I give up on Retroarch

I've been using it since 2016/2017 and I've never had many problems. For me, being able to close a game on one console and open one on another, without closing Retroarch, is too convenient. Being able to save control settings for each game is also really cool.

I just don't use it to play GameCube, PS2, Saturn and Wii games. In these cases, the performance of standalone emulators is much superior in a way that cannot be ignored.
 
I've been using it since 2016/2017 and I've never had many problems. For me, being able to close a game on one console and open one on another, without closing Retroarch, is too convenient. Being able to save control settings for each game is also really cool.

I just don't use it to play GameCube, PS2, Saturn and Wii games. In these cases, the performance of standalone emulators is much superior in a way that cannot be ignored.
See, i can do that as well with Batocera. Tweek the whole Emulator, or on a Per game Setting.
i use a PS3 controller. so when im done with a Game Start + The PS Button, closes the Emulator, and you can go to whatever else next.

As to the GC/PS2/Saturn and Wii. i upscale them, smooth them as well, lots of little Tweeks, that make the PS and such look much better, than even Console mods ever thought about.
PS2 at 4k, smooth and nice.

One emulator don't work? hold X On the game, Goto Advanced game setting, select a different emulator. and it set's that emulator for that Game.
Also, if i want, i can use KODI to watch movies with the System as well.
Not that i would, i Freaking hate KODI. but you have the Option to
GREAT4.gif
 
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as a very frequent retroarch user, i 100% understand your frustrations. it's super annoying at first (and even once you get used to its weirdness it can still be a hassle to go through your filesystem using its dumb gui instead of just using file explorer...) the main reason i use it is because it's the main way to use retroachievements for a lot of emulators, but if that's not something you're interested in it's 100% easier to just use separate emulators for everything

Yes, I don't care about retroarchievements, fortunately, so I use the individual emulators, I'm just sad to see a lot of cool stuff being released for retro and not being able to have it in the individual ones, like for example several CRT filters.
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i recommend launchbox, useful frontend. i still plug retroarch into it as well as other emulators, i just hate using retroarch's UI

I took a look, it really is very beautiful, I'll try it.
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Weird I seem to be the only one that loves Retroarch and finds it intuitive, I never had any problems with learning how to use it and what the different options mean/do (most of them have descriptions that you can see at any time pressing Select/Options/Back), in fact once you learn how to use it, it is very powerful, way more than standalone emulators and way more convenient too.

I also love the shaders system that it has that now some standalone emulators have begun to emulate but has been a core part of RA for over 10yrs, also if you want to play with a CRT TV hooked to your modern PC RA is literally a requirement with its CRT Switchres and its ability to work with super resolutions.

Honestly I don't understand the argument that is hard to use when emulators normally are all hard to use at least to casual not very savvy users, it is literally the number 1 complain that console games bring when talking about emulators on PC. You have to take your time to learn how to use them and configure them to have good results, Retroarch is not any different in that regard and yet if you just want to use it quickly you can, just the download the cores you want to use for your games and the system you want to emulate and configure your controller if somehow hasn't been auto-configured already and that's it, no need to touch anything else if you don't care, although I recommend at least looking at the video/sync options or just taking 15-20minutes going through each sub-menu and learn how to configure it for your needs. To me it was never that different than configuring PCSX2, Dolphin, DuckStation, PPSSPP, old ePSXe, DeSmuME etc and setting up the BIOS files.

There's also a wiki that explains everything very clearly too including what you need for each core if you need help or info and even packs that include all the system files for every single core neatly organized in 1 archive that you just extract to the system folder which is very convenient
. And once you configure it you don't have to mess with it again if you don't want to, and as long as you backup your config file you can replicate it anywhere.

I definitely disagree, I've been using other emulators for years and their settings are easy and intuitive to find, for me what most harms Retro is the confusing interface that is always added with different menus and each part, the core differences that also confuse, you waste much more time doing a configuration in Retro than in any other independent emulator.
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I 100% Get ya. i used RA for awhile, and yeah.
Its a right pain in the Arse, and Picky...Ooo.
So, if you haven't Try out Batocera, Same thing, almost no Hassle <You will find a few picky settings, but nothing like RA>

Has Literally any Emulator you could want. no cores to DL, can quickly exit the emulator, set settings per game if you like, or the whole emulator.

