Games heavily inspired by real events?

The MGS series comes to mind. There are various references to real life events in the story and the datalogues. And MGS1 at a certain point becomes Kojima's personal discourse in favor of nuclear non-proliferation policies and advocating for the ban of land mines in warfare situations.
 
Odin Sphere is basically Romeo & Juliet, that count?
View attachment 46446
No, and it's actually more based on Der Ring des Nibelungen (The Ring of the Nibelung) with Gwendolyn meant to be an obvious parallel for Brünnhilde and Oswald being one for Sigurd/Siegfried.
 
No, and it's actually more based on Der Ring des Nibelungen (The Ring of the Nibelung) with Gwendolyn meant to be an obvious parallel for Brünnhilde and Oswald being one for Sigurd/Siegfried.

There's references to all sorts of fairy tales and western folklore. Like Cornelius's story could be based on the frog prince. But yeah Gwendolyn's story is a reference to the Nibelungs.
 
Wasn't Pikmin based off Miyamoto's life as a gardener?

Though what does come to mind would be Mercenaries as it was inspired by real life events and turned it into a what if it came down to the worst case scenario and full scale invasion.
Oh yeah, on that note Pokemon was based off of the creator's love for bug catching, with a majority of older bug Pokemon being based on the bugs in question (most obvious are Pinsir and Heracross, based on two different beetles popular in Japan)
 
The ECCO the Dolphin series has it's lore inspired in the experiments conducted by John C. Lilly, in which he attempted to prove that it was possible to teach dolphins human speech.
Most people know the experiments because one of the assistants did... things... with the dolphin as he matured sexually, but it was these experiments what put dolphins in the spotlight as these intelligent and even mystic beigns in pop culture, because John started to hallucinate while high on drugs and became convinced that he was being contacted by aliens and that said aliens and humans and dolphins were connected in a higher level, and that breaking the language barrier was the key for a new era of interspecies world peace.
1000068765.png

The intro and the first level of the game have an island in the background modeled after the actual lab site where the experiments were being made
 
The ECCO the Dolphin series has it's lore inspired in the experiments conducted by John C. Lilly, in which he attempted to prove that it was possible to teach dolphins human speech.
Most people know the experiments because one of the assistants did... things... with the dolphin as he matured sexually, but it was these experiments what put dolphins in the spotlight as these intelligent and even mystic beigns in pop culture, because John started to hallucinate while high on drugs and became convinced that he was being contacted by aliens and that said aliens and humans and dolphins were connected in a higher level, and that breaking the language barrier was the key for a new era of interspecies world peace.
View attachment 46590
The intro and the first level of the game have an island in the background modeled after the actual lab site where the experiments were being made
Ok, coolest fucking answer yet!
When I was visiting a friend irl I got the pleasure of seeing this game for the first time in front of me on real hardware and that was amazing. I did not know about this trivia at all but what he showed me of Ecco was really fascinating, both from visuals and sound design.

I have thalassophobia but I still thought this game was really beautiful. Though tbh it doesn't really hit any triggers I have from that phobia either
 
The gacha game Reverse 1999 have a lot of characters and events inspired in real life events.
 
Wasn't Pikmin based off Miyamoto's life as a gardener?

Though what does come to mind would be Mercenaries as it was inspired by real life events and turned it into a what if it came down to the worst case scenario and full scale invasion.
That's awesome, didn't know this at all.
I really like these more specific answers they're really fascinating to me, like I know I started off with a more warfare based one and it is 100% logical to think of those don't blame anyone at all, it is just a theme a lot of media takes inspiration from.

But these answers like with Ecco the Dolphin or Pikmin are really cool to me
 
Ok, coolest fucking answer yet!
When I was visiting a friend irl I got the pleasure of seeing this game for the first time in front of me on real hardware and that was amazing. I did not know about this trivia at all but what he showed me of Ecco was really fascinating, both from visuals and sound design.

I have thalassophobia but I still thought this game was really beautiful. Though tbh it doesn't really hit any triggers I have from that phobia either

your friend sounds like a dork, should have been playing fortnite, GTA or FIFA bro or CoD even, not some dolphin game lol
 
Ok, coolest fucking answer yet!
When I was visiting a friend irl I got the pleasure of seeing this game for the first time in front of me on real hardware and that was amazing. I did not know about this trivia at all but what he showed me of Ecco was really fascinating, both from visuals and sound design.

I have thalassophobia but I still thought this game was really beautiful. Though tbh it doesn't really hit any triggers I have from that phobia either
Sorry if this derails the thread but this video explains it all in detail, it's very interesting although like I said it mentions "stuff" that happened with the dolphin while the experiments were being made, as well as his unfortunate and eventual death.

ECCO is a beautiful game, the music and visuals are so ethereal in a very unique way that I'm not smart enough to articulate
 
Sorry if this derails the thread but this video explains it all in detail, it's very interesting although like I said it mentions "stuff" that happened with the dolphin while the experiments were being made, as well as his unfortunate and eventual death.

ECCO is a beautiful game, the music and visuals are so ethereal in a very unique way that I'm not smart enough to articulate
Oh nah dw, not derailing at all. I'll make sure to give it a look tonight before going to bed.

Here's also a video from me for anyone interested in the Yugoslav wars wanting to learn more:

Basically this video goes into detail how warfare birthed an entire genre of music through the mixture of dominant music genres at the time and the intense nationalism. I am not particularly fond of the music genre as a whole, it really isn't that good but there really isn't anything else quite like it and highly recommend it be checked out as its a much lesser known part of history.
 
Jeanne D'Arc's nickname in French is "La Pucelle", meaning "the maiden/the virgin" because she died young and unmarried. That was the title of NIS' first SRPG, which is vaguely inspired by her. In America, it came out in 2004. Jeanne D'Arc came out in 2006 and I was only vaguely paying attention to new games during that time period so in my mind I would conflate the two for a while. How many Japanese Joan of Arc SRPGs could there be?

Shadow Hearts' mixes real world history - specifically, the 1930s, Japan occupying part of China and plotting on the rest, etc. - and wild RPG stuff like Taoist magic. It's good stuff.
 
I’ll echo MGS because if nothing else, it’s almost required you know the historic events to fully grasp the plot of metal gear.
 
Katana Zero is inspired by the Vietnam War and the political upheaval it caused in the United States. It touches upon related subjects such as war crime, genocide, veteran mistreatment, drug addiction, government malfeasance, and conspiracy theories.

You know, all the fun stuff.
 
Jeanne D'Arc's nickname in French is "La Pucelle", meaning "the maiden/the virgin" because she died young and unmarried. That was the title of NIS' first SRPG, which is vaguely inspired by her. In America, it came out in 2004. Jeanne D'Arc came out in 2006 and I was only vaguely paying attention to new games during that time period so in my mind I would conflate the two for a while. How many Japanese Joan of Arc SRPGs could there be?

Shadow Hearts' mixes real world history - specifically, the 1930s, Japan occupying part of China and plotting on the rest, etc. - and wild RPG stuff like Taoist magic. It's good stuff.

I played Jeanne D'Arc for about 10 hours and it had very little to do with the real Joan of Arc.
 

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