gameplay that cannot be experienced again

7eve70rd

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What video games cannot be experienced again and for what reason?

The culprit is ...
proprietary controllers?

World Class Track meet designed with the NES Power Pad.

Elemental Gearbolt requires a CRT TV and Light Gun peripheral.
Guitar Hero PS2 plastic guitar controller is broken.
Rock Band peripherals are expensive and brittle.


Short_Order_Eggsplode_box.png





Nintendo_Power_Pad.png


View attachment powerpad NES box cover art.webp

Power Pad for children wearing socks only. No adults allowed.
 
VERY interesting topic idea!

I actually never paid that much attention to it, but you are absolutely right about those... Didn't you need a special microphone to play Boogie! on Wii and PS2, too?
 
I thought people were going to say Outer Wilds or something
 
the title is a bit vaguely worded. i was going to say botw and mario 64 were some games that can't really be experienced again for the first time.
Yeah, that's kind of what I was assuming too at first haha, and was gonna reply with Dark Souls, but I agree with OP about the Guitar Hero thing especially. Loved those games.
 
I thought people were going to say Outer Wilds or something

the title is a bit vaguely worded. i was going to say botw and mario 64 were some games that can't really be experienced again for the first time.


I struggled with an accurate title to summarize this specific topic.

This category of game includes a gimmick that makes emulation of the game impossible due to the game designed around a specific input device.

What is a better title to summarize this category of obsolete game?
 
I struggled with an accurate title to summarize this specific topic.

This category of game includes a gimmick that makes emulation of the game impossible due to the game designed around a specific input device.

What is a better title to summarize this category of obsolete game?
gimmick games? retro gimmicks. gimmick games of the golden era. probably something along those lines, i guess.
 
You can totally play Elemental Gearbolt without the gun. It's not ideal, but you can.

I think just "games that had weird peripherals/gimmicks" fits? Like the Alex Kidd BMX game, or that Famicom boxing game that had an inflatable thing you hit, etc.
 
I struggled with an accurate title to summarize this specific topic.

This category of game includes a gimmick that makes emulation of the game impossible due to the game designed around a specific input device.

What is a better title to summarize this category of obsolete game?
Games with obsolete accessories?
 
MMOs without servers maybe? Even then, I thought Ultima Online would be dead but i've found multiple fan-made servers.
 
MMOs without servers maybe? Even then, I thought Ultima Online would be dead but i've found multiple fan-made servers.
you beat me to it

The MMO specifically I wanted to bring up is Star Wars Galaxies. It could have been great but they flumped it.

if i had a 40 id pour some out.
 
you beat me to it

The MMO specifically I wanted to bring up is Star Wars Galaxies. It could have been great but they flumped it.

if i had a 40 id pour some out.

I never had a chance to play Star Wars Galaxies but I generally heard positive things from those who played it. So many early era MMOs didn't survive the Everquest/World of Warcraft onslaught. It is a shame.
 
You can totally play Elemental Gearbolt without the gun. It's not ideal, but you can.

I think just "games that had weird peripherals/gimmicks" fits? Like the Alex Kidd BMX game, or that Famicom boxing game that had an inflatable thing you hit, etc.

Games with obsolete accessories?


At first I thought of the general concept of a game designed for a specific period of time with specific hardware and peripherals that the experience is impractical to recreate.

Dance Dance Revolution arcade machine.




I did think of Steel Battalion and the unique controller.


One question might be:
What game is the most impractical (due to cost, limited proprietary hardware, other reasons) to recreate the optimal complete experience of?
 
One question might be:
What game is the most impractical (due to cost, limited proprietary hardware, other reasons) to recreate the optimal complete experience of?
Galaxian 3 in the arcade, or possible an R360 setup, or possibly the Ridge Racer that had a Miata

At home, official metal Konami DDR pads were over $1000 on NCS at one point, so probably that?
 
I don't have good examples, so I'll go with a bad one: Alex Kidd BMX Trial!
It's a terribly boring game that required a specific controller for optimal input (pictured on the box).

1736819643348.png
 
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