I wish there was a translation of dragon quest 4 for ps1

RashOOOOOO

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i just wish
 
Is there any notable differences between it and the DS? Curious.
Well, the camera it's totally center and you can change the position as you want, like zoom in and out I personally find I bit annoying the double screen on DS, and the sound it's pretty much better, and for some reason the DS version kinda looks like more brighter than ps1 like the ports of snes to gba; those some things I would say.
 
Personally I wish we could get a translation of the 3ds version of DQ11. As far as I know, it's actually fairly different than the definitive version or whatever it was called that was released worldwide.
 
Well, the camera it's totally center and you can change the position as you want, like zoom in and out I personally find I bit annoying the double screen on DS, and the sound it's pretty much better, and for some reason the DS version kinda looks like more brighter than ps1 like the ports of snes to gba; those some things I would say.
Oh, that’s pretty cool
Personally I wish we could get a translation of the 3ds version of DQ11. As far as I know, it's actually fairly different than the definitive version or whatever it was called that was released worldwide.
I always forget XI was a 3DS game first, didn’t know it had differences
 
Oh, that’s pretty cool

I always forget XI was a 3DS game first, didn’t know it had differences
There's some info here about the differences.


Some of the bigger differences:

The 3DS version features 2D and 3D modes, the former being a classic DQ look and the latter is a chibi look like DQIX. There's the Labyrinth of Time dungeon and the ability to visit past DQ game worlds. Though, it looks like we aren't getting this version in the west.

The PS4 version has a bowgun mini-game, horse racing, and an extra casino game. You can ride some defeated monsters, secrets and shortcuts can be found with them. The battle system is slightly changed - battles are still turn-based, but character turns are taken individually rather than all at once at the beginning of the round. You can, if chosen, move around during your turn, this has no effect on battle or abilities.

The 3DS 2D and 3D are conglomerations of various DQ's.

2D = DQ6esque models, pallete, and tileset, with the battle window shape being like DQ5 and models lacking movement like DQ's 1~5, oh, and the menu layout is more reminiscent of DQ6.

3D = DQ9 with slightly less chibi but still chibi, using DQ10's outlining, only heavier on the black. The camera setting is DQ9's style of 90 degree. The battle system however mixes 8, 9, and 7 3DS. The characters are lined up normally, but the camera is behind the back like in 7 3DS, the menu is more reminiscent of DQ8, and the lineup of enemies is more like DQ's 8 and 9, in a line rather than using rows and columns like DQ7 3DS. At least from what I've seen.

The PS4 version has a more versatile camera that's designed so you can see all of the views from just about anywhere. They deliberately seem to have left the model quality at normal setting at distance, or the degradation is limited, which is cool, so a waterfall doesn't look like junk from afar and great close up...for instance, like in most games.

The PS4 vehicles are built more around exploration, as the PS4 version seems to have a lot more climbing elements than the 3DS, and some vehicles fly or jump...not sure about climbing.

The PS4 maps seem more like 8~10x the size of the 3DS maps, even when comparing the 3DS 3D. It really emphasizes the explorative aspect of the PS4 over the 3DS.

3DS version allows you to see your four members on the field and in towns for both graphical settings, while the PS4 only ever shows the Hero. In the 3DS, if you take the Hero out of the main party, he remains at the fore of the party, and you'll have 5 members showing.

The 3DS has an extra village for the Yochi you see in both games, and a dungeon you recruit Yochi to explore (guessing that's the Labyrinth of Time?). In anycase, the dungeon works like a sidescrolling simplistic Yokai Watch from what I can tell. They find items I guess that allow you to go back to previous DQ's, 1~10. When you go back to the previous worlds, you do so at particular points in their story and work behind the scenes to assure things either happen for that particular hero or that certain things don't happen to that particular hero. That leads to a series of special boss fights, and a series of unique equipment...and at least one extra piece of uber equipment that is present in the PS4 and only appears in a single instance in the PS4 that I'm aware of.

PS4 has more Zoom points than the 3DS, including zooming directly to camping locations (not sure if it's all of them), and to dungeons. I don't know if the 3DS allows dungeon zooming, but I do know the PS4 does, and the zoom list is substantially larger than the 3DS.

PS4 lets you zoom inside buildings, which some believe is an oversight, while others think it's intentional with Western audiences in mind, as Western gamers might be annoyed at having to walk outside to Zoom.

Apparently one of the casino games is much easier to exploit on one of the versions, but I don't recall which game or which system.

When you can fly around, the 3DS allows you to use the shadow to land where you want to based on where you can, while the PS4 has specific landing spots that are shown as rays of glistening light. I think it's one for each area.
More info here
Besides the 3DS version not coming out in the US or Europe:

-Combat-style difference - PS4 has you enter battle commands on a character's turn, and it's executed immediately. 3DS is the old style of entering the entire party's commands at once and they are executed by order of speed.

-One graphical style on PS4, two on 3DS. The 2D version on 3DS uses random encounters, otherwise the game uses symbol encounters.

-Save slots - 9 for PS4, 3 for 3DS.

-Auto-save feature for PS4, Suspend feature for 3DS.

-You can move around in battle in the PS4 version. It has no affect on anything other than looks.

-Exclusive quests - there are more for 3DS, but PS4 has at least one.

-Some quests are different between the versions - mostly in terms of the client and rewards.

-Labryinth of Time dungeon and the ability to visit past DQ worlds is only in the 3DS version.

-The bowgun and its minigame is only in the PS4 version.

-New casino game in the PS4 version.

-You can ride certain monsters in the PS4 version.

-There are exclusive monsters and equipment in the 3DS version.
 

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