No, and it's actually more based on Der Ring des Nibelungen (The Ring of the Nibelung) with Gwendolyn meant to be an obvious parallel for Brünnhilde and Oswald being one for Sigurd/Siegfried.Odin Sphere is basically Romeo & Juliet, that count?
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And you had to go and mention Ubisoft, some people just want to see the world burn :PNo war yet?
Assassin's Creed 3.
Naw, the topic is games that inspired by real events, not games that predicts future.D...D...Deus Ex?
No, and it's actually more based on Der Ring des Nibelungen (The Ring of the Nibelung) with Gwendolyn meant to be an obvious parallel for Brünnhilde and Oswald being one for Sigurd/Siegfried.
Oh yeah, on that note Pokemon was based off of the creator's love for bug catching, with a majority of older bug Pokemon being based on the bugs in question (most obvious are Pinsir and Heracross, based on two different beetles popular in Japan)Wasn't Pikmin based off Miyamoto's life as a gardener?
Though what does come to mind would be Mercenaries as it was inspired by real life events and turned it into a what if it came down to the worst case scenario and full scale invasion.
I played that game. Absolute classic!It didn't stay inspired by the events, but there was that Columbine game where you played as the shooters.
Ok, coolest fucking answer yet!The ECCO the Dolphin series has it's lore inspired in the experiments conducted by John C. Lilly, in which he attempted to prove that it was possible to teach dolphins human speech.
Most people know the experiments because one of the assistants did... things... with the dolphin as he matured sexually, but it was these experiments what put dolphins in the spotlight as these intelligent and even mystic beigns in pop culture, because John started to hallucinate while high on drugs and became convinced that he was being contacted by aliens and that said aliens and humans and dolphins were connected in a higher level, and that breaking the language barrier was the key for a new era of interspecies world peace.
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The intro and the first level of the game have an island in the background modeled after the actual lab site where the experiments were being made
That's awesome, didn't know this at all.Wasn't Pikmin based off Miyamoto's life as a gardener?
Though what does come to mind would be Mercenaries as it was inspired by real life events and turned it into a what if it came down to the worst case scenario and full scale invasion.
Ok, coolest fucking answer yet!
When I was visiting a friend irl I got the pleasure of seeing this game for the first time in front of me on real hardware and that was amazing. I did not know about this trivia at all but what he showed me of Ecco was really fascinating, both from visuals and sound design.
I have thalassophobia but I still thought this game was really beautiful. Though tbh it doesn't really hit any triggers I have from that phobia either
Ok, coolest fucking answer yet!
When I was visiting a friend irl I got the pleasure of seeing this game for the first time in front of me on real hardware and that was amazing. I did not know about this trivia at all but what he showed me of Ecco was really fascinating, both from visuals and sound design.
I have thalassophobia but I still thought this game was really beautiful. Though tbh it doesn't really hit any triggers I have from that phobia either
Oh nah dw, not derailing at all. I'll make sure to give it a look tonight before going to bed.Sorry if this derails the thread but this video explains it all in detail, it's very interesting although like I said it mentions "stuff" that happened with the dolphin while the experiments were being made, as well as his unfortunate and eventual death.
ECCO is a beautiful game, the music and visuals are so ethereal in a very unique way that I'm not smart enough to articulate
Jeanne D'Arc's nickname in French is "La Pucelle", meaning "the maiden/the virgin" because she died young and unmarried. That was the title of NIS' first SRPG, which is vaguely inspired by her. In America, it came out in 2004. Jeanne D'Arc came out in 2006 and I was only vaguely paying attention to new games during that time period so in my mind I would conflate the two for a while. How many Japanese Joan of Arc SRPGs could there be?
Shadow Hearts' mixes real world history - specifically, the 1930s, Japan occupying part of China and plotting on the rest, etc. - and wild RPG stuff like Taoist magic. It's good stuff.