You will have to get the bios, but seeing as you used RA, im guessing you have the ones you want.
and the Batocera site even tells you the MD5 checksum of each one.

G'luck hope ya try ti out, and like it.

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Get a little cheap 50$ mini pc or desktop, use batocera.
will get ya by

Thanks for the suggestion, I'll take a look at this system tomorrow, I saw it in a video, it seemed much more visually pleasing to me.
 
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hey boys, I just wanted to chime in to say you're not alone in disliking retroarch.
I'm an IT professional and I've been into emulators and retro gaming for years, and in my opinion, RetroArch is needlessly complex .

An interface can have powerful options without being overwhelming and cluttered - which is what RetroArch is. The good options that you want are always buried under obscure options you never need.

Here's a screenshot I grabbed from the Input section, to make my point.
These are all useful, but incredibly situational options and they're just clutter. The main inputs section should be for all the stuff you need for regular day-to-day use, and these once-in-a-lifetime settings should be somewhere separate, say, under an 'Advanced' section.
Tell me how many times in your life you've ever adjusted Polling Behaviour, Maximum Users or Input Button Axis Threshhold. Meanwhile, settings that you might use more frequently, like Analogue Deadzone, are buried at the bottom.
1739076224546.png

This complexity is needless, and I often find myself having to google where stuff is whenever I return to using RetroArch after a period of time. Meanwhile, Snes9x, PCSX2, Dolphin, just to name a few, are all very well designed and it's generally pretty easy to find the items you're after.

My recommended solution and personal setup is to have PlayNite (free Emulator/Games launcher software) all setup. You point it to your emulators, then your games, and then you get a pretty interface to launch your media from.
From there, if you need to adjust settings, you can do this from within your actual emulator, which I promise will always be 100x easier to navigate than RetroArch.
And if your emulator is only available as a RetroArch core then you can still launch games from Playnite straight into RetroArch as well, although you will still have to deal with the useless interface.

But it doesn't have to be playnite, I am pretty sure there are other launchers out there (LaunchBox is one you have to pay for), playnite is just the one that I use.

But yeah, just get off RetroArch for your sanity.
 
hah ... took me awhile to read / glance through each post and tried to think of what my experiences were with it ... since i actually constantly use it daily haha

i think when it comes down to it ... retroarch is a great multi-platform emulator *IF* your device is capable of running the various cores at full speed and accuracy
> i figured that it doesn't really matter how much tinkering you do with the settings ... it only makes a slight improvement on performance ... but really the app itself is very demanding on the hardware it's running on

the choice of cores too ... you have to really test them to determine what runs best on your device
desmume sucked so bad when i tried that out ... but melonds was practically perfect ~

it also depends on how updated the cores themselves are
for example ... ppsspp use to run horrible on this note20 ultra i used to have back in 2021 ... months later it suddenly was capable of running almost every psp game i have at 100% :O
> though i kinda noticed from time to time the updates tend to break games ... my suspicion is the video driver since the GL and vulkan have tendencies renders the games slightly different ... like one day i can play nba 2k13 just fine ... next it'll crash the entire app the instant i load the game :/

when it comes to themes i like the xmb nowadays
before it was ozone because it made navigating through the menus much easier

so basically if you're the type of user that doesn't want multiple standalone emulators ... it's not recommended to have flagship phones if you're intending to run games that have high usage on graphics / audio / latency ... and also just how much you managed to figure out

i guess that's all i can input

note - cores i use (on a s24 ultra ... and *points at username*)
gb/gba - mgba
genesis/gamegear/sega cd/32x - picodrive
ds - melonds (the more updated fork melonds ds is great too )
3ds - citra ... because there's nothing else lol ( i posted about it's performance on a different phone i had but it seems there's been some updates since most games except pokemon titles run much better nowadays )
dreamcast - flycast
ps1 - swanstation
snes - snes9x current
psp - ppsspp ( sadly this isn't screen rotation friendly at the moment -_- )
nes - nestopia
virtualboy - bettle vb

and i kept the video driver at vulkan ~
i hope one day i can add sega saturn but playing marvel super heroes vs street fighter at 40fps is just awful ! and nights into dreams ... is barely playable :(
 
Timely thread for me since I recently reinstalled RetroArch yesterday just because the new LRPS2 core intrigued me but, damn. It sure is as cumbersome as the day I left it. Didn't really stick around long enough to try it out and stuck with PCSX2 in the end.

