I kinda have to go against the grain here as there are multiple arguments you could have as to why retro games haven't taken off. Now, don't get me wrong, I too would like to see an old game streaming renaissance since it was the golden age after all but it's not going to happen.
#1 No emotional connection. We grew up with these games and as such we think of them very fondly but to the social media obsessed younglings out there they're nothing more than relics of the past same way the Punic Wars are to us.
#2 Old games do not respect your time. Back when we were young we only had a few games to play so those unskippable animations or cutscenes weren't a big deal since we had nothing better to do anyway but they are a big deal now. Asking a kiddo to sit through a 10 minute long cutscene every time they fail to beat a boss would be a war crime these days (rightfully so tbh, that should've never been a thing)
#3 Some games are too archaic and their difficulty is pure BS. Should be self-explanatory. In many cases ye old games try to be cute by introducing mechanics upon mechanics that are there to be hostile to you as a player. This can be rewarding if you're into micromanaging every single aspect of a game but can you really expect that sort of dedication out of, say, Fortnite crowd.
#4 Quality of Life improvements. We loved GTAIII because we didn't know any better. Don't get me wrong, it's still one of my favourite GTA games but I know that it's a mess by today's game design standards. No map? No clear way to get to the objective unless you know the map by heart? Yep, that's GTAIII at some points.
I could probably make a few more arguments but I think you get the drill by now.
I agree with the points, but there's exceptions to every rule:
I've personally known people who played games older than they were, it's especially accessible for 16-32 bit eras, where QOL became a thing and genres were more or less established. As someone who grew up with PS1 & PC, I can personally vouch for loving older Final Fantasy titles playing them with zero nostalgia, tho it took a WHILE to get used to RPG combat systems that are worse than Grandia 2... Which is all RPG combat systems except Tactics.
I also love playing through arcade games I never could as a kid.
2/3/4 are mostly solved by emulation and mods, and modern re-releases often take care of those things too, even if you have to install a fan patch (i.e. I just finished Final Fantasy X, game infamous for 10 minutes of cutscenes before replaying a boss fight, Special K has a speedup to fast-forward them, but Square themselves added no-encounter mode and other cheats to save on backtracking frustration, as they do with all releases of old games now).
That brings another point, and I think that's more important than things you can get around with save states: convenience. It's one thing when I just launch the game and it works from the box, and whole another issue when I need to install half a dozen fan patches or use some obscure emulators that need to emulate memory cards and manual control binding, which can get really painful for games and systems you don't know (how TF do people use Nintendo 64 buttons?).
Setting up BIOS in emulators easily gatekeeps tons of people who are used to Netflix, Google Play Store or PSN convenience. If not for Steam, PC gaming would be as dead as it was during PS3/X360 era purely because setting up things is a pain, do you remember installing Half-Life, then Counter-Strike and patches for it, and bots _separately,_ then downloading the maps? I do. It was horrible!
Special mention for PS2 and later systems emulation, why is there 6 scanline mods that ruin either menus or shake gameplay and where do I even put the second screen on Citra for streaming 3DS? Like, there's a reason more people play Pixel Remasters than arguably better versions of FF games, they JUST WORK. Anything that doesn't need a degree in computers to avoid crapping out will always win.
Jeez-a-loo, Clippy…. Not that I don’t get your point, but I have to ask: beyond the “emotional connection”, do you even like retro games? Call me crazy, but most of your arguments are what draw me to these things in the first place.
You like old games for inability to skip cutscenes and lack of QoL features and try to gatekeep people who think that watching Tidus reading a monologue to Rikku every time you retry Seymour Natus fight is ridiculous? Like how TF can lack of basic features make you like the games? We loved them DESPITE this crap.
Nobody says "Metal Gear Solid is one of the best games of all time because it doesn't let you skip cutscenes", same with games putting stuff in manuals as anti-piracy measures.
GTA 3 not having on-screen map example above is fixed by mods because guess what, fans of GTA wanted a map overlay. But installing the mods without your computer exploding is whole another issue. We need more pre-modded repacks released.
That's final reason people stay away from old games: fandom toxicity. Many streamers dropped games after chat was bullying them for "playing the game wrong" and spoiling everything, acting as if you are supposed to know all secrets in Zelda 5 before starting playing or something.