Saturn Dracula X: Nocturne in the Moonlight Ultimate Fork (PSX Script) Saturn ISO

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Release notes: Based on the "Ultimate" patch by the "Medusa Team" group. Increased overall performance in the game (increased CPU frequency) Removed voids at the top of the screen in some locations Improved “Hard Mode” (enemies deal 2X damage); Added translucency of clouds against the background of the moon (flickering) Added translucency to the large window in Count Dracula's apartment The name of the current location is now displayed in teleport rooms Prologue Richter missing sprites rewritten Fixed the flame palette in the prologue (before the picture burns) Fixed a bug with the palette of a huge skull in an […]

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Anyone else getting a wonky opening scene on original hardware? The audio volume is up and down and it skips in and out.

The only problem I have with the ultimate patch on real hardware is if I am using per-game saves via the Satiator menu. It clears internal memory and writes to the SD card every time you pick a game. Dracula X throws a warning screen in-game telling you to initialize the data and you can't play it.

Playing it with normal saving, and a backup memory toggled PS Kai cart and I see no problems with the opening. I haven't yet checked out the 4M mode which would have "Caching" part of the hack enabled.

Edit: No sound bugs so far for me. JPN model 2 hardware. Bios 1.01. SCU chip 4, VDP1 v1, VDP2 v0 NTSC. Pseudo Saturn Kai L v6.645 on Satiator, no expansion ram enabled.


Edit 2: Restarted everything with 4MB enabled. Caching intro with the Sonic sprite. Started a New game with Alucard, let the map intro & castle CGI play. It cuts to the animated Now Loading... screen but that eventually locks up and freezes. Console locked up and can't ABC+Start reboot. Did it multiple times.
 
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Saturn version just seems to be cursed atp

  • We have a 4M version that's undubbed but not fully localized
  • We have a PSP script version which fixes many issues and adds QoL updates, and would easily be definitive way to play if the creators actually fully integrated the dub (and reverted the ugly dialogue font), instead of frankly acting like massive pricks every time you tell them that it's unfinished, or as a compromise, release an undub alt
  • And now we have a fork of it, which fixes even more bugs. Yet for some, now comes with a caveat of having PSX script. But unlike PSP, this time it's fully integrated. Grunts and all
Frankly I just want a simple option. Let us choose what script to use, cuz it's getting ridiculous just how many hacks there are of the Saturn release, none that can be considered the absolute best
 
People modded the Saturn version to have the PS1 and the PSP script. But has anyone modded the PS1 version to have the PSP script? I like Saturn but the lack of transparency is a joke considering SNES had transparencies and was about 5 years older tech.
 

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