Details you missed on your 1st playthrough

Pandaprewmaster325

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What are some details or sections you missed when playing a game for the first time? Only to discover them on the next playthrough or even after playing the game multiple times?


1-half life:
In the cliff section of "surface tension" i discovered a dead HECU soldier crushed by a giant rock i only found this corpse after like 3-4 times playing the game.

2-Resident evil 1:
I only realized yesterday on my 4th playthrough that the gun shot we hear in the dining room wasn't actually by Chris or Barry but by Kenneth of Bravo team

3-WarCraft 3:
I realized a nice attention to detail by blizzard when playing "curse of blood elves" campagin all elf units in the human army are dependant on mana lorewise elves are addicted to magic and their units being able to use magic one way or another is such a good detail that i didn't notice 5 years playing this game!

I also discovered today that you can get land mines in tower defense mission despite playing the story twice before i never noticed that you can buy mines!


What about you? You know been a while since I made a thread...
 
All the "really obvious in hindsight" foreshadowing in Deadly Premonition. Lines of dialogue and entire scenes hit differently. Noticing WHERE red trees are planted across Greenvale. Every named character has a unique license plate, and one even gives away the killer's identity. Also the shape of the in-game map
 
a thing that i missed was in pikmin 2 back when i was much younger; was that the numbers above the pellets and enemy corpses would change color depending on which pikmin color was the majority color carrying the spoils of war. my little sister noticed and said something about it. i hadn't noticed it because i usually just have a color that needs more pikmin carry everything and then move on to the next task while that's happening in the background.
 
A thing in The Witness that would spoil it if I said what it was, it isn't readily apparent and discovering it is one of the best gaming moments I've had.
You can use spoilers just to satisfy curious souls who will never play the game.


All the "really obvious in hindsight" foreshadowing in Deadly Premonition. Lines of dialogue and entire scenes hit differently. Noticing WHERE red trees are planted across Greenvale. Every named character has a unique license plate, and one even gives away the killer's identity. Also the shape of the in-game map
So basically the entire game

a thing that i missed was in pikmin 2 back when i was much younger; was that the numbers above the pellets and enemy corpses would change color depending on which pikmin color was the majority color carrying the spoils of war. my little sister noticed and said something about it. i hadn't noticed it because i usually just have a color that needs more pikmin carry everything and then move on to the next task while that's happening in the background.
Man you got me interested in this Japanese RTS pikmin of yours
 
You can use spoilers just to satisfy curious souls who will never play the game.



So basically the entire game


Man you got me interested in this Japanese RTS pikmin of yours
Yeah, a lot of Deadly Premonition can be spoiled pretty easily
 
I missed pretty much every collectible on GTA: Vice City during my first playthrough.

I really wasn't looking hard enough, but it kind of tweaked me.
i was, one time, working on 100% no more heroes, had nearly every collectable trading card in the game. i missed one. and they don't respawn. there is one set of cards for the first go through and a set set to find on repeat playthroughs. had everything but that one card done and collected.
at least for your game, it's open world. mine was somewhat open world, but also had hallways for levels during the story.
 
Instead I'll mention huge "no way" detail my brother often misses in his 1st playthrough: My dude played Silent Hill games by just walking without being aware you can run ayy lmao. He is so lazy ass he doesn't even look at the control information displayed on screen, he just bashes random buttons to figure out lol.
 
Instead I'll mention huge "no way" detail my brother often misses in his 1st playthrough: My dude played Silent Hill games by just walking without being aware you can run ayy lmao. He is so lazy ass he doesn't even look at the control information displayed on screen, he just bashes random buttons to figure out lol.
Same as my sister she skips tutorial proceed to lose horribly then look up a video on YouTube on what to do what's funnier is her method actually works
 
i was, one time, working on 100% no more heroes, had nearly every collectable trading card in the game. i missed one. and they don't respawn. there is one set of cards for the first go through and a set set to find on repeat playthroughs. had everything but that one card done and collected.
at least for your game, it's open world. mine was somewhat open world, but also had hallways for levels during the story.
That's the kind of thing that would make me punch my screen, TBH XD

I DO love how the amazing mod "GTA: Nice City" just lays out all the collectibles in one huge line while your character skips to them XD!
 
Same as my sister she skips tutorial proceed to lose horribly then look up a video on YouTube on what to do what's funnier is her method actually works
Makes sense. Skip tutorials to save time and only check videos if you are stuck (if you ever). lol

thi.gif
 
I missed the entirety of the Great Hollow/Ash Lake areas in Dark Souls.

A thing in The Witness that would spoil it if I said what it was, it isn't readily apparent and discovering it is one of the best gaming moments I've had.
Are you referring to...THAT...thing? It was unironically the first thing me and a friend discovered when playing for the first time and it honestly kind of ruined the entire game for us because that one thing was so cool. We never even finished it.
⚪
 
I missed the entirety of the Great Hollow/Ash Lake areas in Dark Souls.


Are you referring to...THAT...thing? It was unironically the first thing me and a friend discovered when playing for the first time and it honestly kind of ruined the entire game for us because that one thing was so cool. We never even finished it.
⚪
There's one optional boss in one of the Dark Souls 3 DLCs that I didn't know about until just after I'd started my 2nd playthrough. It's the only boss I missed out on in that playthrough.
 
1 story related thing and 1 gameplay related thing that is pretty funny in the grand scope of things

For the story thing
In Fire Emblem Three Houses in my third playthru I realized edelgard's mom anselma/patricia was probably an agarthan herself and not just someone working for/with them, given how the events around her as presented by crimson flower and azure moon dont really line up when stuff in the backstory does lien up between all routes regardless of that

For the gameplay thing
In chrono cross, the only time you have to have Kidd, one of the main characters, recruited is during the manor infiltration which is very early in the game, every other time she can join is completely optional. which is funny. you can reject her at the cape, choose not to go back for her before fort dragonia first visit, and choose not to rerecruit her for a thing very late in the game
 
Are you referring to...THAT...thing? It was unironically the first thing me and a friend discovered when playing for the first time and it honestly kind of ruined the entire game for us because that one thing was so cool. We never even finished it.
⚪
the environmental puzzles, then yeah. That positively blew my mind, but I had also gone through the entire thing once already and thought that was it. So to have to go back and look at the entire game world a different way, man. The only other game I know of that did that, was Fez.
 
No one. I usually read guides or walkthroughs because I want to do only one playthrough and getting everything (all side quests if I care, true endings, etc); I don't care about spoilers, but I also want to go through my backlog, so when I play a game once I feel it's more than enough.
 

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