Duckstation improvements over original hardware

Pointless comparison. Upscaler only upscales the video resolution, not the game itself.
well, if you use a modern 4K screen with your playstation console, and don't use a hardware uspscaler (such as a Retrotink 4K Pro costing USD $750) , everyone except the trolls see the point... not to mention everything else an emulator brings, such as save states.
 
Pointless comparison. Upscaler only upscales the video resolution, not the game itself.
The point is to showcase the enhancements. However, most of the videos comparisons use an emulated basis to begin with, not original hardware like this. That's why I see this video as more valuable. Also there can never be enough direct capture from old consoles in video. It's nice to have it preserved.

We had John Linneman on the job before DF Retro became a bi-annual event. :cry:
 
I play my PSX games on Duckstation at native res most of the time. Ducky includes CRT shaders now, which helps a lot, but Idk I can't bring myself to play a full PSX game at high res. I always end up reverting back to the old 240p.
Also, Ridge Racer Type 4 looks great at high resolution.
 
PGXP is more than basic upscaling. There's also an option to downscale to native resolution while still using 4X or 8X the resolution for 3D elements. Works great with CRT-Lottes and acts as supersampling AA. I also think it really integrates 3D elements nicely in 2D backgrounds that way.

I'm amazed that today we can get the best of both worlds. CRT-shaders and PGXP/Supersampling. Looks on par with today's neoretro aesthetics, and better than remasters.
 
Played parasite eve 1 and legend of dragoon on duckstation, the upscaling is nice indeed. The only downside is on legend of dragoon where the transition to battle screen is a bit slower than on real hardware, at least several months ago when i played it.
 
Played parasite eve 1 and legend of dragoon on duckstation, the upscaling is nice indeed. The only downside is on legend of dragoon where the transition to battle screen is a bit slower than on real hardware, at least several months ago when i played it.
I think I saw some comparisons between Duckstation and original hardware and other emulators on different games, and the conclusion was that Duckstation takes much longer on loading screens.
Post automatically merged:




I was looking at other bug reports and it seems that Duckstation has several problems on loading in general, bugs, hangs and glitches on loading screens in various games.
 
Last edited:

Users who are viewing this thread

Connect with us

Featured Video

Gintama Rumble (VITA)

Latest Threads

[Vita] Digimon World: Next Order (PCSG00792) English Patch

dw_ne0.png
Hello. I have put together a new English patch for the 🇯🇵Japanese version of...
Read more

Favorite gimmick controller

1747167405613.png


This is the Atari Paddle Controller.

Read more

Nintendo Dsi Screens

Hello, have a good morning, afternoon, or evening. I'm using a translate

I have a Nintendo DSi...
Read more

FE Fates: Revelation, starring you! Episode 11: The Final(s) Week

Screenshot 2025-02-25 160411.png
Shit! I was too busy getting a degree that I forgot to post corrins!


Previous...
Read more

Why isn't Square and X normalised for action and jumping?

I cannot explain how much I find it more natural to have the thumb in a 45° angle (like when...
Read more

Online statistics

Members online
196
Guests online
254
Total visitors
450

Forum statistics

Threads
7,856
Messages
196,002
Members
583,193
Latest member
Ahmadalkh

Support us

Back
Top