If you could snap your fingers and mod a game, what would you do?

Could I be like "perfect Skyrim modlist go!' Or does it have to be specific?
 
Hell yeah! Real time mustache mechanics in 4!

Also, kinda wild we don't have many good one piece games in general outside maybe warriors?
World seekers and red had potential, but they kinda gave up really fast, and I can't blame them since One piece products in general need to go with the flow of the anime if even behind the anime a lil, so I guess it felt boring working with close to nothing when it comes to materials and new characters, One Piece needs a good game something that gives the sense of adventure from the show, an open world done right, something with What ifs scenarios so its interesting and gives you freedom in making your own fate in the story
 
World seekers and red had potential, but they kinda gave up really fast, and I can't blame them since One piece products in general need to go with the flow of the anime if even behind the anime a lil, so I guess it felt boring working with close to nothing when it comes to materials and new characters, One Piece needs a good game something that gives the sense of adventure from the show, an open world done right, something with What ifs scenarios so its interesting and gives you freedom in making your own fate in the story
I can't wait to see all the amazing games that come out in 36 years when we have the full story. maybe by then we will have a playable shanks that makes sense too.
 
Mod Crash Twinsanity and bring back all the cut content from the game, as that Game's development was rushed horribly.
And also:
I'd mod San Andreas to change Ryder's role in the story and, instead of him betraying you for no reason and then being killed and forgotten about for the rest of the story, I would instead make him NOT betray you and instead help you throughout the story of the game.
 
Is remaking goes under modding? If so remake Final Fantasy 2.

Add ability to select more than 12 units in WarCraft 3
 
I'd mod the Sony Spider-Man games. Specifically a retooling of the script to make Spider-Man less of a wuss, especially in Spider-Man 2. And also give him some good outfits and a better haircut, Peter Parker only dresses like a dork when his elderly family is dressing him
 
Translate every game into every language ::terriermon-happy
Also make Panzer Dragoon on the sega saturn a lot easier
 
I'd mod yakuza pre dragon engine Yakuza games so you can walk around in first person mode with no overlay
 
SoulCalibur IV

>Fix the broken guard impact.
>Make the 8way run as good as SoulCalibur VI or SoulCalibur II.
>Get rid of the Soul Guage system entirely and replace it with Critical Edge that works similar to how it does in SoulCalibur V.
>Replace the Star Wars guests with Hwang, Li-Long and Arthur respectively.
>Make the special character slot reserved for mimick characters like Inferno, Edge Master, Charade, Olcadan, etc.
>Remove the custom character slot, random select, Hilde and Algol.
>Random select will be assigned to a specific button.
>Everyone has all their costumes and weapons from previous games.
>Get rid of most of the story elements such as texts and cutsceens.
>Get rid of all custom enemies and NPCs.
>With the free'd up space, bump the custom costume limits for each character to 100 slots per character.
>Have everone's P1 hair and costume parts available for customization mode.

Finally,
>Remove online mode because I cannot imagine anyone being interested in this version of the outside of myself.
 
I legitimately need someone to help me mod the cursor movement in Killer 7 for Steam so I can use my Sinden lightgun to play it. The movement controls are so simple you can map them to the available buttons. The only problem is when you go into aiming mode, the reticule goes crazy. Every other part of the game seems to work, even the stage select screen, which does involve aiming and shooting to confirm.



5jyj7nqeuhg81.jpg
 
If I had that kind of power, I'd mod an offline mode into every single MMORPG. Aion, Auto Assault, Rusty Hearts, PSO2, FF11, FF14, you name it.
 
SoulCalibur IV

>Fix the broken guard impact.
>Make the 8way run as good as SoulCalibur VI or SoulCalibur II.
>Get rid of the Soul Guage system entirely and replace it with Critical Edge that works similar to how it does in SoulCalibur V.
>Replace the Star Wars guests with Hwang, Li-Long and Arthur respectively.
>Make the special character slot reserved for mimick characters like Inferno, Edge Master, Charade, Olcadan, etc.
>Remove the custom character slot, random select, Hilde and Algol.
>Random select will be assigned to a specific button.
>Everyone has all their costumes and weapons from previous games.
>Get rid of most of the story elements such as texts and cutsceens.
>Get rid of all custom enemies and NPCs.
>With the free'd up space, bump the custom costume limits for each character to 100 slots per character.
>Have everone's P1 hair and costume parts available for customization mode.

Finally,
>Remove online mode because I cannot imagine anyone being interested in this version of the outside of myself.

Hahahaha, all that and we remove Hilde instead of balancing her?! Goodness, those TOD ringouts really must have done a number on you
 
All of them but if there's one game that pissed me off was Guardian's of the Galaxy, I was really enjoying it but man, they had to fuck that game up with such intrusive UI elements.

I played that one without HUD. Might have been a mod or using photomode in the settings.
 
Hahahaha, all that and we remove Hilde instead of balancing her?! Goodness, those TOD ringouts really must have done a number on you
I didn't think of it that way, but it's more of me wanting an Arcade cast only game.
Hence the inclusion of Arthur, Li-Long and Hwang and the removal of the custom character slot and the addition of mimic characters.
I only though of the removal of Hilde and Algol since they never made any appearances in an arcade cabinet.
 

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