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This is probably my biggest pet peeve when it comes to gaming in general (specially retro gaming): people throw this term around so reliably, yet it hardly means anything because they often use it to describe games that both:
A) Sold really well in their time and just aren't popular to talk about.
or...
B) Didn't sell well, but are very popular to talk about.
So, which is it? You can argue that a game like Sanctuary Wood's "Wolf" is a hidden gem because it's not talked about much, but it sold well enough to get a sequel. Does that count? At the same time, you can argue that Rogue Entertaiment's "Strife" represents the term because it sold horribly in its time, yet was apparently beloved by the few that got it.
I don't know... I'm aware that I'm overthinking this an awful lot, but I just can't continue taking this term seriously until it actually means something, anything. It's like a buzzword designed to inflate eBay prices more than anything now.
What do you think?
A) Sold really well in their time and just aren't popular to talk about.
or...
B) Didn't sell well, but are very popular to talk about.
So, which is it? You can argue that a game like Sanctuary Wood's "Wolf" is a hidden gem because it's not talked about much, but it sold well enough to get a sequel. Does that count? At the same time, you can argue that Rogue Entertaiment's "Strife" represents the term because it sold horribly in its time, yet was apparently beloved by the few that got it.
I don't know... I'm aware that I'm overthinking this an awful lot, but I just can't continue taking this term seriously until it actually means something, anything. It's like a buzzword designed to inflate eBay prices more than anything now.
What do you think?