Curious common behaviour in videogames

Kremiso

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...that are illegal in real life or you think are extremely curious or fun to point out;
i see this as a fun thread, or at least i hope it will be :)

i start with the jrpg games, why i can freely go in the other houses and steal whatever object, expecially from the chests?
 
Let's say when the you are now on final boss the villian declare that in 24 hours the world end but before we do a lot of side quest, level up playing mini games all this are more than 24 hours but let the final boss wait for the heroes.
 
Killing a prostitute to get your money back.
you want a good time honey.png
 
Eating food you find in a trash can or a wall
This is a common behaviour when you are homeless. ::winkfelix

Wise homeless people hide their food in walls so other homeless people, especially noobs wouldn't look for food there. Everyone knows that!!! lol

...that are illegal in real life or you think are extremely curious or fun to point out;
i see this as a fun thread, or at least i hope it will be :)

i start with the jrpg games, why i can freely go in the other houses and steal whatever object, expecially from the chests?
Yes, Japanese video games weirdly about normalized criminal and violent behavior lol.

- Usually whole animals from the whole forest attacks you, even flies!!!! So it's okay to genocide animals wow lol.

- Problems solved with violence. I rather prefer to talk and convince people, not a gameplay that those who have the highest level wins lol.

- Whole Pokemon is about using fictional "dogs" that some monster to make them fight with each other like dog-fighting. It make you think if in Japan people love to make their dogs fight with other dogs right? ::winkfelix

- Whole JRPGs based on talking with people. Even when there is no indication for what you have to do but games either way force you to talk with random people to progress the game. I actually made a meme out of this BS lol:


In the society I grew up in and therefore what I got used to it is you shouldn't talk with random people unless it's something they would want to hear like "dude you are on fire but you seemed you didn't notice just so you know in case you wonder why you are in pain and everywhere around you smokin'" lol.

- In some games you can trash the place of people's home like barrels and all but they do nothing. Ordinary day in Japan lol.
 
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random thugs in beat em ups with nothing but baggy pants on being able to take a glock or kitchen knife square to the chest and simply getting back up from it as if it were a simple punch

Also people violently exploding/vanishing from existence when you kill them

guns having unlimited ammo

being able to jump like 50 feet in the air
 
I was playing Tales of Phantasia yesterday and found cheese...ON A GRAVE!





I ate it.
Hmm this is rather usual actually.

Japanese people believe people don't really "die" or rather their ghost exist with the living people. So there are times ghosts returns to their graves and when they do they may be hungry so better put foods, especially the one they liked when they were living. They have event and culture for putting foods on graves because of it.

So after I die put Nacho Cheese Doritos into my grave, my bones will be pleased lol.
 
my favorite is being blocked by small streams/foliage

In old games where the graphics were more abstract, you could kind of imagine something like 'oh, this rock sprite must be a massive boulder that fills the entire tunnel.' Or 'This little river must be really violent and deep.'

But every so often you see in modern games devs who, I suppose, thought that all of that stuff was literal. Remember this a lot in Dark souls 2. Many waist-high barriers.
 

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