If you don't like messing with firmware use snes9xOr is it automatically working with any?
Does it work with Mesen?Ares and bsnes also support it I know
Yep, I just tried itDoes it work with Mesen?
I think I should use Gradius III as a template to check if the emulator is compatible.
I'm curious why you chose bsnes-hd? Have you tried out this stand alone fork @ https://tanalin.com/en/projects/bsnes-mt/Maybe I didn't notice but I haven't felt a big difference when I played F-zero with a FastROM on BSNES HD but then again F-zero hardly had slowdowns.
Does it work with Mesen?
I think I should use Gradius III as a template to check if the emulator is compatible.
Does it have HD Mode 7 + Widescreen?I'm curious why you chose bsnes-hd? Have you tried out this stand alone fork @ https://tanalin.com/en/projects/bsnes-mt/
I have downloaded 2.0.![]()
GitHub - SourMesen/Mesen2: Multi-system emulator (NES, SNES, GB, GBA, PCE, SMS/GG, WS) for Windows, Linux and macOS
Multi-system emulator (NES, SNES, GB, GBA, PCE, SMS/GG, WS) for Windows, Linux and macOS - SourMesen/Mesen2github.com
bsnes-mt has mode 7 & widescreen, pixel perfect is optional. Mesen2 is just as good plus its a multi emulator. Mesen2 has overclock as well including bsnes-mt.Does it have HD Mode 7 + Widescreen?
I have downloaded 2.0.
Okay so I got this installed but where's the wide-screen option?bsnes-mt has mode 7 & widescreen, pixel perfect is optional. Mesen2 is just as good plus its a multi emulator. Mesen2 has overclock as well including bsnes-mt.
For bsnes-mt either press F11 or Alt+EnterOkay so I got this installed but where's the wide-screen option?
No, not full-screen, having wide screen Mode 7.For bsnes-mt either press F11 or Alt+Enter
For Mesen2 press F11
bsnes-mt implements HD Mode 7
If you're concerned regarding the pixel perfect option for bsnes-mt its optional, it fits the screen at center mode by 4:3. You can change those options to your liking.
I'm sorry but I have installed the shaders in the created folder yet i doesn't have wide-screen.bsnes-mt implements HD Mode 7
Go to Settings>Enhancements
Use OpenGL, create a folder called shaders where bsnes-mt.exe is located and drag & drop folder there
I'm using the Quilez shader here @ https://www.emu-france.com/?wpfb_dl=6993
Search in from official higan-bsnes>higan shaders>Quilez.shader
Looks gorgeous & beautiful
Reason why I'm using a shader is because it stretches
Post automatically merged:
I'm using the same Quilez.shader for Bahamut Lagoon
Looks really nice
Post automatically merged:
If you're concerned regarding the pixel perfect option for bsnes-mt its optional, it fits the screen at center mode by 4:3. You can change those options to your liking.
That because I'm using bsnes-mt instead of bsnes-hdI'm sorry but I have installed the shaders in the created folder yet i doesn't have wide-screen.
Here's the wide-screen option in BSNES HD I got:
View attachment 73738
Your screenshot seems like it's stretched wide-screen, not true WS.
Yes, I know. What I was saying an hour ago is how to get wide-screen. I've been searching for quite a while.That because I'm using bsnes-mt instead of bsnes-hd
yet I don't see any proper wide-screen options in the settings. Having the possibility to see more around gives a new point of view for the pseudo-3D games.bsnes-mt has mode 7 & widescreen...
Awesome, glad to hearYes, I know. What I was saying an hour ago is how to get wide-screen. I've been searching for quite a while.
You told me that
yet I don't see any proper wide-screen options in the settings. Having the possibility to see more around gives a new point of view for the pseudo-3D games.
If MT cannot support true Widescreen it's fine but I don't really want to waste too much time on it when the main subject of the topic is about Fastroms.
PS: Gradius 3 runs smoothly now.