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I completelt agree with you here, it's part of why I never take the Bloody Mess perk in Fallout games.Yup .
Especially horror games need those contrasts to convince people that you play a grounded world with an outside phenomena or something that outter worldly .
Going full on extrem gore can make either the setting laughable or make the game rather bland (Doom 2016 and eternal comes to my mind) .
Its an fine art to make violence and gore effective instead making it a cheap special effect that being overused and can even hinder the clarity of a game . There were some Ps2 or xbox games which enemies can guard attacks from the player but the blood splatter is still there and you dont make damage while you flail your weapon constantly and they dont drop dead .
The other reason is that I like to see more animations than the person simply exploding to pieces, even when I shoot them with a dinky pistol.
The damage bonus is nice, but not worth not getting to see all the other death animations available.