How do YOU play PS1 games on Duckstation? (or old games in general, both 2D and 3D)

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I've been having a dilemma whenever I decide to play or even while I'm playing a game already:
1. Do I play in native resolution?
2. Do I want to play with any CRT filters at all?
3. Do I want to turn on the PXGP geometry fixing thing?

It's been haunting me for the longest time and I honestly can't make peace with myself and stick to one universal option.

I really wanna know how you guys play PS1 games, because as stupid as this sounds, I myself don't know how I want to enjoy the game, whether the way it was ORIGINALLY intended being in the original tiny 220p-ish rendering resolution without PXGP, or raising the rendering resolution + turning on the PXGP because the PS1 literally wasn't strong enough to render 3D models at 1080p and higher and didn't have the tech to avoid the wobbling effect.

It's a dilemma because while playing it at native gives it a more authentic feel, at the same time, there's literally no reason to deal with the tiny resolution and wobbling effect now that we have the technology to fix that.

Please shed some light on me so that I don't have to keep swapping between my settings every time. I just wanna play and enjoy the game without having to tinker every single setting relevant.
 
I've been having a dilemma whenever I decide to play or even while I'm playing a game already:
1. Do I play in native resolution?
2. Do I want to play with any CRT filters at all?
3. Do I want to turn on the PXGP geometry fixing thing?

It's been haunting me for the longest time and I honestly can't make peace with myself and stick to one universal option.

I really wanna know how you guys play PS1 games, because as stupid as this sounds, I myself don't know how I want to enjoy the game, whether the way it was ORIGINALLY intended being in the original tiny 220p-ish rendering resolution without PXGP, or raising the rendering resolution + turning on the PXGP because the PS1 literally wasn't strong enough to render 3D models at 1080p and higher and didn't have the tech to avoid the wobbling effect.

It's a dilemma because while playing it at native gives it a more authentic feel, at the same time, there's literally no reason to deal with the tiny resolution and wobbling effect now that we have the technology to fix that.

Please shed some light on me so that I don't have to keep swapping between my settings every time. I just wanna play and enjoy the game without having to tinker every single setting relevant.
I just look up a how to guide and go from there. Been doing that since emulation was a thing in the early 2000s.
 
I play them as pretty as I can get them. That means PXGP, higher resolution, the works. I had my fair share of authenticity back in the day, and chasing that look is a fool's errand on modern displays.

That said, Duckstation does have soft scanlines that are very good.
 
I spent countless of hours trying to find the "perfect" way to play playstation 1 games, just to end up liking the barest essentials the best. I use software rendering, lotte2 crt filter, and that's it. maybe some cpu overclocking if i want to play front mission 3. don't find the "perfect" way to play something, just play the game.
 
Overly high resolution looks horrible with PS1 polygons IMO. I can't do it. With PS2 games I might play with 2x or something because native doesn't look good on a computer screen. Don't like filters of any type either. I've never tried the geometry fix thing, maybe I'll give it a shot.
 
I have a modded ps1 and ps2....but I play ps1 games on espxe and ps2 on pcsx2. I've been using epsxe since 2005 and the version I have hasn't had any issues with any game that I know.
 

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