Games that are great... But can't recommend.

Basically any visual novel from SCA-JI. Lots of shock content and lots of reading that feels somewhat aimless. You're basically reading a franchise of books that take 1000+ pages to get the point. But once they do, goddamn. Some of the best character writing and theming I've ever seen. Excellent art too

Also any shmup besides Touhou. Mushihimesama and Dodonpachi Saidaioujou are very brutal. Unsurprising that a lot of people put it down right away
 
Mega Man & Bass.

It's best appreciated when you're already deep into Mega Man.
I played that game in SFC and with patches of 2x damage against enemies and changing characters in the air by pressing select and still the game is hell due to the massive placement of enemies, the lack of energy tanks, the unbalanced damage level and the worst thing is that some enemies deal 8 pts. of damage per contact which is frustrating and the bosses (except for the Jelly Devil, Cold Man, Burner Man and the Monkey which are the only easy bosses in the game) because the rest are difficult but not so much if you have the specific weapon to do more damage but Dynamo Man is the most unfair of all even with the weakness of Holographic Shot and on top of that the bastard boss that recharges the health bar while Rockman & Forte can't because they don't have E-Tanks and it takes time to destroy the regeneration barriers and are 28 times (10 with the charged shot or the special weapon) And even so, this battle is the main reason why many people can't handle the game, even I can't handle the game either, and I'm bad at playing Mega Man games, but that doesn't justify the bad learning curve of the game, even if you're an expert playing this game, the damn game is always going to punish you, and not to mention the GBA version that is worse and with a screen crunch that only hinders the visibility of the game and makes it more difficult than the Super Famicom version.
 
I played that game in SFC and with patches of 2x damage against enemies and changing characters in the air by pressing select and still the game is hell due to the massive placement of enemies, the lack of energy tanks, the unbalanced damage level and the worst thing is that some enemies deal 8 pts. of damage per contact which is frustrating and the bosses (except for the Jelly Devil, Cold Man, Burner Man and the Monkey which are the only easy bosses in the game) because the rest are difficult but not so much if you have the specific weapon to do more damage but Dynamo Man is the most unfair of all even with the weakness of Holographic Shot and on top of that the bastard boss that recharges the health bar while Rockman & Forte can't because they don't have E-Tanks and it takes time to destroy the regeneration barriers and are 28 times (10 with the charged shot or the special weapon) And even so, this battle is the main reason why many people can't handle the game, even I can't handle the game either, and I'm bad at playing Mega Man games, but that doesn't justify the bad learning curve of the game, even if you're an expert playing this game, the damn game is always going to punish you, and not to mention the GBA version that is worse and with a screen crunch that only hinders the visibility of the game and makes it more difficult than the Super Famicom version.

Skill issue. ::linkmouthcover /j
 
Anything that has more niche appeal, scratches a very personal itch, or caters to a specific taste I suppose. I love janky, crappy PS2 action games for instance, but I generally wouldn't recommend them to someone who isn't like-minded in that regard.
 
I'd probably say The Witness? I love it, but it seems like it's a toss-up whether someone's going to invest the time and end up going, "this game does a lot of cool stuff you wouldn't expect" or play for like an hour and go, "this is just a dumbass maze game, what the hell is wrong with you"
I read a comment in Mandalore Gaming joke review of that game of some weirdo saying something like "The game is moraly blind because is talking about God without any materialst, nihilist or secular voice because those are expensive when BLM implode" or something like that. So yeah, didn't play it and looked artistic and stuff, but probably has a "message" that not even the wokes liked.
 
Playing the original Monster Hunter online using the private server has genuinely been some of the most fun I've had with a game in the past few years. I DO NOT recommend it to anyone who values their time and sanity.
 
Ys III: Wanderers from Ys.

It's a pretty nice platformer/rpg game and feels very fun sometimes, but having to grind just so you unlock your full health bar is really lame, and the difficulty spikes up quite a lot later in the game.

I wouldn't say it's completely unrecommendable, since you do have a really forgiving and quite broken save system, but it's probably not something I would recommend to most people because of the difficulty and some of the game
design aspects.
 

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