Ngl, I kinda liked Sonic Boom on Wii U. Too bad the performance was downright dreadful.
I just want a new Sonic Adventure, but it has to be like the first game since SA2 left out the "Adventure" aspect. Sonic 2006 was the closest we got and the game was broken in so many ways.
not many of those characters where very... Well characterized? Again, except
Blaze, but that was a fake-out
rendering it waaaaay less impactful.
Hell. Kill of my boy Knuckles and bring him back as a ghost. He's my favourite character but it's still be more interesting. Let's be honest. We can probably contrive a character revival down the line if people freak out about it.
Just check the story about "Sonic Synergy", the Wii U was a last minute change for the game.
On the other hand Sonic Boom should've focused on a separate genre than trying to be a "platformer beat'em up hybrid" kind of deal that doesn't really do platforming better than the mainline Sonic games while neither being a good beat'em up either...
I just want a new Sonic Adventure, but it has to be like the first game since SA2 left out the "Adventure" aspect. Sonic 2006 was the closest we got and the game was broken in so many ways.
I think the Adventure formula overstayed its welcome. Soni Heroes and Shadow the Hedgehog were also using the Adventure gameplay (not formula per se since you don't have multiple gameplay styles through levels but Heroes brought back the 2 Acts + Boss stage progression from Classic Sonic), five games (six if you want to count Unleashed as a form of Adventure formula but Boost gameplay game since it had two separate gameplay styles and hub levels) were plenty enough for the style. We got 4 Boost style games (not counting Lost World although it didn't feature boosting) and Frontiers is a hybrid Boost/Open World game.
I kinda agree, even Maria herself despite being iconic to many fans (and maybe better today thanks to the remaster of Generations) were mostly plot devices we didn't see a ton.
Although Gamma's story was poignant even if it was almost an unrelated parallel plot to the other five characters (yes, even Big had more interactions with the cast).
Speaking of Blaze being a fake-out rendering it less impactful even Sage's supposed sacrifice at the end of Frontiers ended up being one as well with the post-credits sequence. Blaze appearing in Sonic Rush Adventure was actually a much better surprise to fans of the firs Rush than whatever 2006 tried to do. Some fans made the theory that the events of 2006 is why she got the fire power from the Rush games even if it's not that great.
Hell. Kill of my boy Knuckles and bring him back as a ghost. He's my favourite character but it's still be more interesting. Let's be honest. We can probably contrive a character revival down the line if people freak out about it.
I think Sonic Chrono Adventure was one but the genre itself is so oversaturated I think it's too late for this (or too soon once it fades out of popularity). A "Sonicvania" would've been a possibility around the GBA/DS era if not the 3DS.
Actually, Sonic Boom games on the 3DS could've been that. Even Wii U Boom has had the potential to be an action/adventure game.
Boost stages are colossal but on the other hand the spin-dash, stomp and other abilities like the light dash could be unlocked like in Sonic Adventure 1&2 and Unleashed.
I just find that time travel shenanigans are messy and could make a story bad or overcomplicated for no reasons. It only worked for Terminator 1&2, Back to the Future's trilogy and perhaps Doctor Who because the time travelling isn't the sole focus of their respective stories (well, BttF 1 was about returning to his original era but that's like someone wanting to go back to his home country).
Silver has been mishandled by the Sonic Team but it's hard to make him interesting beyond "Sonic but grey with telekinesis" sadly. We already got Shadow as the Sonic Rival and I feel like Silver was only useful to the plot of 2006 rather than being a proper new character. He's barely relevant outside like how Chaos was mostly relevant to Adventure.
Metal Sonic is one of the best antagonist in the series but sadly Sega has mishandled him as well (especially when he's mostly for the cheap nostalgic fanservice with anniversary games like Forces having him for the sake of putting the previous antagonists and he barely felt like a proper fight unlike Generations).
2006's failure made Silver's own game impossible.
I wouldn't mind another Visual Novel but it was for an April's Fools and that worked mostly because it was unexpected. The novelty aspect would wear off.
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