RetroArch is still good if it fits your use-case, but it really isn't for me.
 
My rule of thumb for RA is that I use it for old school emulation and anything PS1/N64 and up is doodoo on there, the cores for those are so bad. But also I'm not big into some of the smaller scale systems like WonderSwan or Jaguar, things like that. So I'm only really using the systems basically everyone is familiar with. I was playing KOF2003 not that long ago on there.
 
But, i believe what is no for me, every year (and already has some) i download retroarch, i try to use her, waste hours configuring, download cores, change theme and simply I always get tired her, in point i tired to try change a small detail and opening one, two, three menus for acess a small option to change, for found what i change in core wrong.
Same here. I have the exact same problem every time I try to use retroarch on android and not long ago I gave it my last try. It didn't work out and I don't plan on ever going back to that multi emulator.
I wanted be able to like him, i try serious, but i always after getting frustrated again with retroarch, i back for normal emulators that have simple configs, for exemplo, duckstation, PCSX2. I see a lot of cool stuff the community is releasing for him, I wanted to be a part of that.
Same! The exactly same! I really tried, but that thing just doesn't let me love it. Every thing is difficult and if you make a mistake when creating configurations for specific cores... F, better uninstall. I'm just never going back to retroarch again.
 
I feel you, but i also love tinkering within its options. The only thing that bothers me A LOT, its the fact that it doesn't have an online updater and you have to download it again in case you want a new version.
 
Weird I seem to be the only one that loves Retroarch and finds it intuitive, I never had any problems with learning how to use it and what the different options mean/do (most of them have descriptions that you can see at any time pressing Select/Options/Back), in fact once you learn how to use it, it is very powerful, way more than standalone emulators and way more convenient too.

I also love the shaders system that it has that now some standalone emulators have begun to emulate but has been a core part of RA for over 10yrs, also if you want to play with a CRT TV hooked to your modern PC RA is literally a requirement with its CRT Switchres and its ability to work with super resolutions.

Honestly I don't understand the argument that is hard to use when emulators normally are all hard to use at least to casual not very savvy users, it is literally the number 1 complain that console games bring when talking about emulators on PC. You have to take your time to learn how to use them and configure them to have good results, Retroarch is not any different in that regard and yet if you just want to use it quickly you can, just the download the cores you want to use for your games and the system you want to emulate and configure your controller if somehow hasn't been auto-configured already and that's it, no need to touch anything else if you don't care, although I recommend at least looking at the video/sync options or just taking 15-20minutes going through each sub-menu and learn how to configure it for your needs. To me it was never that different than configuring PCSX2, Dolphin, DuckStation, PPSSPP, old ePSXe, DeSmuME etc and setting up the BIOS files.

There's also a wiki that explains everything very clearly too including what you need for each core if you need help or info and even packs that include all the system files for every single core neatly organized in 1 archive that you just extract to the system folder which is very convenient
. And once you configure it you don't have to mess with it again if you don't want to, and as long as you backup your config file you can replicate it anywhere.
It's truly the ultimate casual filter, imagine reading a manual to understand how something works.

Retroarch IS amazing though, switchres is great but I'm surprised no one mentioned Run-ahead, it's without a doubt its best feature, making it way better than all stand-alone emulators for everything up to the 5th gen.
 
Totally get that, I used to really dislike it purely because of the UI.
Strangely, even though I liked the PS3's XMB back in the day, I used to find RetroArch's version confusing.
Also it was weird about what's accept and what's back, so I totally understand.

I don't know what theme you used, but what helped me was:
  • When they added the Ozone theme (Settings > Drivers > Menu > Ozone)
  • When I learned how to use Hotkeys (hold a button + something else for opening the menu)
  • When I learned how to save config automatically, or leave certain presets on Cores
  • When I read some guides by RetroGameCorps
So I don't know if this will help but I super agree with your sentiments but with a day or two of work I ended up 180'ing to it a few years back and now enjoy it. Anwyays, I hope this helps.
 
