If a game released on a system and then the follow up system was backwards compatible, do you count that game as part of the library?

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If a game released on a system and then the follow up system was backwards compatible, do you count that game as part of the library?

For example, Mario & Luigi Partners in Time released on the DS but can be played on a 3DS, does it qualify as part of the 3DS library?

I ask because of the Switch specifically (and PS4 I guess) do you count Switch games as part of the Switch 2 library or does it only count if it had a specific Switch 2 version?

Someone's response opened up another can of worms because now I wonder about compilations of older games made specifically for the system, surely those count as part of the library, or does it only count if it was built from the ground up like Super Mario All-Stars and Mega Man the Wily Wars?
 
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I only count that game as part of the library if a specific version was released for it, backwards compatible is a bit like emulation.
 
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Someone's response opened up another can of worms because now I wonder about compilations of older games made specifically for the system, surely those count as part of the library, or does it only count if it was built from the ground up like Super Mario All-Stars and Mega Man the Wily Wars?
 
That's a good question. I don't think I do count it, although I do have my Xbox series mainly so I can play backwards compatible 360 games... I guess I wouldn't say I'm playing an Xbox Series game though. I'd still say I'm playing a 360 game. So... yes & no? ::sailor-embarrassed
 
Someone's response opened up another can of worms because now I wonder about compilations of older games made specifically for the system, surely those count as part of the library, or does it only count if it was built from the ground up like Super Mario All-Stars and Mega Man the Wily Wars?
Was me? Well, I consider the compilation itself part of the library because although the games maybe are emulation, at least were oficially released for that system. But not count the games by separate.
 
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Was me? Well, I consider the compilation itself part of the library because although the gameds maybe are emulation, at least was oficially released for that system. But not count the game by separate.
Yeah, I guess if it's something like that SEGA Mega Drive collection that's been ported to a bunch of systems, for example, then I would count it for the systems it's been ported to.
 
Sort answer, no.
Imagine if backwards compatibility counted for the Wii U, completely changes the conversation around it's library. Goes from potentially the worse of any console to a pretty solid line-up.

However, if the game somehow run's better than on the original console then I would consider it. Don't some PS4 and Switch 1 games have enhancements while running in backcompat mode?
 
Yes and no. If a game is meant for the regular console, than that's for the regular console. Sometimes a few games that are backwards compatible could either have a few bugs, or enhances the gameplay better. I played so many classic Gameboy games on Gameboy Color and GBA and they have better lighting and new color/screen options from standard to widescreen. And after playing Mario Galaxy 1 & 2 on Switch 2, the visuals look much prettier than the previous releases.
 
I never really thought about it. I guess it's like bonus content.
 
Was me? Well, I consider the compilation itself part of the library because although the games maybe are emulation, at least were oficially released for that system. But not count the games by separate.
Not you, someone at discord.
 
Sort answer, no.
Imagine if backwards compatibility counted for the Wii U, completely changes the conversation around it's library. Goes from potentially the worse of any console to a pretty solid line-up.

However, if the game somehow run's better than on the original console then I would consider it. Don't some PS4 and Switch 1 games have enhancements while running in backcompat mode?
My understanding is that the Switch 2 being backwards compatible kinda brute forces a lot of Switch 1 games to run better.

Some games don't always run better, or are net improvements though. I played through the PS4 Senran Kagura games on my PS5, and they had some minor graphical bugs that messed with the lighting on the character models. It wasn't a deal-breaker, but I'd consider it inferior to playing on the PS4.
 
No, because "backwards compatible" is just emulation
There's is bunch of games from og xbox that backward compatible with 360 but works pretty bad, same with ps2 on ps3
 
The Playstation 2 is considered to be one of the best console because it could also play Playstation games, another console with a massive library with many classics.

But the previous gen games will still be limited by their original hardware in mind (ie: DS games aren't using the analog pad as one).
 
I'm gonna say I don't. I get that consoles with BC are capable of playing older games, and it was generally a selling point for some people, but it seems disingenuous. How many games came out for PS2? ~11000 worldwide. The PS1 had over 4000, but wouldn't answer "how many games came out for the PS2" with 15000. Because if you're going to do that, then you also need to break down every compilation so that one release counts as 30 additional games or whatever, and what a mess.

I would go so far as saying "if it doesn't say that specific console on the box, it doesn't count" but that gets super muddy in digital times. All the Nintendo emulation stuff on switch says switch online, but that's a game boy game, so to me it doesn't count as a dedicated switch or switch 2 game. Idk.
 
Kinda. Like, if the PS6 can't play PS4 games, then I'll consider it a PS5/6 system, like how I consider a PS5 a PS4/5 system.
 
It doesnt count unless they do a re-release for the console in question. A game counts for the library of said gen, not the next one even if you can play on it too

Reason for why there are many that doesnt see how a next gen console library is so bad only because you can play older games on it
 
Can people tell me if Wii games played on a Wii U are sharper looking and lag less?
 
Absolutely not, I thought that was clear. A console has a specific number of games released for it, which not necessarily should be the same number of games that can be played on it. If the game is released for DS, it's part of the DS library, regardless if 3DS can play it. Because by that rule, we would allow any console that can emulate prior consoles to have those emulated games as part of their catalogue.
 
Ithey're not part of the library but I display the games as though they were. My Switch and Switch 2 games live together on my "active library" shelf. Both DS handhelds are stored together, just like the PS1/PS2. The spreadsheet I use to track my collection has each library as a separate tab, however.
 
No.
  • If a game is released on the Wii, then it is a Wii game. If a game is released on a PS2, then it is a PS2 game.
  • If a Game Cube game is re-released on the Wii U, then the re-release is a Wii U game and the original is still a Game Cube game. If an Xbox 360 game is re-released on a PS4, then the re-release is a PS4 game and the original is still a 360 game.
  • If a game can be played on a Wii U but was released as a Wii game, then it is still a Wii game. If a game can be played on a PS3, but was released as a PS game, then it is a PS game.
  • If an Atari 2600 game gets a sequel on the Switch, then the original is a 2600 game and the sequel is a Switch game.
All such games are organized first by system, then alphabetically by title (save the rare instance where two games are connected by prequel/sequel but have decidedly different names, then it depends on my mood).
 
Nope, 'cause of your Mario & Luigi Partners in Time example.
 
Can people tell me if Wii games played on a Wii U are sharper looking and lag less?
Yes and no, depends on your setup, it's complicated, there's a video that goes into details but the short answer is, if you have one of those expensive AV/Composite to HDMI convertors that enhance the image, you will get a slightly clearer image on a Wii than on a Wii U, but if you're like me and just use what comes with the system then the Wii U using HDMI is the clearer image on an HD TV than using the Wii AV/ Composite.
 
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