Hows your phone battery lify during on emulation?

metalpipe

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My phone consumes 5% after 33 min using CitraMMJ playing Animal Crossing new leaf at lowest resolution/settings, Also I did most of the thing to save battery on phone like using low refresh rate, night mode, lowest brightness etc.

Is 5 % after 33 min SOT is normal or drains fast?

My old phone used to have 6000mah as well like my new one, but I feel like this new phone drains battery much faster, tbf my old phone is like 2019 model and really low end and this is my first time emulating 3ds games on a phone, I tried the same emulators I can test with both, my new phone still drains a lil bit faster, again tbf the performance of my new phone is a lot much better, but I still can't accept that my 5yo phone have better battery life ( I did my best to take care of it's battery health, like charging it 40 - 80% and not much heavy usage )

How about yours, how long does your phone battery life during emulation? Is it really drains that much?
sorry for the long post.
 
I mostly emulate on a tablet from 2024 and the battery situation tends to be brutal even on Genesis or SNES -- I'm usually expected to plug it in around the half-hour mark from a full charge.

Not surprised, though -- Android devises were never really designed to operate a second system under their own like that and it's remarkable that they can even do it this well at all (hell, even my first smartphone from 2014 emulated DS games flawlessly).
 
I mostly emulate on a tablet from 2024 and the battery situation tends to be brutal even on Genesis or SNES -- I'm usually expected to plug it in around the half-hour mark from a full charge.

Not surprised, though -- Android devises were never really designed to operate a second system under their own like that and it's remarkable that they can even do it this well at all (hell, even my first smartphone from 2014 emulated DS games flawlessly).
lmao my last phone can't even run Ni no kuni on DS, only that one specific DS game tho.
 
lmao my last phone can't even run Ni no kuni on DS, only that one specific DS game tho.
Most Android DS emulators are trash, though.

Try DraStic -- it's recently gone freeware and it's NIGHT AND DAY. I used to think DS emulation was a pipe dream before that.
 
Ranges from not bad to straight up garbage depending on the system I'm emulating. Switch games kill the battery pretty quick. With 8 and 16 bit games my screen being on kills the battery faster than the emulator itself does.
 
Most Android DS emulators are trash, though.

Try DraStic -- it's recently gone freeware and it's NIGHT AND DAY. I used to think DS emulation was a pipe dream before that.
Yes I used drastic, it's just low end phones can't handle a ds game like Ni no ku ni in drastic which is crazy. Many people also say they're not using the paid version of drastic, but I used the same apk of drastic and rom to my new phone and now it works.
 
I mostly emulate on a tablet from 2024 and the battery situation tends to be brutal even on Genesis or SNES -- I'm usually expected to plug it in around the half-hour mark from a full charge.

Not surprised, though -- Android devises were never really designed to operate a second system under their own like that and it's remarkable that they can even do it this well at all (hell, even my first smartphone from 2014 emulated DS games flawlessly).
It’s not the Android OS tends to be power hungry when it comes to emulation even iOS devices tends to a maximum of 50 minutes operating power during gameplay.
 
Ranges from not bad to straight up garbage depending on the system I'm emulating. Switch games kill the battery pretty quick. With 8 and 16 bit games my screen being on kills the battery faster than the emulator itself does.
what is not bad to you? How many percent per hour of play time?

I can't believe people even wanting to play AAA pc games in mobile in this current state, maybe in next years when fans is normalize and phone can switch it's power source using plug or adapter without damaging the battery.
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try also disabling wifi and data, reduce brightness and use headphones
Yes, I did all that, disabling every unwanted apps and trackers as much as I can.
So 5% per 33 min of play time not ideal?
 
what is not bad to you? How many percent per hour of play time?
Not bad as in, I don't really notice any difference from just using my phone doing other things over the same amount of time. I've never really paid attention to the percentage per hour.
 

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