- Joined
- Feb 20, 2025
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Omega description:
It is an alternate version of the original Square Enix game "Final Fantasy Tactics, War of the Lions".
This version was developed with the aim of re-balancing all jobs, skills and items in the game.
Keeping the essence of the original strategies and raising them to the next level.








Major changes:
- Re-balanced jobs attributes
- Innate bonus of base jobs improved and redistributed for better coherence
- Reorganized, renamed, colorful, redistributed and leveled items
- Skills redistributed and revised
- Leveled special jobs powerful
- Equipped items in each jobs better contextualized according to coherence, timing and diversity
- All jobs reformulated
- Limited enemies added
- Better suitable items of all jobs
- Added skills of all jobs
- Poach with better items
- Higher probability of obtaining rare items in Treasure Hunter
- Treasure hunter with better items and new additional items
- Revised costs of skills
- JP of obtaining many skills reduced
- Casting time of many spells reduced
- Adjusted prices of all items
- Increased Exp and JP earnings
- Revised and improved battle rewards
- Tavern quests most accessible
- Better rewards and experience gains on tavern quests
- Difficulty in campaign mode redistributed and re balanced according to the story's context
- Campaign mode enemy equipment reformulated according to context
- Re-imagined optional challenges
- Best rewards from optional challenges
- Multi-player items content is also available for single player
- Added Easter Eggs
- More fun random character names
- Added conspiracy theories
- Failed attempt to nerf Orlandeau...
- Added new skills
- Added new monsters
- Added new jobs
- Added new items
- More, much more...
New mechanics:
- Parry and Gained Jp Up for everyone! (chaos version or higher)
All classes have these skills innately
- The lighter the faster!
Many of the items like knives and clothes increase speed now
- Build strength, defense, magic or agility!
In addition to jobs, items also guarantee more possibility of focusing the character on physical strength,
magic, hp and buffs or agility
- Bad and good at the same time!
Many powerful classes and items have weaknesses and deficiencies, which can be overcome depending on your build
- Battle set, for battle mode!
It is possible to overcome many deficiencies in powerful items by equipping them during battle,
and many have resistance and useful elements if you know your opponents well.
- Nothing is lost, everything is destroyed! (chaos version or higher)
Stolen or thrown items appear for purchase at the fur shop, but if they are broken they will be lost forever... forever...
- Breaks posture! (chaos version or higher)
Leaving an opponent in critical condition cancels their charged abilities, but the same goes for you.
- Break Guard, Break Buffs, Break Everything (chaos version or higher)
Some weapons, such as axes and skills such as stone throwing, can cancel opponents' charging mode and break defenses and buffs.
- Weapon Masters and Cast Guard! (chaos version or higher)
Support skills for equipping weapons now grant 30% more damage with that weapon,
and a new skill for mages and archers has been added that grants 80% physical damage reduction during the charge state
- Weapon Arts, special weapon attacks
Many weapons have special attacks, with a 33% chance of occurring during a successful physical attack
- Bloody war on both sides! (chaos version or higher)
Critical hits are more common, and are more likely to occur if used by a character in critical condition
- Everything has a name, but I want to change it! (chaos version or higher)
All units can have their names changed, and they can all do tavern missions as well.
- This buff/status effect is good, and that one too, and that one too... (chaos version or higher)
Improved the worst buffs:
Defend: now quadruples defense %, and reduces physical damage taken by 80%
Regen: Heals 2x more
Invisible: quadruples evade chance end increases critical hit rates
Protect: Reduces 50% physical damage
Improved the worst Status Effecs:
Blind: reduces defense chance to 1/4, reduces physical hit chance to 1/4
Poison: deals double damage and does not heal after character death
- Status effect X Buff
More effect and status buffs now cancel each other out:
Regen x Poison
Haste x Slow
Reraise x Doom/Vampire
Reflect X Silence
Float x Immobilize
Defend x Disable
Invisible x Blind
Faith x Atheist
Thread for Omega mod (be sure to read this!): https://ffhacktics.com/smf/index.php?topic=13060.0
Patch (requires US version of WotL): https://ffhacktics.com/smf/index.php?action=dlattach;topic=13060.0;attach=20199