Is the LeapFrog LeapPad Learning System a game console?

KaiserMk7

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I mean it has cartridges of content which you interact with. Discuss.
 
to an extent, it could be considered one. it is more for education, so... ::cirnoshrug
the main point of video games is to have fun, so if a kid had fun with it, i guess it would count.
 
Of course it is. Just because the games are for learning doesn't mean they aren't games.
 
Of course it is. Just because the games are for learning doesn't mean they aren't games.
Of course it's unquestionably not a videogame console, as all visual content is on separate, static, non-electronic media.
 
Seems like you don't want a discussion, just a reaffirmation of your own pre-conceived assumptions.
You have answered your own question. Thread over.
The question I asked is whether it's a "game console". That's still up in the air. Video was not at all a part of the question.
 
Oh, that's what you can play those edutainment games on right? That sounds like a games console to me!
 
I think it's technically missing the "video" part of the video-game console to count.

Now is it just a games console on a technical level? Sure. It's a console on which you play games designed for edutainment through the medium of books.

On a sort of related note:

Does anyone remember this thing? It was like an edutainment games console for little kids. My little brother and sister had one when I was a teenager.


1756831494097.webp

 
Its a game console that focuses exclusively on the edutainment genre, yes. Also most of the games for the Magnavox Odyssey, and other electronic games from the 1970's going into the 90's used those plastic clings that had printed designs to relay to the player a large amount of the visual information needed to play the game. LeapFrog and other like edutainment companies used similar plastic clings or small storybooks to do the same.
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Some of those old Tiger Electronic games, not being educational, used a foreground overlay. If you dropped an broke that part but the screen was still good, you lost most of the visuals other than the matrix blobs that represented your character and the objects to avoid.
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Of course. I'd love to see people interested in emulating and homebrewing for it.
It does seem that edutainment stuff is often overlooked in the preservation and emulation groups. Hopefully interest will increase.
 
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Sure is, so long as you get to play it and have some deeper interactivity than going through menus.

That's good enough on my book.
 

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