Final Fantasy Thread

What difficulty are you playing on by chance? I also think Three Houses did this well because the two lower difficulties allow infinite grinding. You can select a traning day that has no cost. So you can powerlevel anybody if you wanted to. You can play it over and over again. On hard and Maddening, these options aren't there, so that choice hurts a lot more.
been a while since i last played it. might have been easy or normal. i mainly just wanted to check out the story first. as far as i could tell form what the game said, you could only pick one or the other each week. my characters are decently leveled, so the difficulty isn't really the problem. i might just be used to the older games. the last new fire emblem game that i played was fire emblem warriors and before that was awakening.
 
I recently realized that Fire Emblem: Three Houses has a very close implementation of FFT class powers. Maybe that's why I kept replaying that one. Worth checking out.
How are you feeling about all the Monastary sections? That's what dragged it down for me. Especially my first playthrough because I was min/maxing everything. New Game + allows to miss most of that if you want next few games, which definitely helps.
i like the fodlan setting a lot but three houses the game is far from my favorite fire emblem, the open class system made it hard to use a varied team I was always tempted to just make everyone wyvern lords and call it a day thru all 4 of my runs. the monastery sections were a nice break on the first playthru but on every other playthru after the first they were a slog to sit thru when i just wanted to get to the next battle. Overall I liked three hopes and the 3ds games a lot better
 
i like the fodlan setting a lot but three houses the game is far from my favorite fire emblem, the open class system made it hard to use a varied team I was always tempted to just make everyone wyvern lords and call it a day thru all 4 of my runs. the monastery sections were a nice break on the first playthru but on every other playthru after the first they were a slog to sit thru when i just wanted to get to the next battle. Overall I liked three hopes and the 3ds games a lot better

I find this attitude silly, especially when the game is super easy, even on Maddening mode (aside from one map that is a real bisch). I find plenty of classes that are good aside from Wyvern/Pegasus. Dancer, Mage/Bishop/Dark Mage, Brawler, Thief, Brigand, Cavalier, Dark Knight are all viable classes. Even Armor Knight is useful for certain characters (at least in the early game). Plus converting certain characters to Wyvern takes A LOT of grinding, which should be a dissuasive for most of these shenanigans, unless you enjoy repetitive pointless battles (I sure don't).
 
I find this attitude silly, especially when the game is super easy, even on Maddening mode (aside from one map that is a real bisch). I find plenty of classes that are good aside from Wyvern/Pegasus. Dancer, Mage/Bishop/Dark Mage, Brawler, Thief, Brigand, Cavalier, Dark Knight are all viable classes. Even Armor Knight is useful for certain characters (at least in the early game). Plus converting certain characters to Wyvern takes A LOT of grinding, which should be a dissuasive for most of these shenanigans, unless you enjoy repetitive pointless battles (I sure don't).
sometimes, it's very necessary to either impose hard limits or incentives to make the player engage with the game in a way that makes it fun but challenging. give the player too much freedom, and they will do whatever they want.
when i play any game that allows the player to either make or recruit female characters; i almost exclusively go for a full female party or team. that was actually detrimental in tactics advance 2, since i couldn't dispatch characters to finish missions. lv 60 characters, failing missions; because they couldn't use the recommended job. and one mission i think requires you to dispatch at least one group to do it since you can't walk and do all three battles in the day limit.
in fire emblem three houses, when i learned that i could swap anyone to any job, my first thought was to go for a full paladin brigade. the only reason that i didn't was the fact that there would inevitably be a desert map somewhere in the game, and everyone having only 2 movement would make me hate that map. i know full well that the blame would lay with me, but i'll still be made at the game.
and with games like disgaea, the "open class' thing can render even unique characters irrelevant.
i barely use the main character of each game. i usually pick a few female classes and build my entire team form that.
the game has to make sure that the player is encouraged to make thoughtful decisions when creating characters, recruiting them, or selecting them for battle. your thoughts should be:
"hmm, grasslands, some forests and 2 rivers. lots of grunts with lances, 2 archers, 1 mage and the boss is a lv 3 general. 2 or 3 axe users should be good. the grunts are low level, and i got this new guy, ross; he seems promising, i'll add him in. i'll add one pegasus knight, 2 mages to gain some exp at the bottleneck areas on the map. hmm... erika is a little low on levels, i'll give her this iron sword and give her a few kills to power up on. -clap- alright, that set up looks good. let's get this started."
conversely, in a game where your starting characters don't matter in the grand scheme, where everyone can learn or equip anything, you won't think like that.
here are my thoughts when playing disgaea and checking to see what all classes are avalible:
"alright, got to get a cleric, she's hot like lulu, got heal spells; i'll reincarnate her or teach her the other magic spells later. give her a lance. [clerics don't specialize in lances], next, fight mistress, pink hair, pigtails, energetic, shows a bit of cleavage but not like the cleric. nullifies counter attacks, that's very helpful. pink hair mage girl, for fire spells, you get mjolnir, for shits and giggles. succubus, need a scantily clad demon girl with curves. turns into a gun, hmm... oh, the gunslinger; a busty weapon for a busty bespectacled cute babe, perfect. now, who are the dlc characters? okay, rozalin, and etna. perfect. okay, -scribbles notes- you unlock by doniig this, and you with this; okay now to get started."
see the difference? one series encourages thought planning and consideration, the other is "do whatever the fuck you want to, whenever you want".
 
