Can you imagine if we had all this social media back then? Miyamoto would be called a scam artist for reskinning Doki Doki Panic and passing it off as a Mario game. "He lied to us! He's a thief!!"Not just game devs, but celebrities as a whole (not that game devs are celebrities but some kind of are and some think they are) - we would all be much better off if they just made their games and didn't comment on everything or try to make a platform to put their opinions everywhere.
Everyone's opinion sucks. Your opinion sucks, my opinion sucks, my mom's opinion sucks. Just do your job as a game dev/actor/singer/gaming "journalist"/whatever and leave the political talk or bullshit opinions for your immediate social circle.
Look at Miyamoto for example. I love the man but I don't know anything about his beliefs or personal opinions. He doesn't have social media or any controversies or anything. I'm sure we disagree on something but it's not my business nor does he try to make it my business. He just does his job. I love that.
You're not wrong. 99% of the time when I hear about an indie games it's supposed to be "Exactly like Zelda" or "exactly like Harvest Moon" and somehow that lack of creativity is a selling point. I really dislike that.People say indie games are better, but really most indie games are just reskins of each other (another roguelite deckbuilder, anyone?) or remakes of games from 30+ years ago
You're not wrong. 99% of the time when I hear about an indie games it's supposed to be "Exactly like Zelda" or "exactly like Harvest Moon" and somehow that lack of creativity is a selling point. I really dislike that.
Of course there's a lot of indie games that aren't like that, but overall most indie games are just.... Meh. But every now and again there is an absolute gem of an indie game that more than makes up for all of the slop.
It's not a bad thing, but the developer should introduce new ideas and innovate on the concept. Why would I play a game that's exactly like Zelda (according to the ads) when I can just play Zelda?it's not a bad thing.
Only the western AAA industry. The rest of the world especially Japan is doing great....but AAA gaming is having issues.
Innovation is a double-edged sword imo: if you don't have a proper focus of your new concept it could easily end up being worse than something good that doesn't reinvent the wheel.It's not a bad thing, but the developer should introduce new ideas and innovate on the concept.
Marketing and actual game aren't necessarily the same. A top down action/adventure game may remind you of Zelda but doesn't make it a Zelda-like. CrossCode despite being a top down Action-RPG akin to the Mana or Ys games is still its own thing.Why would I play a game that's exactly like Zelda (according to the ads) when I can just play Zelda?
Innovation doesn't mean adding weird and unnecessary gimmicks. It means introducing ideas that build upon the foundations left by the previous game and improve it.Innovation is a double-edged sword imo: if you don't have a proper focus of your new concept it could easily end up being worse than something good that doesn't reinvent the wheel.
Look at Nintendo (especially Miyamoto's stance on F-zero) producing gimmicks which either worked fine or overstayed their welcome (like Starfox Zero).
I'd rather have a good indie game reviving a lost feeling of a series that no longer gets produced even if there's one small different mechanic than a game pretending to be inspired by another but has an entirely different gameplay feel.
Pizza Tower told us it's like Wario Land but is more like a racing platformer like Rayman Origins/Legends and Sonic with some Wario aesthetic compared to AntonBlast.
Marketing and actual game aren't necessarily the same. A top down action/adventure game may remind you of Zelda but doesn't make it a Zelda-like. CrossCode despite being a top down Action-RPG akin to the Mana or Ys games is still its own thing.
Also you could basically say the same for any games of the same genre:
- Why playing the latest FPS when I can just play Doom with mods?
- Why playing fighting games instead of Street Fighter II the World Warriors?
- Why playing platformers when Mario exists?
Ubisoft is bad about the lack of evolution for the franchise I agree.Innovation is about ideas. And if you're going to make a game inspired by Zelda, you should introduce new ideas that refine the concept instead of making a boring lesser clone. I should want to play your game for the same reason that I would want to play the next official 2D Zelda. Lack of innovation is also why a lot of gamers complain about certain franchise that release the same cookie cutter game every year or two.
I actually had a completely different franchise in mind when I typed that. I've never played AC.Ubisoft is bad about the lack of evolution for the franchise I agree.
I don't understand this. I've been a fan of Zelda for over 20 years and Botw/TotK play exactly like a modern 3D version of the classic games.BotW and Echoes of Wisdom were also being criticised by Zelda fans for not being like the Zelda they knew.
Zelda 2 was a completely different type of game. It was innovative, but it abandoned the foundation that was laid down by it's predecessor. In many ways I think that Neutopia was probably more accurate as a Zelda 2.Zelda II was a prime example of a sequel delving too far from the original
Sure, and I wholeheartedly agree. I can think of several highly innovative indie games. My complaint wasn't about those games. My complaint was about the generic slop that floods the indie market.I still think that several indie games still managed to feel innovative
I'm practically a hikikomori and I agree with you.youtube has a lot of these videos lately, people need to take a chill pill and touch grass.