Ever replayed a game and it just didn’t feel the same?

I actually love some of the lessons that older games have taught me. Like I talk to every NPC and interact with everything when I play a game, something a lot of modern gamers don't do because I guess they didn't grow up on games that expected you to focus on every little detail. So then they get stuck in a game and get mad at the developers. Also, a lot of modern gamers don't have lateral thinking skills, which games like the Monkey Island series, Day of the Tentacle, and Sam & Max all taught me.
Ya, and games like Eternam or Puzzle Agent, The 7th Guest, etc., gave you no help, maybe a random clue from time to time. You had to write things down and keep track of stuff. Most gamers now are so used to hand-holding in games that I'm surprised they know to push the directional pad or the analog stick to move without being told ::cirnoshrug
 
Beware: There have been no replies in this thread for 90 days.
Keep that in mind when expecting a reply from the people on it,
You can also start a new thread instead. This is just a heads-up, bumping is allowed in this forum.

Users who are viewing this thread

Connect with us

Support this Site

RGT relies on you to stay afloat. Help covering the site costs and get some pretty Level 7 perks too.

Featured Video

Latest Threads

Weird regional differences between game covers

I find it really weird that game publishers sometimes felt the need to change the game cover by...
Read more

ENTER.

The Alpha of Awe. The Brute of Brawn. The Cultivator of Class. The Duke of Domination. The...
Read more

I found this game called "Beat Hazard"

I was watching YouTube normally, and I found a very interesting game called "Beat Hazard", It...
Read more

so what did everyone get for xmas

Online statistics

Members online
30
Guests online
1,143
Total visitors
1,173

Forum statistics

Threads
15,764
Messages
380,632
Members
897,145
Latest member
aryathespecial

Today's birthdays

Advertisers

Back
Top