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That DS game looks neat. The UI is like CvS 2.
I would play Smash with friends with items (even if that would make some folks foam from their mouth).
Competitive Smash is mostly a collateral thing rather than the initial intent. I'm fine with Melee since the engine allows it but when I see Smash 4 and Ultimate competitive it feels a bit less entertaining.
I knew about Guilty and BlazBlue before I really got into fighting games and when I saw how metal the series was I always felt like Strive could've been a different series because they dropped a bit of that "hardcore" feeling in the OST and art style.
Just look at these:
View attachment 119342View attachment 119343
Strive also have a de-saturated look while Xrd and before felt very colourful.
Oh yeah, good analogy, it does remind of CvS2!
Idk, I can see why Ultimate became competitive. Sm4sh not so much, and Brawl was definitely NOT meant as that considering the tripping gimmick (and yeah, I know that's where Project M comes out).
Very cool facts about Guilty and BlazBlue, I can only say to believe you since I'm no purist of either of those series.
