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The Sega Master System is an interesting piece of Sega's history. Originally released in Japan as the Sega Mark III back in 1985, it was made to compete against the Famicom, sported significant upgrades over the SG-1000 (More RAM and a new video display processor) and its technology served as a foundation for the Sega Mega Drive. The system also had an audio expansion port to enhance the sound for various games via the FM Sound Unit; but more on that later.
When it came time for the system to be marketed over on western shores, the console was redesigned and renamed the Sega Master System. What was once a white rectangular, futuristic looking system is instead that classic black and red system that we all know and love. Funnily enough, Japan would actually receive the redesigned Master System model in 1987. This particular iteration had a built-in FM Sound Unit, a built-in Rapid Fire Unit and a 3D glasses port.
Despite the system's technological advancements compared to Nintendo's Famicom, the Mark III failed in Japan and its redesigned Master System variant failed in North America. However, it did manage to find success in the European, Brazilian and South Korean markets. The console itself has also developed a bit of a cult following today amongst many gamers (including myself lol).
Now, let's go back a bit and focus on the system's audio capabilities. The Master System sports a Texas Instruments SN76489 PSG chip built into the system's video display processor. It has three square wave channels plus a noise channel. The Japanese Master System also integrated the Yamaha YM2413 FM chip which has 9 concurrent FM sound channels with two operators per channel. There was also a percussion mode where the last 3 channels would be turned into percussion channels to produce 5 percussion sounds.
As you can no doubt imagine, the FM Sound Unit greatly enhanced the audio for games which supported it. A famous example being the Master System port of the original "Ys" game:
Nowadays, there's a debate between which soundtracks are better for each Master System game that supported the FM Sound Unit add-on. Some prefer the enhanced audio while others prefer the harsher PSG sound. As for me, it depends on the game. Some FM OSTs, particularly "Ys", "Phantasy Star 1", "Double Dragon" and "Wonder Boy in Monster Land" sound much better than the PSG audio. And then, there's "California Games" where the FM audio is... meh, but the PSG audio is actually quite good.
So, which team are you guys on -- PSG or FM?
When it came time for the system to be marketed over on western shores, the console was redesigned and renamed the Sega Master System. What was once a white rectangular, futuristic looking system is instead that classic black and red system that we all know and love. Funnily enough, Japan would actually receive the redesigned Master System model in 1987. This particular iteration had a built-in FM Sound Unit, a built-in Rapid Fire Unit and a 3D glasses port.
Despite the system's technological advancements compared to Nintendo's Famicom, the Mark III failed in Japan and its redesigned Master System variant failed in North America. However, it did manage to find success in the European, Brazilian and South Korean markets. The console itself has also developed a bit of a cult following today amongst many gamers (including myself lol).
Now, let's go back a bit and focus on the system's audio capabilities. The Master System sports a Texas Instruments SN76489 PSG chip built into the system's video display processor. It has three square wave channels plus a noise channel. The Japanese Master System also integrated the Yamaha YM2413 FM chip which has 9 concurrent FM sound channels with two operators per channel. There was also a percussion mode where the last 3 channels would be turned into percussion channels to produce 5 percussion sounds.
As you can no doubt imagine, the FM Sound Unit greatly enhanced the audio for games which supported it. A famous example being the Master System port of the original "Ys" game:
PSG Sound | FM Sound |
Nowadays, there's a debate between which soundtracks are better for each Master System game that supported the FM Sound Unit add-on. Some prefer the enhanced audio while others prefer the harsher PSG sound. As for me, it depends on the game. Some FM OSTs, particularly "Ys", "Phantasy Star 1", "Double Dragon" and "Wonder Boy in Monster Land" sound much better than the PSG audio. And then, there's "California Games" where the FM audio is... meh, but the PSG audio is actually quite good.
So, which team are you guys on -- PSG or FM?
