- Joined
- Sep 4, 2025
- Messages
- 10
- Level up in
- 15 posts
- Reaction score
- 7
- Points
- 52
I like them for the nostalgia factor. I played around with the Build editor a lot when Duke 3D came out. It was a fun learning experience but kinda took away some of the magic. Then came Shadow Warrior and just the first level was mind blowing in some ways.
With enough explosives you could deform the cards parked in the street. Then there were those transparent water surfaces for the pools in the restaurant. Knowing how water and diving worked in Duke 3D, seeing a transparent water surface was pretty mind blowing. Or the concept of the remote controlled rc cars (or the tank in a later level).
Never checked these "marvels" out properly because I was busy making some Duke 3D levels that me and some friends could play and by the time I was done, I felt the burnout.
I knew Quake was a thing at the time and played it (with the music from Sonic 3D Blast) but Duke 3D and the Build Editor were my true loves at that time.
With enough explosives you could deform the cards parked in the street. Then there were those transparent water surfaces for the pools in the restaurant. Knowing how water and diving worked in Duke 3D, seeing a transparent water surface was pretty mind blowing. Or the concept of the remote controlled rc cars (or the tank in a later level).
Never checked these "marvels" out properly because I was busy making some Duke 3D levels that me and some friends could play and by the time I was done, I felt the burnout.
I knew Quake was a thing at the time and played it (with the music from Sonic 3D Blast) but Duke 3D and the Build Editor were my true loves at that time.