I feel you, but i also love tinkering within its options. The only thing that bothers me A LOT, its the fact that it doesn't have an online updater and you have to download it again in case you want a new version.
That's actually a pretty significant oversight. I wonder why they've opted not to have that feature? Maybe new versions would break old config?
Same here. I have the exact same problem every time I try to use retroarch on android and not long ago I gave it my last try. It didn't work out and I don't plan on ever going back to that multi emulator.

Same! The exactly same! I really tried, but that thing just doesn't let me love it. Every thing is difficult and if you make a mistake when creating configurations for specific cores... F, better uninstall. I'm just never going back to retroarch again.
Yeah this is also it. It has a lot of extra stuffing around (especially the file browser, when navigating to your roms on PC) for not really any benefit.
It's truly the ultimate casual filter, imagine reading a manual to understand how something works.

Retroarch IS amazing though, switchres is great but I'm surprised no one mentioned Run-ahead, it's without a doubt its best feature, making it way better than all stand-alone emulators for everything up to the 5th gen.
I don't have an issue with the complexity - I just think that it's needless for the most part due to bad design (see my last post) and for no real benefit on PC (which is where I mainly use emulators).
Run ahead is a compelling feature though, and I bet that would do a lot of good for low-power systems like phones. I also looked up Switch Res which would be a fantastic, game-changing feature for anyone gaming on a retro PC CRT monitor. If those were my use cases, I'd tough it out and stick with RA, but on PC I think there are options with less headaches for the same outcome.
 
Run ahead is a compelling feature though, and I bet that would do a lot of good for low-power systems like phones.
It's not really meant for low power systems, quite the opposite actually: Emulation always adds at least one frame of input lag, run-ahead is amazing because it enables you to remove those frames and achieve latency on par with original hardware
 
I feel you, but i also love tinkering within its options. The only thing that bothers me A LOT, its the fact that it doesn't have an online updater and you have to download it again in case you want a new version.
Hah ? what do you mean by online updater ? Both Android and iOS it should be right there the moment you open up the app ... then beyond the Online Updater there's options like 'Update Installed Cores' on Android ... but for iOS ... well they have to comply with those rules Apple set because they want things to be preloaded and not executable ... or something along those lines yeah
 
Honestly, Retroarch was mostly a pain setting up but I eventually got the hang of it after using it and tweaking it for a couple of days (I also viewed some YT vids for extra help). For fourth generation games, I mostly use RetroArch but for fifth generation games, I mostly use standalone emulators as my go to.
 
For iOS users out there too bad Apple doesn’t allow JIT compiler which means no PS2 and GameCube core for Retroarch on iPhone and iPad.
 
I use it, but only for systems that are easy to emulate and I don't play very often. I agree with the general consensus that for the most part it is too cumbersome and the needlessly complicated menus are a pain. Also the controller support is hit and miss, and I hate that it doesn't keep a specific controller layout for each system without having to set up a lot of specific profiles.

I do like the cheat support when I feel like goofing around, but it can be a pain as well with having to load up cheats for each game unless the file specifically matches the game name, and often times they don't even work despite having used the same cheats on physical hardware with a game genie or gameshark.

I stick with stuff like PCSX2, Project64, Duckstation and Dolphin for newer stuff since those are much more streamlined and user friendly.
 
For iOS users out there too bad Apple doesn’t allow JIT compiler which means no PS2 and GameCube core for Retroarch on iPhone and iPad.
oh darn :( so that's why i haven't seen the dolphin core in their list ...
i feel like the iPhone 15 Pro can definitely handle those 6th generation consoles at full speed too

i guess that also means no citra on ios either since i think that needs JIT compiler too ?
though i also read up that technically the only thing stopping citra from running is it's not yet compatible with the ios/macos
 
oh darn :( so that's why i haven't seen the dolphin core in their list ...
i feel like the iPhone 15 Pro can definitely handle those 6th generation consoles at full speed too

i guess that also means no citra on ios either since i think that needs JIT compiler too ?
though i also read up that technically the only thing stopping citra from running is it's not yet compatible with the ios/macos
Even PPSSPP can’t run on full power because of that restriction.
 
