PC fallout new vegas turns 15 years old today

At least it's not another "I'm looking for my parent" generic story!!!! And shit turns out making water drinkable and shit is very simple.

But at least New Vegas' story is more than that. As a courier why a guy bothered to shoot you in the head and why he didn't care to get a proper bullet that could actually inflict damage enough to kill you!!! Why they stole your shit and what that shit is about???? And you learn about interesting political shit going on.

And calling it even "the best". Dude... I'm speachless lol. I guess it's your call if you like tuna fish pizza with wasabi!!!!!!!!!!! lolol
I guess I just don't understand the perspective of someone who can appreciate a story that lacks any sense of context or direction.

In Fallout 3 you're given a fully fleshed-out backstory, so it makes sense to want to leave the vault. In New Vegas you're just kinda forced to be in the story of someone who delivers mail. Whoops! I guess I kinda liked the idea of being the one in charge of what my character's background and interests are like.

I can understand the argument of the drinking water issue, on both sides; on the one hand, the story aspect is that drinking water is supposed to be hard to come by and people are way more hard-up for drinking water, but they didn't want to make the gameplay too difficult to be enjoyable; game wouldn't be as good if all you thought about was where your next source of drinking water was coming from.

New Vegas though just leaves you with a bunch of bullshit answers to legitimate questions; how could someone survive a bullet to the head, what's this robot doing here? It's all laid out so the story goes somewhere, even if it doesn't make any sense.

I think the game eng8ne is slightly improved and that's the only thing better about New Vegas. Oh, and the way the gun moves in front of you when you aim. Not having that in 3 sucked, but these games were always more RPG than FPS after all.
 
3rd game was announced and it never came after it was cancelled
Check out Fallout: Yesterday, a mod that more or less aims to build the whole Van Buren from ground up on Fallout 2 engine, based on the design documents and, allegedly, some personal guidance from the makers of the original themselves, assuming I remember that bit correctly. It may or may not be ever completed but it might still be interesting to check out. Here are some videos if you don't fancy paying for an unfinished product:
 
In Fallout 3 you're given a fully fleshed-out backstory, so it makes sense to want to leave the vault. In New Vegas you're just kinda forced to be in the story of someone who delivers mail. Whoops! I guess I kinda liked the idea of being the one in charge of what my character's background and interests are like.
But in Fallout 3 you are forced into the story of someone who is a vault dweller and you are forced to go out look for your daddy to walk in his steps? You ain't in charge of how your character is at all and you are in charge of it way better in New Vegas lol. I actually disliked that you have a full backstory in Fallout 3, it's slightly same shit as 1st game yet you having too much backstory is very bad for my RPG tastes. At least in New Vegas being a courier is just what you do and that's it. You know nothing about The Courier but in a few dialogue choices you get a glimsp of what kind of life they might have like The Courier saw fishes in Chicago or something like that. You don't know their parents, how their childhood was or some shit.
I can understand the argument of the drinking water issue, on both sides; on the one hand, the story aspect is that drinking water is supposed to be hard to come by and people are way more hard-up for drinking water, but they didn't want to make the gameplay too difficult to be enjoyable; game wouldn't be as good if all you thought about was where your next source of drinking water was coming from.
It didn't interest me at all. Whatever happens in the game is minor part of how Fallout universe can be that it doesn't justify for a main story of a video game at all. Even side quests of Fallout 1-2 and New Vegas has a way more interesting story to enjoy lol. New Vegas's story is how Fallout main story can be so it's proper alright, not Bethesda's fake Fallouts' stories.
New Vegas though just leaves you with a bunch of bullshit answers to legitimate questions; how could someone survive a bullet to the head, what's this robot doing here? It's all laid out so the story goes somewhere, even if it doesn't make any sense.
Real life is filled with medical examples of people surviving bullet injuries to their heads without significant loss of cognitive functioning and then this is a video game about Fallout universe with its own style and sense of humor. If we can watch Star Wars by ignoring simple laws of physics which even I do then I can ignore a way more realistic occurence in Fallout New Vegas by finding tons of realistic reasons for why it actually make sense. The Courier was shot twice in edges of his head, the bullets were sucks AF considering surviving nuclear war that happened centuries ago or it was badly crafted, and mutations are part of the Fallout universe too. And then Fallout New Vegas is an artistical fictional work so it was supposed to be amusing that a guy tell you how unlucky cat you are and shoot you in the head twice -> burries you and you just say "Not today!" and get out of your own grave and bury this guy instead ayyy lmao. Just enjoy the shit instead of questioning yo lol. Or let's talk about Star Wars and not enjoy the series because of warping of space ships, force users, lightsabers and shit doesn't make sense lol. That's just fiction and fictions have their own "laws of physics" yo lol.

