Sorry for the dramatic title, lol. But the thought's been crossing my mind lately: Is fast forwarding games in emulation a blessing or a curse?
I know the primary positives - speeds up grinding time, makes some sloggy parts of older games less tedious, so on and so forth. But the more and more I use/used speed up functions while playing games, the less magic they seem to express. When many of us were young, frame throttling was hardly an option if at all. We put in the work and made those classic gaming strides.
I can hardly play a Pokemon game without fast forward. And that saddens me because the work developers do in ROM hacks is so damn good. Maybe I'm just getting older and time isn't nearly as free. Genius soundtracks from games are just garbled messes with fast forwarding. My only saving grace is finding a frame throttle speed per game that takes away the slog of certain titles but making the game still enjoyable.
What's your stance? Do you use it, love it or hate it, or maybe you never thought of it this way? Haha.
I know the primary positives - speeds up grinding time, makes some sloggy parts of older games less tedious, so on and so forth. But the more and more I use/used speed up functions while playing games, the less magic they seem to express. When many of us were young, frame throttling was hardly an option if at all. We put in the work and made those classic gaming strides.
I can hardly play a Pokemon game without fast forward. And that saddens me because the work developers do in ROM hacks is so damn good. Maybe I'm just getting older and time isn't nearly as free. Genius soundtracks from games are just garbled messes with fast forwarding. My only saving grace is finding a frame throttle speed per game that takes away the slog of certain titles but making the game still enjoyable.
What's your stance? Do you use it, love it or hate it, or maybe you never thought of it this way? Haha.