Even PPSSPP can’t run on full power because of that restriction.
oh right ... cause it has that compiler too :/

i actually have retroarch on both ios and android ... so it's interesting to know what's been limited on the other !

good thing you mentioned it though since i was thinking of installing the ppsspp core though so ... yeah nevermind haha ... i'll use the ppsspp on android ~

note -
anyone thinking of using the n64 core on retroarch ... well for samsung anyways ...
gliden64 rdp plugin ... then the gliden64 option itself ... make sure to have the ini behaviour be set to 'prioritize core options over ini' since it'll help avoid weird glitches

but to play games like the banjo series ... it's best to set the plugin to parallei-rdp since it shows all the layers

only other thing to note is ... it kinda sucks that in order to use the c buttons ... you have to always hold the r2 button and whatever directions xyab would represent ... yeah makes it difficult to play killer instinct gold and other fighting games when it's mapped weird like that by default :<
 
It can be a pain in the ass so I understand.
 
I am somewhat fan of RetroArch. I too had my first experiences rather dull by not understanding the main aspects of it, and semi-broken community editions for PS3 not making things easier. Once few main things like playlists, menu categorization logic and more clicked though, I have not gone back. Retroarch is very neat menu for retrogames, can add thumbnails to spice of presentation of games so you have more context than just a piece of text for every game in your collection. The great irony is that people talk about how hard it's to change settings but not end up in zone where the first setup is also the last setup you do until you change your mind. EVERYTHING can be set as a game, emulation core, content directory (so; "Per System") and so much more. A lot of things can be done by hand and look and feel even is extremely easy for user to tweak, like I done with my minimal theme extensions for retroarch by adding Collection playlists with appropriate icons. Problematic games if on PC or near one for your handheld console can be added with five mostly copy pasted lines to your existing playlist and what you "loose" in initial setup you gain with "leave and forget" of everything else.

And this all for windows. The excellent part is I can very easily copy aspects of these setups and rom collections with their playlists to other systems that is the main show of retroarch; Easy(?) all in one frontend and cores for PSVita, Hacked PS4 or PS3, Switch, Xboxes Wii U's and more all have official or good unofficial builds of RetroArch, and is the main reason why it is not a dolphin GUI for your windows operating system; Because you cannot make a Dolphin windows GUI if your target is to get an usable yet powerful emulation GUI that does not care if you run it on Linux, 3DS or PS3.
The GUI is that way because it is made for Console like emulation experience with added power features official emulation on consoles usually lack, and heck, all standalone emulators in general like universal shader systems and more.

The GUI can be frustrating if you want a PC window to do things but retroarch is meant to be 100% usable and configurable on any system with just a controller. It can be a frustrating start with but so is anything else new and different, like Linux to Windows users. But there is absolutely reason to the madness and once tamed it becomes actually a very clean thing. You absolutely can set it up into a beautifully themed PS3 or Switch like GUI filles with games hiding absolutely everything else away. Also it's search features and playlist separation help when you have a lot of ROM/Image files.
Clipboard_02-17-2025_01.jpg

as a very frequent retroarch user, i 100% understand your frustrations. it's super annoying at first (and even once you get used to its weirdness it can still be a hassle to go through your filesystem using its dumb gui instead of just using file explorer...)
Retroarch is a frontend, it is GUI solution more than emulation solution (emulation comes from cores). It has it's file browser because what is the file explorer on switch? What is the File Explorer on Vita? PS3? Retroarch's clunky ass solution becomes far more clearer when it is extremely clear it is solution for every platform RetroArch can run on and there is thanks to those new handhelds likely thousands of those now. It is also kinda unclear to me are you even creating playlists?

I’ve seen this review about Retroarch it says that it’s made for gamers who likes to tinker more with the emulator than actually play on it.
Absolutely false. Retroarch INITIAL setup is more complicated than basic PC emulation, but if you set it up like you want it, and save the config it becomes extremely powerful. I do not need to tweak first and last line of a specific PC-Engine game every time I swap game, I can do it for every game once, set my playlists once, shaders once, and be done, instead of tweaking stuff every time I swap the game I am playing.

The biggest thing for me is the terrible file search system when you're adding games to it. It never works for me, I'll try using the manual custom scan option...
This was true for me too first time, but I was trying it with unofficial port on PS3 that likely lacked the ROM databases needed for auto detection of the files. Manual scan is though, pretty great just does not usually match the thumbnail database, and when you become someone like me just opening up uncompressed retroarch playlist and editing it with text editor becomes simple enough to add one of those weird romhacks you found on The Repo.