As for the robot... you just try hard to dislike the game!!! Don't resist, just love Fallout New Vegas!!! lolol
I think the game eng8ne is slightly improved and that's the only thing better about New Vegas. Oh, and the way the gun moves in front of you when you aim. Not having that in 3 sucked, but these games were always more RPG than FPS after all.
Okay hate the story, you are not wrong. I don't care about these stuff in the story and I particularly never cared about main stories in RPGs anyway because for me RPGs are more than their main stories. New Vegas is really an enjoyable RPG with decisions to make and side quests to enjoy. Just fuck the story and give rest of the game a chance. Which "whatever outside of main story" thing is what I enjoyed in Fallout 3 too as that's how RPGs usually for me so there are not many RPG that I also enjoyed their main story.
 
But in Fallout 3 you are forced into the story of someone who is a vault dweller and you are forced to go out look for your daddy to walk in his steps? You ain't in charge of how your character is at all and you are in charge of it way better in New Vegas lol. I actually disliked that you have a full backstory in Fallout 3, it's slightly same shit as 1st game yet you having too much backstory is very bad for my RPG tastes. At least in New Vegas being a courier is just what you do and that's it. You know nothing about The Courier but in a few dialogue choices you get a glimsp of what kind of life they might have like The Courier saw fishes in Chicago or something like that. You don't know their parents, how their childhood was or some shit.
I guess I kinda understand that it's somewhat generic for your character to be doing courier work, but Fallout 3 really doesn't *make* you participate in the story much beyond trying to
a) Find your dad
b) Fulfill his dying wish
Which I think is completely reasonable for almost any character in the situation regardless, as it is human nature for one to care about their parents. After that, tch. You could blow up Megaton, sell people into slavery, things that your dad will mention to you and address his disappointment, or conversely in the case of doing good in the world, his pride instead.
Even so, the game doesn't *force* you to play for the main ending, you as the player are given the option to opt out and quit the game entirely if you hate it so much. 😅
Real life is filled with medical examples of people surviving bullet injuries to their heads without significant loss of cognitive functioning and then this is a video game about Fallout universe with its own style and sense of humor. If we can watch Star Wars by ignoring simple laws of physics which even I do then I can ignore a way more realistic occurence in Fallout New Vegas by finding tons of realistic reasons for why it actually make sense. The Courier was shot twice in edges of his head, the bullets were sucks AF considering surviving nuclear war that happened centuries ago or it was badly crafted, and mutations are part of the Fallout universe too. And then Fallout New Vegas is an artistical fictional work so it was supposed to be amusing that a guy tell you how unlucky cat you are and shoot you in the head twice -> burries you and you just say "Not today!" and get out of your own grave and bury this guy instead ayyy lmao. Just enjoy the shit instead of questioning yo lol. Or let's talk about Star Wars and not enjoy the series because of warping of space ships, force users, lightsabers and shit doesn't make sense lol. That's just fiction and fictions have their own "laws of physics" yo lol.
It still stands that my point is just that it's plot armor for the main character, nothing more.
Not that there's anything wrong with that, a lot of stories use it that are revered and considered good, despite some of the suspension of disbelief in storytelling.
As for the robot... you just try hard to dislike the game!!! Don't resist, just love Fallout New Vegas!!! lolol

