Games that everyone hate but you love. Or vice versa

I know this isn't true in general since it's a huge game, but it's pretty common to see people disliking it in enthusiast circles so I'll go with it.

World of Warcraft

I've played since 2006, and I've never been a hardcore player at all, always casual playing for fun and not playing if I don't feel like it (so the "lol you're just addicted!!1" argument kinda falls flat). I just love how it lets me create an infinite amount of cool characters and run around in the world fighting monsters whenever I feel like it or just chill out and fish or whatever, and there's so much variety in the races/classes/specializations that there's still stuff I've never tried out.

When it released it was the perfect storm for a 11 year old kid who had been groomed into a fantasy enjoyer for life by stuff like Zelda and the Lord of the Rings films, and wanted something a little "edgier", and the concept of an MMORPG was (still is too a degree honestly) mind-blowing to me.
 
I know this isn't true in general since it's a huge game, but it's pretty common to see people disliking it in enthusiast circles so I'll go with it.

World of Warcraft

I've played since 2006, and I've never been a hardcore player at all, always casual playing for fun and not playing if I don't feel like it (so the "lol you're just addicted!!1" argument kinda falls flat). I just love how it lets me create an infinite amount of cool characters and run around in the world fighting monsters whenever I feel like it or just chill out and fish or whatever, and there's so much variety in the races/classes/specializations that there's still stuff I've never tried out.

When it released it was the perfect storm for a 11 year old kid who had been groomed into a fantasy enjoyer for life by stuff like Zelda and the Lord of the Rings films, and wanted something a little "edgier", and the concept of an MMORPG was (still is too a degree honestly) mind-blowing to me.

It's mostly disliked because it changed the formula so much before WoW MMORPGs were designed in such a way that they actually revolved around the players coordinating to achieve their goals as a community rather than solo play. As cool as Vanilla is, because it is an exceptionally well made world, it basically ensured anything but a WoW clone wasn't going to be made until very recently. It was very sad, that's all!

There's also lots of things you can critique, they basically fired half the team on launch for no good reason other than corporate decisions, threw their ethos and game design principles out of the window for money very early on, and honestly a lot of the mistakes and the problems the game has been facing or suffered from over the years were implemented as early as the first expansion. And even the first two expansions whiched followed were just repackaged content that had already been developed by the first team. You hear people talk about vanilla+ or Turtle WoW but that's what WoW was originally planned to be before they got greedy.

It's way too much to go in too! tl;'dr is that most of the old generation MMORPG players I know are unhappy everything is now a WoW clone because of the precedent it set rather than a classic MMORPG
 
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It's mostly disliked because it changed the formula so much before WoW MMORPGs were designed in such a way that they actually revolved around the players coordinating to achieve their goals as a community rather than solo play. As cool as Vanilla is, because it is an exceptionally well made world, it basically ensured anything but a WoW clone wasn't going to be made until very recently. It was very sad, that's all.

There's also lots of things you can critique, they basically fired half the team on launch for no good reason other than corporate decisions, threw their ethos and game design principles out of the window for money, and honestly a lot of the mistakes and the problems the game has been facing or suffered from over the years were implemented as early as the first expansion for the game. And even the expansions were just repackaged content that had already been developed by the first team.. You hear people talk about vanilla+ or Turtle WoW but that's what WoW was originally planned to be before they got greedy.

It's way too much to go in too! tl;'dr is that most of the old generation MMORPG players I know are unhappy everything is now a WoW clone because of the precedent it set rather than a classic MMORPG.
Yeah that's all fair and there are a billion completely legitimate reasons to hate it. But aside from your explanations (which are all valid but I assume you're coming from more of an oldhead point-of-view?) it also seems to generate a similar reaction like when people say the like Fifa games or Call of Duty. Like it's too much of a "normie" type game to be allowed to be taken seriously and that it somehow takes away your epic gamer cred or whatever. I don't like judging games based on "what could have been" but to each their own of course.

But yeah, I don't mind all that. Everyone's experience is their own, and it's definitely not always been good, but I think the game currently is in one of the best states it's ever been in. It's respects your playstyle and time much more than ever before, and it has finally made real room for anyone regardless if they're a sweaty raider, or a more casual, even solo player (except for maybe PvP-only players who seem to get shafted non-stop, but it can be argued that it was never intended to be played as a PvP only game).
 
Yeah that's all fair and there are a billion completely legitimate reasons to hate it. But aside from your explanations (which are all valid but I assume you're coming from more of an oldhead point-of-view?) it also seems to generate a similar reaction like when people say the like Fifa games or Call of Duty. Like it's too much of a "normie" type game to be allowed to be taken seriously and that it somehow takes away your epic gamer cred or whatever. I don't like judging games based on "what could have been" but to each their own of course.

