Help Is there a way to play King's Field 2 30fps in DuckStation

I guess the only way is overclocking the CPU setting of DuckStation until you are satisfied?
 
the first option is always the Overclocking the CPU setting; it works pretty well in some games like QUAKE II and Jumping Flash.
however in some situations like Twisted Metal it doesn't work, or in Soul Reaver 1 the game just sped up.
for the second option, go for lossless scaling; it got better in recent updates i finished the first Armored Core with lossless scaling.
 
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Yeah, but the problem is. when I overclocking The menu where I'm scrolling down and going too fast
If you like rose gotta be okay with its thorns, eh? lol

As another user pointed then your only option is whatever help you generate frames which lossless scaling technology does it.
 
No, you can't. The game is made to play at 15fps, it has programming timings and if somebody would ever find a way, the game would crash and do weird stuff. They would need to rewrite the code for that.

Enjoy it at 15fps, it's a very good game :)
 
No, you can't. The game is made to play at 15fps, it has programming timings and if somebody would ever find a way, the game would crash and do weird stuff. They would need to rewrite the code for that.

Enjoy it at 15fps, it's a very good game :)
Only 15fps! So I guess I have no choice to go old fashioned way.
Matt Damon Grandpa GIF
 
No, you can't. The game is made to play at 15fps, it has programming timings and if somebody would ever find a way, the game would crash and do weird stuff. They would need to rewrite the code for that.

Enjoy it at 15fps, it's a very good game :)
Yep.

FYI for those who don't know: FPS kinda act as "flow of time" in virtual reality therefore especially some games' whole process are heavily tied to FPS therefore it may cause a mismatch in timing therefore either some stuff like physics won't work properly or the game would just crash. So FPS really not just simply how much frame rate game display per second!!!
 
King's Field 2 is also designed around near constantly slowing down. Playing it at full speed ironically makes it comically too fast. They knew the hardware couldn't handle the engine and tried to compensate. The result is... scuffed, but it works.
 
King's Field 2 is also designed around near constantly slowing down. Playing it at full speed ironically makes it comically too fast. They knew the hardware couldn't handle the engine and tried to compensate. The result is... scuffed, but it works.
Or think slooower to make your brain process the game in a way the game seem faster. Me so smartz:

slothi.gif


lolol
 

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