Games that made you think about life

Retro Doomer

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What Games you played have such a great Story and plot and Message in them that made you take a minute and sit down and wonder about life.Like the specific game has a point.So what Games are not just great but also made you really question yourself or just made you think about things in life.
I hope I used a good way to describe it.
Disclaimer:Obviously no Politics here
 
I think every game has something of real life. Some show the constant conflicts that rage in the world. But some also show that everything can always have a happy ending. Of course, you have to work for it. Every game has something. You just have to listen and understand.
 
I think every game has something of real life. Some show the constant conflicts that rage in the world. But some also show that everything can always have a happy ending. Of course, you have to work for it. Every game has something. You just have to listen and understand.
Or like a Game that shows you that sitting around and complaining will bring you no good.And that you need others together with your own will to Archive things.
And that Blind Hatred will only lead to doom and so on.
But Medieval based games that Show Greed and also the Humility are Good that show people with less who are happy and Friendly with what they have.
 
Or like a Game that shows you that sitting around and complaining will bring you no good.And that you need others together with your own will to Archive things.
And that Blind Hatred will only lead to doom and so on.
But Medieval based games that Show Greed and also the Humility are Good that show people with less who are happy and Friendly with what they have.
I've played through GTA 5 twice. The first time, I was the good guy, I'd say. I did everything good. The second time, I was the bad guy. I did everything bad. I came to the conclusion that doing bad things wasn't a good solution, and I didn't feel comfortable doing it. I had to somehow force myself to play through it that way. No, I won't do that again, ever. It's the same in life, too. Being evil and bad isn't worth it.
 
Journey

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BioShock taught me about the dangers of extremism.
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And Greed I would say also Extreme Egoism as portrayed where everything was allowed to profit yourself.It really shows where those can lead to in a worse case scenario
 
I finished Grandia yesterday, and it really made me think about decisions in life. There was something said at the end that hit me hard. I won't spoil it here, but if anyone wants to know what I meant, I'll just put it in spoiler tags.
 
And Greed I would say also Extreme Egoism as portrayed where everything was allowed to profit yourself.It really shows where those can lead to in a worse case scenario
That's objectivism for you. Yes, I know there's more to the story than Andrew Ryan's extreme, almost caricatured version of it, but that's the core issue.
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Metal Gear Solid 1-3, Disco Elysium, Silent Hill 2.

Hugo 2 made me think about life...like, "Why tf did I just waste some of my life playing this?"
 
In negative ways:

Valiant Hearts the Great War - War sucks
Soma - This is basically Existential Crisis: The game
The entire Mega Man franchise - The dangers of A.I. and robots

Positive:

Journey - Feels like a spiritual journey
The Messenger - There is so much philosophy in this game
Okami - How powerful a thing a positive relationship between a deity and the people can be.
 
I'm gonna throw in an anime example, for showing the importance of seizing the day and living life without regrets. Also showing the horror of being a wage slave in a 9-5 hell.

Zom 100 Bucket List of the Dead

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The first tree. I remember it being centred on a man remembering his dead father while a fox was chasing the memory of her lost cubs.
 
Soma got me real good because I always had identity and/or existential crisis. Nier Automata made me think about humanity as a whole and our insignificance in the scale of the universe. I also still think about The Last of Us (both games) and how layered that story is. People like to shit on it but I havent seen anything that complex and divisive, ever. Aaand I have to mention Oxenfree and its sequel. They brilliantly portray how our perspectives change with the passing of time (literally as well, since those games are 7 years apart). It really feels like the story grew together with its audience, and devs of course.
 
Back when I played Persona 3 on my PSP the general topic of death stayed on my head for a long time. It really made me realize that the people I know and care about will not be around forever and I have to apreciate the short time I can share with them.
 
Well, videogames are full of cliches. Decissions that you have to "take" in order to do good or to save the world without most of the time showing you that every point of view can be right, even the bad guy's one.

What usually makes me think in videogames is when the "bad guy" wants to wipe out everyone and create everything anew. If it is right? maybe a good reset is the best option, but you need to play like it isn't.
 

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