But yeah, I don't mind all that. Everyone's experience is their own, and it's definitely not always been good, but I think the game currently is in one of the best states it's ever been in. It's respects your playstyle and time much more than ever before, and it has finally made real room for anyone regardless if they're a sweaty raider, or a more casual, even solo player (except for maybe PvP-only players who seem to get shafted non-stop, but it can be argued that it was never intended to be played as a PvP only game).
I don't really hate WoW! I just couldn't help respond because it's not often I see anyone discuss MMORPGs on the forums. I wouldn't really say I was an original-original old head who were like in their thirties during EQ and XI's prime but I started in the early 2000s like a lot of other people, just at a very young age! My MMORPG of choice was FFXI which is basically just a polished EQ clone.. So it's a little hypocritical of me in that respect but XI is still a very hardcore game like EQ, just not as janky. XI isn't a push over! And I would say that's more the imageboard perception but it isn't quite that, maybe.. half way in to that! More just sadness. It's not so much judged on what it could have been, it's more that Blizzard very early on chose greed and I just think it's sad. The Warcraft RTS games and early WoW were really cool in my opinion! And The Lost Vikings, Starcraft, Diablo too!

I haven't played retail myself! I don't think that type of game is really for me, I don't really get on with that type of thing. I've played XIV which is a WoW clone and raided in that up until DT released on the side from XI so I have some idea of what it's like.
 
I don't really hate WoW! I just couldn't help respond because it's not often I see anyone discuss MMORPGs on the forums. I wouldn't really say I was an original-original old head who were like in their thirties during EQ and XI's prime but I started in the early 2000s like a lot of other people, just at a very young age! My MMORPG of choice was FFXI which is basically just a polished EQ clone.. So it's a little hypocritical of me in that respect but XI is still a very hardcore game like EQ, just not as janky. XI isn't a push over! And I would say that's more the imageboard perception but it isn't quite that, maybe.. half way in to that! More just sadness. It's not so much judged on what it could have been, it's more that Blizzard very early on chose greed and I just think it's sad. The Warcraft RTS games and early WoW were really cool in my opinion! And The Lost Vikings, Starcraft, Diablo too!

I haven't played retail myself! I don't think that type of game is really for me, I don't really get on with that type of thing. I've played XIV which is a WoW clone and raided in that up until DT released on the side from XI so I have some idea of what it's like.
I tried FFXI on Xbox 360 years ago but it was too esoteric for me. I did try that private server that launched two or three years ago, I forget the name but Horizon or something? I understand it's not the true true vanilla experience (even if they aim to be more like the old game rather than the modern FFXI) but I had a very good time, it was fun to try out such a big and storied game with a bunch of friends.
I stopped playing after the multi class quest or whatever it was called, just didn't have time for it but it was a cool experience nontheless :)
 
I tried FFXI on Xbox 360 years ago but it was too esoteric for me. I did try that private server that launched two or three years ago, I forget the name but Horizon or something? I understand it's not the true true vanilla experience (even if they aim to be more like the old game rather than the modern FFXI) but I had a very good time, it was fun to try out such a big and storied game with a bunch of friends.
I stopped playing after the multi class quest or whatever it was called, just didn't have time for it but it was a cool experience nontheless :)
Oh yah, I don't blame you it's a very hardcore game that requires a lot of time and way too much dedication! I've tried Horizon too, I stopped playing myself because the community isn't very nice at the end game and the lead dev has basically driven away all of the talent working on it. No idea if Ninja is even funding anymore.
 
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I tried FFXI on Xbox 360 years ago but it was too esoteric for me. I did try that private server that launched two or three years ago, I forget the name but Horizon or something? I understand it's not the true true vanilla experience (even if they aim to be more like the old game rather than the modern FFXI) but I had a very good time, it was fun to try out such a big and storied game with a bunch of friends.
I stopped playing after the multi class quest or whatever it was called, just didn't have time for it but it was a cool experience nontheless :)
Its great that you you had fun! Also my first read was that you played the game 360 years ago
 
For me, the Resident Evil Gun Survivor project on PlayStation 1 became a completely new experience thanks to the addition of the GunCon controller to my collection. I fully understand that this isn’t the highest-quality project, but despite that, the game took on new meaning for me when I decided to play it using this unique device.

It’s clear that the game was designed with the GunCon controller in mind, and it was thanks to this accessory that I had an incredibly engaging experience. The gameplay became much more dynamic and immersive, adding a special atmosphere to the game.

However, it remains a mystery to me why the GunCon controller support was available only in the Japanese region. Perhaps this decision was driven by market factors, but as a fan of the series, it’s still an unsolved question for me.

Nevertheless, for me, this project became a vibrant and unusual addition to my collection, and I’m glad I got to experience the game in this format.
 

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It's not so much games, but rather specific ports of some games. Final Fantasy IV-VI Advance for the GBA. They are not perfect ports by any means, especially the performance issues in IV and V, the necessary added brightness for the GBA which makes all GBA games look too bright when emulated (yes, I know this can be fixed with filters) and finally the big hit the sound and music took. Outside of that I feel like they were really neat ports that added some good QoL features and some good new content. I'm honestly disappointed that future re-releases of the games didn't have said content. I'd take the GBA ports over any other ports that were made. Especially the old phone ports. Ugh.
final-fantasy-6-31.png

Look at that shit. Dear lord. The change in style makes me want to vomit shit until I die. I am by no means a purist, I think I enjoyed the pixel remasters more than a lot of fans probably did, but that just looks like a bad RPG maker game.

