how you mod a game.
 
For me the term "dungeon crawler" sounds funny. It's like you're describing 90% of the RPG's in one genre, because more or less most of them you eventually go to a dungeon and crawl around. The only games I consider in this genre are Etrian Odyssey and the games alike. But even so, I feel strange with that name. It's like I was saying games in the genre "monster killing". What does that mean? and what is considered a monster? lol.

Every time I hear about game preservation I feel the same: it's not company's duty to preserve a game, because technology brought the tools to users to do so. I am not talking about games as a service, I am talking about anything that can work off the disk or you have digitally outside the default vendor enclosure. MMO's are a complete different story that needs to be addressed in a different way.

After the years, we have been told that piracy is bad, and in fact it is, but only because there are a bunch of people in internet that their duty is just to spend money in a GPU or console, then download everything and play for free without spending a penny in software. Even that could be considered preservation, but those do not aim for that, as they are going to delete the game once they finish it.

Preservation means, you buy a game when it's released, play it, then keep it safe from everything until the end of time. Discs will eventually rot, that's a fact, but the digital information inside can live forever. If the task is done correctly, people from 1000 years in the future will be able to turn on your console, and load a digital backup, if USB ports are a thing, for instance. But you would be surprised how long a physical media can last if you are paranoid enough to protect it as much as possible, with for instance, vaccuum packing it.
 
do publishers even care about game preservation anymore? or did they even care about it honestly i've lost hope cause even if they do released older titles they put BS prices or BS reasons
They never gave a fuck, that’s why the majority of a company’s IPs are left to rot.

We’re lucky to even have remasters and remakes of specific games, or that Fire Emblem got a second chance
 
i remember being in that position
i decided "aight fuck it not everything can get translated, and even if they do, i'll probably be dead by then" and went to a japanese class nearby

i'd say it's a very worthwhile investment, especially if your main media consumption is japanese
there's literally 0 loss, except the fee which you have to pay for the class of course but this is a lifetime thing
you can dedicate yourself to studies nonstop, or get to a certain point and take your time increasing your experience with listening and studying/memorising words by challenging yourself with playing the games in the native language

it's better than wondering if things will ever be done by someone else in the future
i can take things into my hands, and play whatever i want, whenever i want, cos no language barrier is blocking me anymore (and it can serve as a learning experience too)
that is of course, if japanese media is truly your main consumption like mine is (anime and games)

it's nice to be able to pick up anything and just play on the spot without worrying about stupid western changes like censorship, nerfing/buffing of values, bugs that didn't exist, content removal, etc.
 
They never gave a fuck, that’s why the majority of a company’s IPs are left to rot.

We’re lucky to even have remasters and remakes of specific games, or that Fire Emblem got a second chance
I keep hearing video game developers even say "forget about the game we developed long time ago, it been decades, no point to be a fan" even if it's their own game.

But they are not just video game developer, they are professional video game developer. It means they only care about the money they earn, because of it they actually don't release video games they want, despite they think "it was fun to develop and is a good game". Most video game companies cannot understand fans at all, they don't care anymore because there is a good reason for it.

They get angry when their new video games compared to their video game that released 30 years ago. It makes them intentionally develop "bad" games that intentionally lacks content anymore. Perhaps because of it we can never see soup of features games like Dark Cloud 2 or highly detailed varied games like Rogue Galaxy. Just an example.

After video game industry fell into coma around 2012, indie video game industry dropped atomic bomb because people started to ignore AAA games and bought simple but fun games. It was out cry of gamers' need for games, not BS programs. Still to this day indie video game industry and mod scene for video games are way important than AAA video game industry. Bethesda knows it therefore they release moddable games, otherwise their game itself would only be worth as a digital BS.

And then Witcher 3 released. Success of Witcher 3 mainly because it was developed by fans of Witcher. Witcher is a popular book for a long time and it also had additional fans from previous Witcher games. So when a developer said "we have no idea how we can fill the game map with all the ideas we have" or something I knew it would be legendary lol.

Since then, video game industry was temporarily awake when Witcher 3 was dropped but then it died for good due to cancer Witcher 3-clone games and video games shifted into "interactive Netflix" games. Perhaps since then only significant video game was Baldur's Gate 3. But I don't think even their respective developers can comprehend why their games were successful and why people are fans of these games.

Existence of Cyberpunk 2077 showed CDPR had no skill issue, they just didn't care what they doing. If they had understood why Witcher 3 liked and understand why fans loved Witcher 3 they wouldn't make the game's story short and fill it with meaningless Ubisoft BS content lol. In the end as a gamer Cyberpunk 2077 is a boring buggy program, but if you are a person who loves to watch stuff constantly can like the "game" which I don't (I only watch like 2 movies per year, same logic for anything I watch, so no wonder I ignore any watching simulator barely game programs lol).

After Witcher 4 released it won't be liked as much as Witcher 3. It will be heavily compared to Witcher 3 and possibly bashed for it seems like new Sony games like new generation God of War and Uncharted. This is high probability I see but of course who knows? And then CDPR will say "Witcher 3 was a bad game, buy Witcher 4 instead" lololol.

i remember being in that position
i decided "aight fuck it not everything can get translated, and even if they do, i'll probably be dead by then" and went to a japanese class nearby

i'd say it's a very worthwhile investment, especially if your main media consumption is japanese
there's literally 0 loss, except the fee which you have to pay for the class of course but this is a lifetime thing
you can dedicate yourself to studies nonstop, or get to a certain point and take your time increasing your experience with listening and studying/memorising words by challenging yourself with playing the games in the native language

it's better than wondering if things will ever be done by someone else in the future
i can take things into my hands, and play whatever i want, whenever i want, cos no language barrier is blocking me anymore (and it can serve as a learning experience too)
that is of course, if japanese media is truly your main consumption like mine is (anime and games)

it's nice to be able to pick up anything and just play on the spot without worrying about stupid western changes like censorship, nerfing/buffing of values, bugs that didn't exist, content removal, etc.
Yes. What some people have no idea of is mostly even official English and whatnot translations of Japanese video games are very bad. They can even change the whole conversation and come up with situations that don't actually exist in the games lololol.

Yes, if a game doesn't have a significant story you care it won't matter how the translator wrote their own story instead lol, but sometimes it bothers me a lot because story and conversations doesn't make sense.

Learning a language will increase your satisfaction with the original media and thus you won't miss out on possible entertainment. Sometimes translation is so bad I cannot have fun with it. In that context learning languages does matter.
 
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