Okay hate the story, you are not wrong.
But I don't hate it! New Vegas is one of my favorite games! 😅
I don't care about these stuff in the story and I particularly never cared about main stories in RPGs anyway because for me RPGs are more than their main stories. New Vegas is really an enjoyable RPG with decisions to make and side quests to enjoy. Just fuck the story and give rest of the game a chance.
I think the best thing the story in New Vegas provides is the player's full immersion as part of the environment, socially and economically, even politically. There's so much to explore beyond discovering locations, such as exploring the various factors, and the lore hidden deeply within the dialogue of the game, sometimes only through notes you have to read in the pip-boy, or playback recordings to listen to. The 'exploring' is not limited to finding a place, so to speak.
Which "whatever outside of main story" thing is what I enjoyed in Fallout 3 too as that's how RPGs usually for me so there are not many RPG that I also enjoyed their main story.
All the content outside of the main story arc was the real meat of the game, I always felt. I remember the first time I discovered the grocery story in FO3 and I fell in love with the atmosphere, it was such a fresh and exciting take on a post-apocalyptic wasteland for me, that I remembered it even long after having forgotten for years that I'd ever played Fallout 3, thinking New Vegas was my introduction to the series for the better part of a decade. :loldog
 
Amazing game, I've probably played through it like a hundred times.
I would love a remaster or even a remake if done properly.
 
as it is human nature for one to care about their parents
Then I'm no human!!!!

badumtss.gif


lolol

After that, tch. You could blow up Megaton, sell people into slavery, things that your dad will mention to you and address his disappointment, or conversely in the case of doing good in the world, his pride instead.
Even so, the game doesn't *force* you to play for the main ending, you as the player are given the option to opt out and quit the game entirely if you hate it so much. 😅
And Fallout New Vegas also not a rail shooter that no matter what you are being suck into the main story and you quickly being done with the main story if you don't wanna complete it. You got shot in the head twice -> get out of the grave -> wake up -> create your character -> and that's it. In Fallout 3 you live decades before you get out of vault or some shit lol. Fallout New Vegas is good for jumping to free gameplay very fast for replaybility and honestly after I was done with Fallout 3 just because of the lenght of its intro story chapter make me repulsed from ever playing it again lol.
But I don't hate it! New Vegas is one of my favorite games! 😅
Not good enough!!! Say it's better than Bethesda fake Fallout games or I'll cover your whole house with toilet paper until one of us dies so you won't have to buy a toilet paper anymore I'm such a good sport!!! loll
I think the best thing the story in New Vegas provides is the player's full immersion as part of the environment, socially and economically, even politically. There's so much to explore beyond discovering locations, such as exploring the various factors, and the lore hidden deeply within the dialogue of the game, sometimes only through notes you have to read in the pip-boy, or playback recordings to listen to. The 'exploring' is not limited to finding a place, so to speak.
Well yeaaahhh. New Vegas satisfies RPG players for how it is close to table-top RPG we can get in CRPGs. The way your decisions matter and not everything is scripted, and then not everything is part of an "obvious side quest" is good aspects of the game like you find a random note and it lets to some "secret" situation going on in the gamemap that is not tied to any quest whatsoever but it just happens. So playing the game feels like living a fun life which is how an RPG should be!!! Fallout New Vegas is love, Fallout New Vegas is life!!! <3 lolol
All the content outside of the main story arc was the real meat of the game, I always felt. I remember the first time I discovered the grocery story in FO3 and I fell in love with the atmosphere, it was such a fresh and exciting take on a post-apocalyptic wasteland for me, that I remembered it even long after having forgotten for years that I'd ever played Fallout 3, thinking New Vegas was my introduction to the series for the better part of a decade. :loldog
Yep, Fallout 3 is good in its own context. And then I randomly found raiders training a new raider in random middle of nowhere for "pain toloerance" and then finding a talking fucking tree was amazing. Sadly Fallout 4 came out to be a horse shit mixed with bullshit lol.
 