I only have multi emulators for cases the single emulator is not worth neither (Looking at you Saturn and Turbo Grafx CD), and i agree, my brother has Retro Arch in his PC and PS3.
Best thing about RetroArch is the support for many homebrewed consoles and handhelds, and relative easy you can mirror stuff from one platform to another. RetroArch supposed to make this even easier with portable playlists feature that I liked until I learned it is just a playlist destroyer so I manually copy playlists from my PC to my console and use notepad++ to efficiently convert the windows formatting for vita or switch, etc. If you see the uncompressed playlist's format in your notepad++ it becomes also extremely easy to add games manually that way.

I have a love/hate relationship with RetroArch. My biggest issues are fucking around with keybindings that seem impossible to revert if you mess up and don't want to make everything default again, adding hacked games to your game list and having to redo them whenever you scan for new files...
I kinda dislike some keybind things, and not sure what button this feature is on keyboard, I use controllers with retroarch platform to platform. Square/(xbox)X/(nintendo)Y clears settings to empty state though. For hacked games, Repeating myself; just opening an uncompressed retroarch playlist file in your favorite notepad should make it clear and faster to add a romhack. Another thing retroarch does and I like is ability to use various rom patch formats kinda like subtitles for a game. Usually this is good only for translation and lighter improvement patches, but it also makes it easy to maintain them. Cannot be in ZIP/7z though, just the raw patch file with same name as the rom/zip/7z. Does not also work on all emulator cores for retroarch and limited to the 8-16 bit systems, up to GBA or so.


With all this though, I am almost willing to start a RetroArch QnA thread. At this point I used and tweaked my setups across five or seven consoles enough to answer to most problems people might have with RetroArch especially starting out problems. Advanced users might make me even pause before I answer.
 
You already have a graphical user interface that allows you to access the different emulators and load different roms.

Perhaps the problem for some people is that they are not unified into one.

Here's the catch: sure, each emulator has a different GUI, technically. But each emulator is different in accordance with the different console it emulates. Perhaps each GUI being different is useful, or might be better suited to the console it emulates. E.g., perhaps duckstation's finer control is fine for PS1, and Xenia's barebones GUI is fine for the 360.

My initial point, however: You already have a GUI: your desktop environment, be it windows desktop or whatever other. You boot into this GUI and load up retroarch, and it feels a little contrived, like starting eMacs from GNOME.

It's also not obvious how retroarch is supposed to help anyone who knows what they're doing... unless you bestow it preconfigured upon someone who doesn't know what they're doing.
 
My initial point, however: You already have a GUI: your desktop environment, be it windows desktop or whatever other. You boot into this GUI and load up retroarch, and it feels a little contrived, like starting eMacs from GNOME.
Again, very poor assumption, what is your desktop environment on a nintendo Switch? Vita? PS3? Wii U? GameCube? Wii? 3DS? And if you want to emulate on a hacked system like any of these, what are the actively updated emulators for them if any outside of retroarch.
Also where is this logic for Dark Souls. "Well I booted up dark souls why should it have it's UI I already have windows just stick in some windows GUI into my dark souls" - if it was any actual game we were talking about that assumption would be absolutely obscene.

People still are very ignorant and easily so to what retroarch is, so closed off to gaming on PC and thinking the only about PC.

And even if talking about PC; what if you want to create a home arcade cabinet with PC hardware at it's core? What will you use then still the same stuff and just mount a keyboard and mouse to your arcade machine? Or use something that can be entirely navigated and used with the same arcade controls. You can create mister like PC's with lakka/bacotera or just a linux and autolaunch of retroarch that can function entirely without desktop needed.

RetroArch gui for fifteenth time is meant to be console like in usability, experience and device needed to use. But it comes with thirty years of retro game emulation history and conventions with it so it has this "neat" menu that is actually same if not worse mess just in smaller boxes funked inside a multi emulator frontend. You can easily blame a lot of retroarch UI excessiveness to emulation in general, retroarch's just highlights the issue more than fifteen choices in one drop down menu out of ten.
 

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