hi~! I am a Castlevania SotN modder and...

nukesheart

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..I'll cut directly to the chase - I'd love to share my romhack with all of you guys, you can check it here:


and I don't know how or who to contact if I want my romhack to be in the glorious repository, but if anyone's with authority can put it there, I'd be very happy <3

I hope you all enjoy it!
If not, it's okay too ::thumbsupwario



oh and by the way...i'm nukesheart and you can call me Oy for short ::biggrin
 
Hi there! Not sure about the procedure, maybe I'll bother @Spike with a harmless and innocent ping so he can look at your mod :whistle:
 
wow you guys are fast!

I'm a longtime lurker and downloader since cdromance and I'm very fond of this site.
Thanks for the welcome!
519jlgq8eDL._AC_UF1000,1000_QL80_.jpgfast is my middle name, I'm spike fast *censored*
I'll check your hack thanks for the heads up and welcome.
 
I don't speak english, but welcome bro, o bienvenido hermano como decimos aqui en mèxico.
 
I've peeked at the hack.

Richter fight is a little different, namely your health drops down after you are damaged slowly like you're poisoned. Otherwise you get a huge 1500 hp to start, probably this is to avoid you being able to keep starting equipment through the glitch.

And so far blocks redirect you to take a different starting path, and some monsters have beefier HP. Otherwise from the beginning (up to just after meeting death) the layout of the castle is basically the same... But that's just the intro section. (mind you, some areas have holes and some areas are filled in... hinting at a lot of changes)

So so far the hack does work, reminding me of Rondo of the night with the placed blocks to make areas accessible that would otherwise not be.
 
I played a couple hours of this and it can be tough in spots, but I like being forced to try and find new ways to get places due to stuff blocking my usual routes. Didn't get to finish it because I had to move on Sunday, but I'll try and get back to it and see it through in full.
 
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