And Fallout New Vegas also not a rail shooter that no matter what you are being suck into the main story and you quickly being done with the main story if you don't wanna complete it. You got shot in the head twice -> get out of the grave -> wake up -> create your character -> and that's it. In Fallout 3 you live decades before you get out of vault or some shit lol. Fallout New Vegas is good for jumping to free gameplay very fast for replaybility and honestly after I was done with Fallout 3 just because of the lenght of its intro story chapter make me repulsed from ever playing it again lol.
That comes back to my main point about Fallout 3 being better at telling a story, while New Vegas just kinda holds it up in the background, like yeah you can check it out, it's there if you want to but by no means is it necessary to enjoy the game.
Not good enough!!! Say it's better than Bethesda fake Fallout games or I'll cover your whole house with toilet paper until one of us dies so you won't have to buy a toilet paper anymore I'm such a good sport!!! loll
Tbh, I really like the atmosphere and feel of the first game (and I'll probably feel even more that way about 2 when I do finally play it), but each game has their own mood I think.
Well yeaaahhh. New Vegas satisfies RPG players for how it is close to table-top RPG we can get in CRPGs. The way your decisions matter and not everything is scripted, and then not everything is part of an "obvious side quest" is good aspects of the game like you find a random note and it lets to some "secret" situation going on in the gamemap that is not tied to any quest whatsoever but it just happens. So playing the game feels like living a fun life which is how an RPG should be!!! Fallout New Vegas is love, Fallout New Vegas is life!!! <3 lolol
I spent a year modding it, it really was life for me. Then I had to move and that's when all my problems started.
Yep, Fallout 3 is good in its own context. And then I randomly found raiders training a new raider in random middle of nowhere for "pain toloerance" and then finding a talking fucking tree was amazing. Sadly Fallout 4 came out to be a horse shit mixed with bullshit lol.
I agree with you there, I've only even seen gameplay of Fallout 4 and everything's dumbed-down to the point I can hardly stand it. I think it might be different if I played it, and I'd totally give it a chance, but.. Everything seems so scripted and fetch-questy, just like a watered-down MMO devoid of much personality beyond the Fallout branding over everything.
 
That comes back to my main point about Fallout 3 being better at telling a story
Hmm then if Fallout 3 is best in the series for anything then I agree the 3rd is best on storytelling for sure.
I agree with you there, I've only even seen gameplay of Fallout 4 and everything's dumbed-down to the point I can hardly stand it. I think it might be different if I played it, and I'd totally give it a chance, but.. Everything seems so scripted and fetch-questy, just like a watered-down MMO devoid of much personality beyond the Fallout branding over everything.
Yep. Pretty much sums the game up realistically. Compared Fallout 3 even Fallout 3 is an RPG but Fallout 4 is more action.

They clearly thought building your own town and shit is "enough" aspect of the game so "we don't have to develop anything else in the game". The gamemap is empty as in nothing to do + nothing interesting to find + no meaningful side quest to find, et cetera. On top of it you can easily forget its Fallout universe because gamemap barely have any sign of nuclear war. It feels more like different take of Skyrim with modern day skin. It really feels like a MMO game without being a MMO and Fallout 76 is same emptyness in more empty way. And then I played Starfield it was waaaay more empty and same "pseudo-RPG but actually action game" shit. It reduces my hopes on a decent new The Elder Scrolls or Fallout game further and my expectations already cleaning the dust in hell since Skyrim lol.

When it comes to modding even Fallout 4 has no meaningful mod because the game is empty. For example New Vegas has tons of mods that upgrades the game for more enjoyment by doing what it does better but then Fallout 4 is just for horny people with realistic graphics and that's it. Checked its mod scene for years and like 80% of it is anything about sexual stuff, so it shows how empty the game is so it is the whole mod potential the game has so this time we can't say "better with mods" because even if you upgrade a shit, a super shit is still a shit lolol.
 
we so old that triple A games are now retrogaming
shenmue says hi

Happy anniversary you buggy piece of crap, couldn't play this game until like 3 years later when they patched it on PC. The Bethesda haters really did try to pretend this was some sort of holy grail, it's got more interesting characters but it's aggressively overrated in an ironic way.
 
