When it comes to retro gaming, I mostly stick to my PSone and PS2 slim due to game availability and "tolerance" (my cutoff point is the SNES era, below that the games just turn into pixel chasers for me) of graphics and gameplay.
My main way of playing is to connect my PS2 via component and PSX via composite to my 2001? 18 in. LG Flatron TV that's in 4:3 and uses LCD. I never felt like the games "weren't soft enough" or that the sprites weren't being distorted enough to create those fake depth effects that many like to talk about online. After buying a CRT and testing some games on there, I can't say that I understand the "hype" or difference in that console generation when it comes to how the graphics are projected on the screen via the 2 methods. If anything I have to say that I think that the best way to play PS2 games for me would be to use the component and 4:3 LCD combination.
Are a lot of criticisms nowadays regarding LCD screens a matter of people having TVs with pixel counts that are way to high and sizes that inevitably distort the image beyond proportions that would have been common in the 00's?
My main way of playing is to connect my PS2 via component and PSX via composite to my 2001? 18 in. LG Flatron TV that's in 4:3 and uses LCD. I never felt like the games "weren't soft enough" or that the sprites weren't being distorted enough to create those fake depth effects that many like to talk about online. After buying a CRT and testing some games on there, I can't say that I understand the "hype" or difference in that console generation when it comes to how the graphics are projected on the screen via the 2 methods. If anything I have to say that I think that the best way to play PS2 games for me would be to use the component and 4:3 LCD combination.
Are a lot of criticisms nowadays regarding LCD screens a matter of people having TVs with pixel counts that are way to high and sizes that inevitably distort the image beyond proportions that would have been common in the 00's?