How do I configure Duckstation's visuals so that it looks like retroarch's crt-consumer-1w-ntsc shader?

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crt-consumer-1w-ntsc is my favorite retroarch crt filter, and I tried to copy and paste its individual shaders to duckstation since both programs support the glsl format, but it didnt work, so I want to know how do I set up duckstation to look like it the most possible. Im not gonna use crt-lottes since its quite laggy

If you wonder how the retroarch shader looks like, its something like this (pls open pic in full resolution):

1785127946530.png
 
I use Shaderglass.
If you get Shaderglass then you can choose that shader and apply it to anything/everything. It goes on top of whatever is on your screen, so it doesnt matter what emulator or game you're playing.

If you do get Shaderglass, go to Shader>Choose From Library and it has a ton of shaders from retroarch,etc to choose from. The one you named is there.
 
I use Shaderglass.
If you get Shaderglass then you can choose that shader and apply it to anything/everything. It goes on top of whatever is on your screen, so it doesnt matter what emulator or game you're playing.

If you do get Shaderglass, go to Shader>Choose From Library and it has a ton of shaders from retroarch,etc to choose from. The one you named is there.
not compatible with my pc
 
In Duckstation if you go to Settings>Post Processing and then click Directory you can go to Duckstation>resources>shaders>reshade>shaders>crt and there is one called crt consumer but it isnt the exact one you named.
 
Hope that works for you.
I cant remember if I downloaded shaders for Duckstation at some point or if they came with the emulator. So hopefully that directory is the same on your PC.
 
Box downsampling under the graphics section plus a light shader in post processing (I think it's called crt guest and usually isn't íncluded in the basic install).
 

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