sometimes, it's very necessary to either impose hard limits or incentives to make the player engage with the game in a way that makes it fun but challenging. give the player too much freedom, and they will do whatever they want.
when i play any game that allows the player to either make or recruit female characters; i almost exclusively go for a full female party or team. that was actually detrimental in tactics advance 2, since i couldn't dispatch characters to finish missions. lv 60 characters, failing missions; because they couldn't use the recommended job. and one mission i think requires you to dispatch at least one group to do it since you can't walk and do all three battles in the day limit.
in fire emblem three houses, when i learned that i could swap anyone to any job, my first thought was to go for a full paladin brigade. the only reason that i didn't was the fact that there would inevitably be a desert map somewhere in the game, and everyone having only 2 movement would make me hate that map. i know full well that the blame would lay with me, but i'll still be made at the game.
and with games like disgaea, the "open class' thing can render even unique characters irrelevant.
i barely use the main character of each game. i usually pick a few female classes and build my entire team form that.
the game has to make sure that the player is encouraged to make thoughtful decisions when creating characters, recruiting them, or selecting them for battle. your thoughts should be:
"hmm, grasslands, some forests and 2 rivers. lots of grunts with lances, 2 archers, 1 mage and the boss is a lv 3 general. 2 or 3 axe users should be good. the grunts are low level, and i got this new guy, ross; he seems promising, i'll add him in. i'll add one pegasus knight, 2 mages to gain some exp at the bottleneck areas on the map. hmm... erika is a little low on levels, i'll give her this iron sword and give her a few kills to power up on. -clap- alright, that set up looks good. let's get this started."
conversely, in a game where your starting characters don't matter in the grand scheme, where everyone can learn or equip anything, you won't think like that.
here are my thoughts when playing disgaea and checking to see what all classes are avalible:
"alright, got to get a cleric, she's hot like lulu, got heal spells; i'll reincarnate her or teach her the other magic spells later. give her a lance. [clerics don't specialize in lances], next, fight mistress, pink hair, pigtails, energetic, shows a bit of cleavage but not like the cleric. nullifies counter attacks, that's very helpful. pink hair mage girl, for fire spells, you get mjolnir, for shits and giggles. succubus, need a scantily clad demon girl with curves. turns into a gun, hmm... oh, the gunslinger; a busty weapon for a busty bespectacled cute babe, perfect. now, who are the dlc characters? okay, rozalin, and etna. perfect. okay, -scribbles notes- you unlock by doniig this, and you with this; okay now to get started."
see the difference? one series encourages thought planning and consideration, the other is "do whatever the fuck you want to, whenever you want".

