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...when I have the option to play in (a non-stretched obviously) 16:9 either via a cheat code, a romhack patch or a decompilation (bless those).
Playing in 4:3 on a LCD screen feels like you're getting tunnel vision, panoramic vision impairment and is feeling claustrophobic when the game is supposed to be set in a wide world. It works better on CRTs as you can see the scanlines and rounded edges.
The only exception for the rule are horror games since they're meant to be claustrophobic but for any other genre I prefer wide screen.
F-zero X with that patch already feels like an entirely new game (who needs a remaster?)
Even 2D games with that option are feeling much better for readability
Sonic in WS is better to see enemies coming when going fast
Playing in 4:3 on a LCD screen feels like you're getting tunnel vision, panoramic vision impairment and is feeling claustrophobic when the game is supposed to be set in a wide world. It works better on CRTs as you can see the scanlines and rounded edges.
The only exception for the rule are horror games since they're meant to be claustrophobic but for any other genre I prefer wide screen.
F-zero X with that patch already feels like an entirely new game (who needs a remaster?)
Even 2D games with that option are feeling much better for readability
Sonic in WS is better to see enemies coming when going fast