Shenmue says hi
I'd say Ocarina of Time but yeah.

The Bethesda haters really did try to pretend this was some sort of holy grail, it's got more interesting characters but it's aggressively overrated in an ironic way.
The issue is that I still think Bethesda missed the entire point about Fallout.
 
Hmm then if Fallout 3 is best in the series for anything then I agree the 3rd is best on storytelling for sure.
That's why I said it! 😁
Yep. Pretty much sums the game up realistically. Compared Fallout 3 even Fallout 3 is an RPG but Fallout 4 is more action.
Yeah, that's what it is! I noticed this too, but couldn't put context to it; Fallout 4 is an action/shooting game with RPG elements, that's why I always thought it was so different..
They clearly thought building your own town and shit is "enough" aspect of the game so "we don't have to develop anything else in the game". The gamemap is empty as in nothing to do + nothing interesting to find + no meaningful side quest to find, et cetera. On top of it you can easily forget its Fallout universe because gamemap barely have any sign of nuclear war. It feels more like different take of Skyrim with modern day skin. It really feels like a MMO game without being a MMO and Fallout 76 is same emptyness in more empty way. And then I played Starfield it was waaaay more empty and same "pseudo-RPG but actually action game" shit. It reduces my hopes on a decent new The Elder Scrolls or Fallout game further and my expectations already cleaning the dust in hell since Skyrim lol.
Yeah, we won't get another New Vegas or Skyrim even if Bethesda pulls their heads outta their asses and listens to the fanbase. The most we can hope for now is remasters.
When it comes to modding even Fallout 4 has no meaningful mod because the game is empty. For example New Vegas has tons of mods that upgrades the game for more enjoyment by doing what it does better but then Fallout 4 is just for horny people with realistic graphics and that's it. Checked its mod scene for years and like 80% of it is anything about sexual stuff
Ah yes; the main meat of any 3D Bethesda game modding scene. I gotta say; it definitely adds a bit of grungy realism to any game, personally I like to have the option on, even if I'm not gonna use it. But I like having the  option , just for that extra freedom and realism. ::biggrin
so it shows how empty the game is so it is the whole mod potential the game has so this time we can't say "better with mods" because even if you upgrade a shit, a super shit is still a shit lolol.
Well, at least I know there's good lewd mods waiting for me if I ever move past Fallout 3/New Vegas; which I don't think I will.
By the time I can actually play them again, get everything modded to how I like it, and spend time playing through the content, I'll probably have enough stuff to do in-game to last me the rest of my life. 😅
 
I still can't believe I actually didn't like it when I first played it. Maybe it's because Fallout 3 was the first big open world post apocalypse thing I'd played at the time or because I'd dumped hundreds of hours into it but I heavily preferred it, and both beat and traded F:NV within like a week. It was only when I bought it on PC afterwards that I realised I was a complete idiot and effectively blew the game off because of some weird hangups I had (like aim down sights, no big Brotherhood of Steel cool guy faction and the smaller map).
 
I still can't believe I actually didn't like it when I first played it. Maybe it's because Fallout 3 was the first big open world post apocalypse thing I'd played at the time or because I'd dumped hundreds of hours into it but I heavily preferred it, and both beat and traded F:NV within like a week. It was only when I bought it on PC afterwards that I realised I was a complete idiot and effectively blew the game off because of some weird hangups I had (like aim down sights, no big Brotherhood of Steel cool guy faction and the smaller map).
Not gonna lie, I liked the immersive way Fallout 3 starts and from the start the game world seem to have tons of content but comparing start of 3rd game with New Vegas, New Vegas really doesn't seem to be a good game and honestly I wasn't going to play it but then I got really bored playing Fallout 3 a lot so I gave it a chance so oh boy I was like "damn I wish I had played it sooner". But before that how empty gamemap is without anything interesting was almost making me delete the game but I decided to give a chance for its side quests and that's why I hooked up, and then I fell in love with dialogue options, situations, player choices and their effects, NCR ranger outfit and my beloved Gauss Rifle. <3
 

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