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I’ve been diving back into Night Trap lately, and it’s wild to think how much has changed since this game first dropped.
When Night Trap came out in 1992 for the Sega CD, it caused a huge stir. The gameplay was basically you flipping between security cameras, trying to protect a group of teenagers (mostly girls at a slumber party) from weird vampire-ninja guys called Augers. Pretty tame by today’s standards, right?
Well, back then it was anything but. The game actually became one of the focal points of the 1993–94 U.S. Senate hearings on video game violence. Senators like Joe Lieberman went after it hard, saying it promoted violence and misogyny. It got pulled from stores, Sega stopped production in early ’94, and Night Trap basically became a symbol of the “games are corrupting our youth” panic.
And yet... this goofy FMV game helped lead to the creation of the ESRB, the same rating system we still use today. That’s a pretty big legacy for a game that honestly looks like an episode of a forgotten late-night soap.
What blows my mind now is that Night Trap has had a total reappraisal. You can play it today on the PS4, Switch, and PC, and nobody bats an eye. What once got Congress in a twist now sits happily next to Animal Crossing in the eShop. It’s a fascinating look at how the public perception of games (and maybe our tolerance levels?) have changed.
Anyone else remember the controversy? Or better yet—did anyone actually own it on the Sega CD back in the day?