Its a fine line between presenting incentives and railroading the player into a specific build and playset and not allowing for freedom of play. I'll admit that the wyvern knight class tree is incredibly overpowered compared to the other jobs but I assure you it is not optimal to run a party composed of only flyers. They will get owned by ballistae and snipers. And there are other classes with powerful incentives such as the archer/sniper tree, the brawler tree, the mage/dark mage/bishop tree and the dark knight/bow knight/armored knight tree.
 
Its a fine line between presenting incentives and railroading the player into a specific build and playset and not allowing for freedom of play. I'll admit that the wyvern knight class tree is incredibly overpowered compared to the other jobs but I assure you it is not optimal to run a party composed of only flyers. They will get owned by ballistae and snipers. And there are other classes with powerful incentives such as the archer/sniper tree, the brawler tree, the mage/dark mage/bishop tree and the dark knight/bow knight/armored knight tree.
indeed. that's why there should be a few limits in place. fire emblem shadow dragon and awakening had limits for reclassing characters. otherwise, the player might wind up in an unwinnable situation; and have to restart from the very beginning.
 
What's this? Betrayal? Final Fantasy thread turned into fire emblem thread? BETRAYER OF THE LIGHT!
sway such thoughts to the side. it was merely tangential to the conversation. three houses tried its best to be tactics, but it can never compare. there's no betrayal here, merely a distraction, nothing more.
 
*Jack’s reaction as he sees Fire Emblem posting*
IMG_5076.jpeg
 
sway such thoughts to the side. it was merely tangential to the conversation. three houses tried its best to be tactics, but it can never compare. there's no betrayal here, merely a distraction, nothing more.
I mean the last thing you want a tonyberry to catch you doing is discussing other games in a thread about his game I don't think a visit by tonyberry would be fun if getting chef knifed virtually is an ouch then getting chef knifed IRL is a big OUCH
 
I mean the last thing you want a tonyberry to catch you doing is discussing other games in a thread about his game I don't think a visit by tonyberry would be fun if getting chef knifed virtual is an ouch then getting chef knifed IRL is a big OUCH
don't worry, i got my mecha girls from disgaea to help me. they got fairly high stats, they can tank his knife.
 
their defense is in the trillions; they will be fine. and their armor comes from higher powered dimensions. you need to be a tonberry to just even survive there.
Last time someone was this confident in his abilities he ended up getting clapped by a dark elf ::agree
 
been a while since i last played it. might have been easy or normal. i mainly just wanted to check out the story first. as far as i could tell form what the game said, you could only pick one or the other each week. my characters are decently leveled, so the difficulty isn't really the problem. i might just be used to the older games. the last new fire emblem game that i played was fire emblem warriors and before that was awakening.

What's this? Betrayal? Final Fantasy thread turned into fire emblem thread? BETRAYER OF THE LIGHT!
It is a betrayal, I apologize.
 
We need a JRPG thread.
We do. Speaking of FF.
One time I was at work talking to a group of coworkers and Final Fantasy came up. I said, "I'm not a huge fan. I've played FF1,2,3,4,5,6,7,8,9,X,X-2, 12 (extensively), 13, and Type-0, and that dumb gamecube one."

It was at that moment I realized not only was a fan, I think I'm a fanboy.
 

Users who are viewing this thread

Connect with us

Featured Video

Phantasy Star Nova (VITA) Translation

Latest Threads

now it is soon Nintendo Switch 2 is coming

Not long now and it will be here the Nintendo Switch 2 is here. Are you ready for the Switch 2...
Read more

Spyro 3.5 on Modified Console (FreePSXBoot - Anticheat Fix?)

Hello guys and gals, I hope you are having a nice 2025!

Regarding the Fan Hack Spyro 3.5,
Is...
Read more

Game prices / NInjaGaiden

This is my first post , Anyone know why NInja Gaiden Black on Original Xbox has went up in...
Read more

$80 MSRP For Mario Kart World

1743613717545.png


Who the hell thought this was a good idea?
Read more

The Playstation 6 could become over $1,000 more expensive

The Playstation 5 is now halfway through its lifespan, the pro version has become quite...
Read more

Online statistics

Members online
246
Guests online
284
Total visitors
530

Forum statistics

Threads
6,111
Messages
155,021
Members
389,119
Latest member
Cantosasa

Support us

Back
Top