Golden Sun (TBS) & Golden Sun: The Lost Age Reloaded (GBA)

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{Information literally taken from: http://forum.goldensunhacking.net/index.php?topic=2779.0} - {Make sure to read the thread for the entire list of mod content and changes!}

Golden Sun (The Broken Seal) and Golden Sun: The Lost Age Reloaded intro by Caledor:
Taking inspiration from the many great ideas I've read on this forum over the years, I managed to build up my personal collection of tweaks, hacks and changes in order to try to balance out this game. With "balance" i mean addressing all the things that make the game too straightforward (Megiddo and Summon Rush beat any other strategy by a landslide), by lowering the strength of the most effective options AND either increasing the usefulness of the weaker ones or outright replacing them.

Over time - since this mod has been in development for at least 5 years thanks to the continous feedback from its users - it eventually evolved into a full fledged gameplay overhaul that preserves the spirit of the original game while building up on its hidden potential.

The main goal of this mod is to increase the number of options available. This means that while you can play the game like you always did, since many popular classes, abilities and items are all still here mostly untouched (with the sole exception of the "summon rushing" strategy, which has been removed completely), you can also try all the strategies were simply too weak in the original game to be considered viable, cause they have now been improved. Tactics like unleashing with Sheba or Mia, using the item classes, using caster classes to attack and not only to heal or buff, using debuffs, using djinn to attack and revive, and many, many more, along with brand new classes, items, abilities and enemies.

The secondary goal is to increase the difficulty. This mod is aimed at players that are quite knowledgeable with the game mechanics, and tries to be an enjoyable challenge for them. I actually advise against using this mod on the very first playthrough. Moreover, the increase in difficulty is mainly here to encourage smarter plays... to give players an actual reason to try all the different strategies and combat tricks this game can offer. It not intended to be more difficult "just because".

Reloaded is a 100% Gameplay-oriented mod. Nothing story-wise, except for a few translation tweaks, has been altered. It affects both games and the two link up perfectly. It's best enjoyed as a new challenge on subsequent runs, starting back to GS1 and transfering data to TLA.



For the emulator use the latest version of VBA-M

Documentation:

Download links:
English Patches: HERE
Italian Patches: HERE

Current Version: v1.82c
Latest Update: 23/07/2025
Reason: Fixed a few class names

Password transfer from TBS to TLA:
Does password transfer from TBS work?
A
: Almost flawlessly. The only thing that isn't carried over is the amount of Mountain water. It will always transfer only 1 for each character that has it
 
Last edited:
TBS Patch 1.82
Avalanche Power -5, Magma Storm +5
Reworked psynergy and stats of a few classes
Tweaks to the psynergy sets of a few enemies
Rebalanced Hydros Statue and Manticore in TBS
Fixed a few class names

TLS Patch 1.82
Avalanche Power -5, Magma Storm +5
Reworked psynergy and stats of a few classes, mainly Piers'
Cool psynergy line reintroduced
Tweaks to the psynergy sets of a few enemies
Fixed Piers' Archon line (double Pure Ply)
Fixed a few class names

Patch Link: https://drive.google.com/file/d/1mVREs1QpL6MlolnaTCH14H-pkpqP4NfG/view
 

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