Jeetkunjo
New Challenger
- Joined
- Jan 15, 2025
- Messages
- 3
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Hello I'd like to first thanks the person who uploaded my first Sephiroth mod on CDromance, i didnt knew you was doing hack upload here too so i release, few years later the new version of my mod, lot of things have changed and its in better quality, still for PS1
Download and read me in the video description, if someone could upload it to the main hack site ,like for my previous version, it would be awesome
The changes:
Visual:
-Cloud to Sephiroth
-Barret to Dayne (new moves, better animations and sounds effect , real field model)
-Caith Sith to Tonby ( customized tomberry king)
-Vincent have news moves better looking attacks ( using guns and claws), 2 limits break per level instad of 1
-Only Sephiroth and Vinsent can transform ( Jenova/synthesis in disc1, bizarro/safer in disc2 and 3, lifeform N and hellectic for vinse)
-Transformations have now special sounds effects when attacking , transforming or casting magic
-Transformations have enhanced dynamic camera and transformations transitions have now original bosses animations
-Bizarro and Safer Sephiroth have more and better looking animations set and now have their Eyes displayed !
-all hacked character have real weapon's name and limits break ( in previous mod they was named " L1 L2 etc")
-all portrait have been remade (no more ugly pixelised ones)
Gameplay: i dont wanted to modify too much things to keep the original experience from FF7 but there is still some changes
-Game is still harder than in the original but now the difficulty is smoother, trash mobs wont be able to wipe your team
-But bosses and big ennemies like dragon are still a challenger and will require use of every materia to defeat
-To compensate , all magic/summon and player's weapon are slightly stronger
-Ultimate weapon from every characters now have growth on their materia slots
-Shield materia now boost stats per % so its better use late game
-Mystify materia is now Sephiroth starting materia and renamed to " Stigma" materia,its still does the " confuse and berserk" but with enhanced effect and " bizarro shock" visual, thats the only materia that have the visual modified
Audio, the music changed in accordance with Sephiroth transformations ( jenova disc1 and bizarro disc2):
-Normal battle theme in Disc1 in Midgar arc is changed to "Crazy motorcycle" theme , boss battle theme is unchanged
-Normal battle theme in Disc1 is changed to "J.E.N.O.V.A" theme , boss battle theme is unchanged
-Normal battle theme in Dis2 and Disc3 is changed to "Birth of a God" theme and bosses battles to "Jenova Absolute theme"
-Normal and boss battle theme in World map are unchanged
Finally here is the final roster ( thanks to nicco1991 for his wonderful restauration of dayne original artwork
Whats still sucks and need to be done in the future (final version) :
-Sephiroth field model still dont have a climbing/jumping animation outside of battle
-Tonby field model need to be improved , you can see him in one of the screenshot, its basically a recolored caitsith with a hood
-Kid Cloud, female Cloud and Cloud with buster sword in field/outside battle need to be replaced by Sephiroth field model
-Enemy Sephiroth and enemy Dayne need to be replaced by Cloud and Barret in field
-changing final boss ( bizarro/safer battles) to enemy Cloud
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