I have a lot to say about one of the greatest consoles in the world, a tiny colorful machine made for simplistic single screen games and an as good as possible port of donkey kong that ended up creating game genres as we know them today
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Akumajou Dracula: An amazing action game, the secondo best one only at thre launch of the disk systemOne of the favorite games of onr of my favorite directors Hideki KamiyaThe precursur to devil may cry
Your stiff movement and wind up weapon make the game all about timing and prioritizing enemies, it actually feels so fast and fluid oncre you master itIt has this neat feeling of actually going on a journey, I love how you can see your final destination, draculas castle, AND the final boss room in the distsnce all the way back in level 3, no other game does stuff like that
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Moon Crystal: Fantastic Fantastic animations for the famicom, I wanna find a breakdown on how they did it because even the most advanced games never have these much frames
Nice music, feels like a somber adventure, super pretty story scenes
Its really unique cause its like east-meets-west mechanics wise. The cinematic platformer was a stable of western pc games with prince of persia, flashback and another world, and its being mixed with your typical jap famicom platformer but not in a half assed way, the makers knew what they were doing. You can get health upgrades and double jump but you're also very heavy and have to realistically climb on ledges and have a slow attack and stuff
Theres nothing else like it
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Digital Devil Story: Megami Tensei 2Fantastic story with some heavy twists for the time Amazing soundtrackSuper sprites especially the bossesA big world to explore with bars to ask homos for hints, casinos, drug stores were you can get completely fucked upMemorable side questsAn amazing fusion system where theres so many demons to create you need a guide its insane, way before pokemon too TWO big words to explore once you reach hell As relentless and merciless as it I still havent forgotten finally reaching god backed up by licifer and my carefully and painfully crafted party and the ending showing a new beginning for mankind. Amazing
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No matter how much 3 added I'll never get over how stupendous the movement system is, the intertia, and how you can choose to play it slow and exploratory or blazing fast and both on a machine made for simple single screen games. There was a before smb and an after smb in the platforming genre
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Rockman 4
Great controls, Rockman finally has his full moveset
None of the weapons feel pointless, I really like the paraoh shot and I dont get why nonone online talks about it; it's a big genkidama sphere that floats around your head catching anything that falls into it and then you can launch it in multiple directions; thats so cool!!
Gorgeous enviroments, two whole castles, not too easy like 5-6 not challenging like 1 but hard enough, no stupid grinding like in 2
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Dragon Quest 3; THE rpg, as barebones as the enviroments are the guide and manual art really help with envisioning this world, each town has its own story which can get pretty dark like a town thats seemingly normal at night but as you sleep in the hotel all you see is destroyed buildings as skeletons as the main baddie previously visited this place The combat system is simple but its really fun! And you get a lot of variety with the different classes and the Reclassing, you can play it in a lof of different ways, you can go alone with 3 bunny girls that do little to no damage if you want to Another game that surprises you with TWO big words to exploreAnd while there isnt a lot of musical variety the tracks that are there are really nice
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Kirby of the Stars: The Story of the Fountain of DreamsLike with Moon Crystal this hardly feels like its made for this harware. Each power up couldve been its own game, the Movement is fantastic kirby feels distinct from mario while having a great GREAT sense of weight, if you get good at the game you can be SO AGILE. The backrounds are impeccable and so is the music, noobs can just finish the game with the inhaling move like the first game while more skilled plsyers can have fun with the new abilitiesOn top of it theres all the great animation, the minigames just for fun and the distinct 3 antagonist Kirby's on a league of its own
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Akumajou Densetsu: take everything from 1 and make it a gigantic adventure with a truckload of super detailed levels for a famicom cartridge, with interactive enviroments some of the best music on the famicom and 4 distinct playstyles, and it's not even a late era game! It's just a year after mario 3!
Hot damn