Roadkill_(video_game)_boxart.jpg
RoadKill would be a game that doesn't seem to be fondly remembered (or remembered at all). It's a weird child made by Twisted Metal and 3D Grand Theft Auto getting frisky with one another. I dunno, I enjoyed it. It was made before open world games started having a pissing contest over which was the largest (I have things to say about open world games), so it's maps are moderatly sized. Tons of different cars, a good selection of weapons, a good amount of side missions, some really fun radio stations with some good music, a fun multiplayer mode, some really weird characters and factions and the main villain is voiced by Vegeta! It's not all perfect of course. The story is a big old bag of nothing, it can get rather repetitive and the bosses (especially the final boss) are bullshit. Still, worth at least a looksie for car combat fans. :>
 
Title might generalize a bit, but I wasn't sure how else to phrase it. I noticed there seems to be quite a few games where the general consensus is that they suck... but do you agree with that? What are some games you enjoyed that the majority seems to dislike? Old or new, anything goes.

I'll go first! I actually enjoyed Silent hill 4 when I first played it after finishing 1 and 2, and was really surprised to find out it's one of the most disliked in the series. Granted, I didn't like it as much as the others I've played, but to call it bad? I definitely wouldn't.

Special shout out to this creature, used to terrify me as a kid lmao

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Was confused there because I thought we already had this topic but I think we don’t.
My gaming tastes are surprisingly mainstream so I’ll be picky with my picks.

Crash Wrath of Cortex. Idk. I just like it.

Shadow the hedgehog is honestly kinda cool.

I actually enjoyed Megaman x8 more than your average person would.

The Zelda CDi games deserve a re release.
 
Fuse for the PS3 very unpopular game but I rather enjoyed it.
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The Zelda CDi games deserve a re release.
There was a bit of a spiritual successor to them called: Arzette: The Jewel of Faramore
 
The Zelda CDi games deserve a re release.
You ever check out the fan remasters? They're supposedly pretty good!

As for the topic... hm, I like a lot of games that sold bad or aren't well known, but ones that are actively disliked...

Correct me if I'm wrong, but I think people are none too fond of the Lords of Shadow games, right?
If so, that'd be my pick - loved the first, felt like a Guillermo Del Toro character action game. The second was much worse, but still had some great art design.
 
You ever check out the fan remasters? They're supposedly pretty good!
I’m sure they are, but they haven’t remastered the one that’s actually buggering interesting — Zelda’s Adventure! I’d kill for a re-release of that with the original FMV graphics intact.
 
Was confused there because I thought we already had this topic but I think we don’t.
We have one that's the complete opposite.

Anyway... Daikatana 64.

It's pretty awful, but I love the fact that it even got made, given the context of the whole game.
 
We have one that's the complete opposite.

Anyway... Daikatana 64.

It's pretty awful, but I love the fact that it even got made, given the context of the whole game.
Did John Romero make you his bitch?

Even the ad campaign for that game was messed up :)
 
The FF XIII trilogy. Specially XIII-2 and I like Lightning.
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Loved the Mass Effect costumes in XIII-2
 
I’m sure they are, but they haven’t remastered the one that’s actually buggering interesting — Zelda’s Adventure! I’d kill for a re-release of that with the original FMV graphics intact.
Ah man I always forget that game even exists! The other two and their Youtube Poop legacy always overshadowed it.

I remember someone was working on an enhanced GB version of that at least! Not sure if that was ever finished and it would of course lack the FMVs, but still.

Anyway... Daikatana 64.

It's pretty awful, but I love the fact that it even got made, given the context of the whole game.
Superfly would be proud.
 
Did John Romero make you his bitch?

Even the ad campaign for that game was messed up :)
Indeed it was.

But you know what? I would LOVE to see an alternative timeline when they stick with the Quake I engine, hit the Christmas season of 1997, and let the game be judged as it was originally meant to be. I doubt it would have become the next best thing, but I can almost guarantee that it would be talked about as a vastly, unjustly overlooked classic the same way many innovative games have since the dawn of the Abandonware era.
 
Indeed it was.

But you know what? I would LOVE to see an alternative timeline when they stick with the Quake I engine, hit the Christmas season of 1997, and let the game be judged as it was originally meant to be. I doubt it would have become the next best thing, but I can almost guarantee that it would be talked about as a vastly, unjustly overlooked classic the same way many innovative games have since the dawn of the Abandonware era.
It does seem like the universe was out to ruin that game. It had potential, it had pedigree, but it just fell over :(
I remember looking forward to it at the time. It was as 90's as the 90's could 90's, then released in 2000

wah wah :(
 

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