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Weirdly enough these two games are my comfort games. Well, at least the Forbidden DOR and Expanded Roster Update versions of those games, respectively. The WWE Day of Reckoning games for the Gamecube I consider my personal favorites. Most will say No Mercy, HCTP, or if you're a super freak, Fire Pro as their all-time favorites/what they consider the best. I gravitate to those games cuz of the mix of gameplay, aesthetics, and level of chaos. Biggest flaw of those game is that they were made for the Gamecube so they weren't as packed with features like Smackdown vs. Raw and it's sequel 2006. But the superstar creation in the game allowed for a lot including floating parts making way for the freakiest created superstars. Even down to the moves in the game with the different types, strength of moves, moves you'd only see from Puroresu at the time, and even finishers where a given Superstar could have like EIGHT different ones hitting different ones from anywhere. Some of my fondest memories was playing the game with my brothers whether it be a multi-man match that would rage on forever with us constantly hitting killshots or teaming up and performing sick double team moves.
But man, I wish that series would have continued. Definitely could have squeezed out a few more years of annual releases before it was over. The AEW Fight Forever game that came out tho I enjoyed the game even with it being bare bones, one thing I wish it did differently was take pages out of the Day of Reckoning playbook instead(I wasn't the only one who thought this back then) which is mind boggling to me because that same developer made those games. They paid the Day of Reckoning/Smackdown! developer to make a AKI/Syn Sophia game. Only other games that took from the structure of the Day of Reckoning games was Yuke's Wrestle Kingdom games which I love but wish had full English translation.
Those two games were a breath of fresh air and represented an air of freedom in gameplay compared to the SVR series at the time and to me they still hold up and will forever hold up. Still holding out hope for a WORTHY spiritual successor.
But man, I wish that series would have continued. Definitely could have squeezed out a few more years of annual releases before it was over. The AEW Fight Forever game that came out tho I enjoyed the game even with it being bare bones, one thing I wish it did differently was take pages out of the Day of Reckoning playbook instead(I wasn't the only one who thought this back then) which is mind boggling to me because that same developer made those games. They paid the Day of Reckoning/Smackdown! developer to make a AKI/Syn Sophia game. Only other games that took from the structure of the Day of Reckoning games was Yuke's Wrestle Kingdom games which I love but wish had full English translation.
Those two games were a breath of fresh air and represented an air of freedom in gameplay compared to the SVR series at the time and to me they still hold up and will forever hold up. Still holding out hope for a WORTHY spiritual successor.

